// asmtool.py -I ../.. --fix-unity-reflection --only-autofixed de385b0726eb4746-ps.txt
// 3DMigoto: de385b0726eb4746 |    Unity headers extracted from 2DxFX_AL_Liquid
//    Shader "2DxFX/AL/Liquid" {
//      Fallback "Transparent/VertexLit"
//      SubShader 1/1 {
//        Tags { "CanUseSpriteAtlas"="true" "IGNOREPROJECTOR"="true" "PreviewType"="Plane" "RenderType"="TransparentCutout" }
//        Pass 1/7 {
//          Name "FORWARD"
//          Tags { "CanUseSpriteAtlas"="true" "IGNOREPROJECTOR"="true" "LIGHTMODE"="FORWARDBASE" "PreviewType"="Plane" "RenderType"="TransparentCutout" "SHADOWSUPPORT"="true" }
//          ZWrite [_Z]
//          Program "fp" {
//            SubProgram "d3d11" {
//            }
//          }
//        }
//      }
//    }
//
// Unity 5.3 headers extracted from 2DxFX_AL_Liquid:
//   API d3d11
//   Shader model ps_4_0
//   undeciphered1: 201708220 195 4 0
//   undeciphered1a: 7
//   Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "SHADOWS_SHADOWMASK" }
//   undeciphered2: 1 4 5 4 0 0
//   undeciphered3: 0 0
//   ConstBuffer "$Globals" 128
//   Vector 0 [unity_Lightmap_HDR]
//   Vector 32 [_LightColor0]
//   Float 64 [_Distortion]
//   Float 68 [_Alpha]
//   Float 72 [_Speed]
//   Float 76 [EValue]
//   Float 96 [Light]
//   ConstBuffer "UnityPerCamera" 144
//   Vector 0 [_Time]
//   Vector 64 [_WorldSpaceCameraPos] 3
//   ConstBuffer "UnityLighting" 768
//   Vector 0 [_WorldSpaceLightPos0]
//   Vector 736 [unity_OcclusionMaskSelector]
//   ConstBuffer "UnityShadows" 416
//   Vector 384 [_LightShadowData]
//   Vector 400 [unity_ShadowFadeCenterAndType]
//   ConstBuffer "UnityPerFrame" 368
//   Matrix 144 [unity_MatrixV]
//   SetTexture 0 [_MainTex] 2D 30
//   SetTexture 1 [_ShadowMapTexture] 2D 20
//   SetTexture 2 [unity_Lightmap] 2D 00
//   SetTexture 3 [unity_ShadowMask] 2D 10
//   BindCB "$Globals" 0
//   BindCB "UnityPerCamera" 1
//   BindCB "UnityLighting" 2
//   BindCB "UnityShadows" 3
//   BindCB "UnityPerFrame" 4
//
// Headers extracted with DarkStarSword's extract_unity55_shaders.py
// https://github.com/DarkStarSword/3d-fixes

//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.2 on Mon Jan 14 19:38:15 2019
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float
// TEXCOORD                 0   xy          1     NONE   float   xy
// TEXCOORD                 1   xyz         2     NONE   float   xyz
// TEXCOORD                 2   xyz         3     NONE   float   xyz
