// asmtool.py -I ../.. --fix-unity-reflection --only-autofixed d46443cb38156569-ps.txt
// 3DMigoto: d46443cb38156569 |    Unity headers extracted from 2DxFX_AL_Liquid
//    Shader "2DxFX/AL/Liquid" {
//      Fallback "Transparent/VertexLit"
//      SubShader 1/1 {
//        Tags { "CanUseSpriteAtlas"="true" "IGNOREPROJECTOR"="true" "PreviewType"="Plane" "RenderType"="TransparentCutout" }
//        Pass 2/6 {
//          Name "FORWARD"
//          Tags { "CanUseSpriteAtlas"="true" "IGNOREPROJECTOR"="true" "LIGHTMODE"="FORWARDADD" "PreviewType"="Plane" "RenderType"="TransparentCutout" "SHADOWSUPPORT"="true" }
//          ZWrite Off
//          Program "fp" {
//            SubProgram "d3d11" {
//            }
//          }
//        }
//      }
//    }
//
// Unity 5.3 headers extracted from 2DxFX_AL_Liquid:
//   API d3d11
//   Shader model ps_4_0
//   undeciphered1: 201802150 253 4 2
//   undeciphered1a: 10
//   Keywords { "SPOT" "SHADOWS_DEPTH" "SHADOWS_SOFT" "LIGHTMAP_SHADOW_MIXING" }
//   undeciphered2: 1 5 6 5 0 0
//   undeciphered3: 0 0
//   ConstBuffer "$Globals" 272
//   Vector 32 [_LightColor0]
//   Vector 128 [_ShadowMapTexture_TexelSize]
//   Float 208 [_Distortion]
//   Float 212 [_Alpha]
//   Float 216 [_Speed]
//   Float 220 [EValue]
//   Float 240 [Light]
//   Matrix 144 [unity_WorldToLight]
//   ConstBuffer "UnityPerCamera" 144
//   Vector 0 [_Time]
//   Vector 64 [_WorldSpaceCameraPos] 3
//   ConstBuffer "UnityLighting" 768
//   Vector 0 [_WorldSpaceLightPos0]
//   Vector 736 [unity_OcclusionMaskSelector]
//   ConstBuffer "UnityShadows" 416
//   Vector 384 [_LightShadowData]
//   Vector 400 [unity_ShadowFadeCenterAndType]
//   Matrix 128 [unity_WorldToShadow0]
//   Matrix 192 [unity_WorldToShadow1]
//   Matrix 256 [unity_WorldToShadow2]
//   Matrix 320 [unity_WorldToShadow3]
//   ConstBuffer "UnityPerFrame" 368
//   Matrix 144 [unity_MatrixV]
//   ConstBuffer "UnityProbeVolume" 112
//   Vector 0 [unity_ProbeVolumeParams]
//   Vector 80 [unity_ProbeVolumeSizeInv] 3
//   Vector 96 [unity_ProbeVolumeMin] 3
//   Matrix 16 [unity_ProbeVolumeWorldToObject]
//   SetTexture 0 [_MainTex] 2D 4
//   SetTexture 1 [_LightTexture0] 2D 2
//   SetTexture 2 [_LightTextureB0] 2D 3
//   SetTexture 3 [unity_ProbeVolumeSH] 3D 0
//   SetTexture 4 [_ShadowMapTexture] 2D 1
//   BindCB "$Globals" 0
//   BindCB "UnityPerCamera" 1
//   BindCB "UnityLighting" 2
//   BindCB "UnityShadows" 3
//   BindCB "UnityPerFrame" 4
//   BindCB "UnityProbeVolume" 5
//
// Headers extracted with DarkStarSword's extract_unity55_shaders.py
// https://github.com/DarkStarSword/3d-fixes

//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.16 on Sun Aug 23 07:05:46 2020
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float
// TEXCOORD                 0   xy          1     NONE   float   xy
// TEXCOORD                 1   xyz         2     NONE   float   xyz
// TEXCOORD                 2   xyz         3     NONE   float   xyz
// TEXCOORD                 3   xyzw        4     NONE   float   xyzw
// TEXCOORD                 4   xyzw        5     NONE   float
// TEXCOORD                 5   xyzw        6     NONE   float
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_4_0
dcl_constantbuffer cb0[16], immediateIndexed
dcl_constantbuffer cb1[9], immediateIndexed
dcl_constantbuffer cb2[47], immediateIndexed
dcl_constantbuffer cb3[26], immediateIndexed
dcl_constantbuffer cb4[12], immediateIndexed
dcl_constantbuffer cb5[7], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_comparison
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture3d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_input_ps linear v1.xy
dcl_input_ps linear v2.xyz
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyzw
dcl_output o0.xyzw
dcl_temps 12
dcl_constantbuffer cb10[4], immediateIndexed

// 3DMigoto StereoParams:
dcl_resource_texture2d (float,float,float,float) t125

ld_indexable(texture2d)(float,float,float,float) r10.xyzw, l(0, 0, 0, 0), t125.xyzw


// Unity reflection/specular fix inserted with DarkStarSword's asmtool.py:
// asmtool.py -I ../.. --fix-unity-reflection --only-autofixed d46443cb38156569-ps.txt

mul r10.w, -r10.x, r10.y
mad r11.xyz, -r10.wwww, cb10[0].xyzw, cb1[4].xyzw

add r0.xyz, -v3.xyzx, cb2[0].xyzx
dp3 r0.w, r0.xyzx, r0.xyzx
rsq r0.w, r0.w
mul r0.xyz, r0.wwww, r0.xyzx
mul r0.w, cb1[0].x, l(10.000000)
mul r1.x, cb0[13].z, cb1[0].x
mul r1.yz, r0.wwww, cb0[13].xxzx
mad r2.xy, r1.xxxx, l(6.234898, -2.22520947, 0.000000, 0.000000), r1.yyyy
add r0.w, r2.x, v1.x
mad r2.xz, r1.xxxx, l(7.818315, 0.000000, 9.749279, 0.000000), -r1.yyyy
add r1.w, -r2.x, v1.y
mul r2.w, r0.w, l(0.623489797)
mul r3.x, r1.w, l(0.781831503)
mad r3.y, r0.w, l(0.623489797), -r3.x
mul r3.y, r3.y, l(6.000000)
sincos null, r3.y, r3.y
add r3.z, r2.y, r0.w
add r3.w, -r2.z, r1.w
mul r4.xy, r3.zwzz, l(-0.222520947, 0.974927902, 0.000000, 0.000000)
mad r4.z, r3.z, l(-0.222