// TEXCOORD                 3   xyzw        4     NONE   float   xyzw
// TEXCOORD                 4   xyzw        5     NONE   float   xy
// TEXCOORD                 5   xyzw        6     NONE   float   xy w
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_4_0
dcl_constantbuffer cb0[7], immediateIndexed
dcl_constantbuffer cb1[9], immediateIndexed
dcl_constantbuffer cb2[47], immediateIndexed
dcl_constantbuffer cb3[26], immediateIndexed
dcl_constantbuffer cb4[12], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_input_ps linear v1.xy
dcl_input_ps linear v2.xyz
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyzw
dcl_input_ps linear v5.xy
dcl_input_ps linear v6.xyw
dcl_output o0.xyzw
dcl_temps 9
dcl_constantbuffer cb10[4], immediateIndexed

// 3DMigoto StereoParams:
dcl_resource_texture2d (float,float,float,float) t125

ld_indexable(texture2d)(float,float,float,float) r7.xyzw, l(0, 0, 0, 0), t125.xyzw


// Unity reflection/specular fix inserted with DarkStarSword's asmtool.py:
// asmtool.py -I ../.. --fix-unity-reflection --only-autofixed de385b0726eb4746-ps.txt

mul r7.w, -r7.x, r7.y
mad r8.xyz, -r7.wwww, cb10[0].xyzw, cb1[4].xyzw

mul r0.x, cb1[0].x, l(10.000000)
mul r0.xy, r0.xxxx, cb0[4].xzxx
mul r0.z, cb0[4].z, cb1[0].x
mad r1.xy, r0.zzzz, l(6.234898, -2.22520947, 0.000000, 0.000000), r0.xxxx
add r0.w, r1.x, v1.x
add r1.x, r1.y, r0.w
mul r1.z, r1.x, l(-0.222520947)
mad r2.xy, r0.zzzz, l(7.818315, 9.749279, 0.000000, 0.000000), -r0.xxxx
add r1.w, -r2.x, v1.y
add r2.z, r1.w, l(8.530000)
add r2.w, -r2.y, r2.z
mad r1.z, -r2.w, l(0.974927902), r1.z
mul r1.z, r1.z, l(6.000000)
sincos null, r1.z, r1.z
mul r3.x, r0.w, l(0.623489797)
mad r2.z, -r2.z, l(0.781831503), r3.x
mul r2.z, r2.z, l(6.000000)
sincos null, r2.z, r2.z
add r1.z, r1.z, r2.z
mad r3.xy, r0.zzzz, l(-9.009689, -9.009688, 0.000000, 0.000000), r0.xxxx
add r2.z, r1.x, r3.x
mul r3.z, r2.z, l(-0.900968909)
mad r4.xy, r0.zzzz, l(4.338836, -4.33883762, 0.000000, 0.000000), -r0.xxxx
add r2.w, r2.w, -r4.x
mad r3.z, -r2.w, l(0.433883607), r3.z
add r2.w, -r4.y, r2.w
mul r3.z, r3.z, l(6.000000)
sincos null, r3.z, r3.z
add r1.z, r1.z, r3.z
add r3.z, r3.y, r2.z
mul r3.w, r3.z, l(-0.900968850)
mad r3.w, -r2.w, l(-0.433883756), r3.w
mul r3.w, r3.w, l(6.000000)
sincos null, r3.w, r3.w
add r1.z, r1.z, r3.w
mad r4.zw, r0.zzzz, l(0.000000, 0.000000, -9.749279, -7.818313), -r0.xxxx
add r2.w, r2.w, -r4.z
mad r5.xy, r0.zzzz, l(-2.22521019, 6.23490047, 0.000000, 0.000000), r0.xxxx
add r3.w, r3.z, r5.x
mul r5.z, r3.w, l(-0.222521)
mad r5.z, -r2.w, l(-0.974927902), r5.z
add r2.w, -r4.w, r2.w
mul r5.z, r5.z, l(6.000000)
sincos null, r5.z, r5.z
add r1.z, r1.z, r5.z
add r5.z, r5.y, r3.w
mul r5.w, r5.z, l(0.623490036)
mad r5.w, -r2.w, l(-0.781831324), r5.w
mul r5.w, r5.w, l(6.000000)
sincos null, r5.w, r5.w
add r1.z, r1.z, r5.w
mad r5.w, r0.z, l(0.00000174845559), -r0.x
mad r0.z, r0.z, l(6.23489761), r0.x
add r0.x, r0.x, r0.y
add r0.y, r2.w, -r5.w
add r2.w, r0.x, r5.z
mad r6.x, -r0.y, l(1.748455531E-007), r2.w
add r0.y, -r2.x, r0.y
mul r6.x, r6.x, l(6.000000)
sincos null, r6.x, r6.x
add r1.z, r1.z, r6.x
add r6.x, r0.z, r2.w
mul r6.y, r6.x, l(0.623489738)
mad r0.y, -r0.y, l(0.781831503), r6.y
mul r0.y, r0.y, l(6.000000)
sincos null, r0.y, r0.y
add r0.y, r0.y, r1.z
sincos null, r0.y, r0.y
add r1.z, -r2.y, r1.w
mul r2.y, r1.z, l(0.974927902)
add r1.z, -r4.x, r1.z
add r4.x, -r4.y, r1.z
mad r1.x, r1.x, l(-0.222520947), -r2.y
mul r1.xzw, r1.xxzw, l(6.000000, 0.000000, 0.433883607, 0.781831503)
sincos null, r1.x, r1.x
mad r4.y, r0.w, l(0.623489797), -r1.w
add r0.w, r0.w, l(8.530000)
mul r4.y, r4.y, l(6.000000)
sincos null, r4.y, r4.y
add r1.x, r1.x, r4.y
mad r2.z, r2.z, l(-0.900968909), -r1.z
mul r2.z, r2.z, l(6.000000)
sincos null, r2.z, r2.z
add r1.x, r1.x, r2.z
mul r2.z, r4.x, l(-0.433883756)
add r4.x, -r4.z, r4.x
add r4.y, -r4.w, r4.x
mul r4.x, r4.x, l(-0.974927902)
mad r3.z, r3.z, l(-0.900968850), -r2.z
mul r3.z, r3.z, l(6.000000)
sincos null, r3.z, r3.z
add r1.x, r1.x, r3.z
mad r3.z, r3.w, l(-0.222521), -r4.x
mul r3.z, r3.z, l(6.000000)
sincos null, r3.z, r3.z
add r1.x, r1.x, r3.z
mul r3.z, r4.y, l(-0.781831324)
add r3.w, -r5.w, r4.y
mad r4.y, r5.z, l(0.623490036), -r3.z
mul r4.y, r4.y, l(6.000000)
sincos null, r4.y, r4.y
add r1.x, r1.x, r4.y
mad r2.w, -r3.w, l(1.748455531E-007), r2.w
mul r2.w, r2.w, l(6.000000)
sincos null, r2.w, r2.w
add r1.x, r1.x, r2.w
add r2.x, -r2.x, r3.w
mul r2.x, r2.x, l(0.781831503)
mad r2.w, r6.x, l(0.623489738), -r2.x
mul r2.w, r2.w, l(6.000000)
sincos null, r2.w, r2.w
add r1.x, r1.x, r2.w
sincos null, r1.x, r1.x
add r0.y, -r0.y, r1.x
mul r2.w, r0.y, l(0.00833333377)
add r1.y, r1.y, r0.w
mad r0.w, r0.w, l(0.623489797), -r1.w
mul r0.w, r0.w, l(6.000000)
sincos null, r0.w, r0.w
mad r1.w, r1.y, l(-0.222520947), -r2.y
add r1.y, r3.x, r1.y
add r2.y, r3.y, r1.y
mad r1.y, r1.y, l(-0.900968909), -r1.z
mul r1.yz, r1.yywy, l(0.000000, 6.000000, 6.000000, 0.000000)
sincos null, r1.yz, r1.yyzy
add r0.w, r0.w, r1.z
add r0.w, r1.y, r0.w
mad r1.y, r2.y, l(-0.900968850), -r2.z
add r1.z, r5.x, r2.y
add r1.w, r5.y, r1.z
mad r1.z, r1.z, l(-0.222521), -r4.x
mul r1.yz, r1.yyzy, l(0.000000, 6.000000, 6.000000, 0.000000)
sincos null, r1.yz, r1.yyzy
add r0.w, r0.w, r1.y
add r0.w, r1.z, r0.w
mad r1.y, r1.w, l(0.623490036), -r3.z
add r0.x, r0.x, r1.w
mul r1.y, r1.y, l(6.000000)
sincos null, r1.y, r1.y
add r0.w, r0.w, r1.y
mad r1.y, -r3.w, l(1.748455531E-007), r0.x
add r0.x, r0.z, r0.x
mad r0.x, r0.x, l(0.623489738), -r2.x
mul r0.x, r0.x, l(6.000000)
mul r0.z, r1.y, l(6.000000)
sincos null, r0.xz, r0.xxzx
add r0.z, r0.z, r0.w
add r0.x, r0.x, r0.z
sincos null, r0.x, r0.x
add r0.x, -r0.x, r1.x
mul r0.z, r0.x, l(0.00833333377)
mul r0.z, r2.w, r0.z
mul r0.z, r0.z, cb0[6].x
mad r0.z, r0.z, l(700.000000), l(1.000000)
log r0.w, r0.z
mad r1.x, r0.y, l(0.00833333377), l(-0.012000)
mad r2.y, r0.y, l(0.0166666675), v1.y
mad r0.y, r0.x, l(0.00833333377), l(-0.012000)
mad r2.x, r0.x, l(0.0166666675), v1.x
add r1.yz, r2.xxyx, -v1.xxyx
mad r1.yz, cb0[4].wwww, r1.yyzy, v1.xxyx
sample r2.xyzw, r1.yzyy, t0.xyzw, s3
mul r0.x, r1.x, r0.y
lt r1.x, l(0.000000), r1.x
lt r0.y, l(0.000000), r0.y
and r0.y, r1.x, r0.y
mul r0.x, r0.x, l(200000.000000)
mul r0.x, r0.w, r0.x
exp r0.x, r0.x
movc r0.x, r0.y, r0.x, r0.z
mul r0.xyzw, r0.xxxx, r2.xyzw
mul r0.xyzw, r0.xyzw, v4.xyzw
add r1.x, -cb0[4].y, l(1.000000)
mad r1.y, r0.w, r1.x, l(-0.050000)
mul r0.w, r0.w, r1.x
mul r0.xyz, r0.wwww, r0.xyzx
mov o0.w, r0.w
lt r0.w, r1.y, l(0.000000)
discard_nz r0.w
add r1.xyz, v3.xyzx, -cb3[25].xyzx
dp3 r0.w, r1.xyzx, r1.xyzx
sqrt r0.w, r0.w
add r1.xyz, -v3.xyzx, r8.xyzx
mov r2.x, cb4[9].z
mov r2.y, cb4[10].z
mov r2.z, cb4[11].z
dp3 r1.x, r1.xyzx, r2.xyzx
add r0.w, r0.w, -r1.x
mad r0.w, cb3[25].w, r0.w, r1.x
mad_sat r0.w, r0.w, cb3[24].z, cb3[24].w
sample r1.xyzw, v5.xyxx, t3.xyzw, s1
dp4_sat r1.x, r1.xyzw, cb2[46].xyzw
div r1.yz, v6.xxyx, v6.wwww
sample r2.xyzw, r1.yzyy, t1.xyzw, s2
add r1.x, r1.x, -r2.x
mad r0.w, r0.w, r1.x, r2.x
mul r1.xyz, r0.wwww, cb0[2].xyzx
mul r1.xyz, r0.xyzx, r1.xyzx
sample r2.xyzw, v5.xyxx, t2.xyzw, s0
mul r0.w, r2.w, cb0[0].x
mul r2.xyz, r2.xyzx, r0.wwww
mul r0.xyz, r0.xyzx, r2.xyzx
dp3 r0.w, v2.xyzx, cb2[0].xyzx
max r0.w, r0.w, l(0.000000)
mad o0.xyz, r1.xyzx, r0.wwww, r0.xyzx
ret
// Approximately 0 instruction slots used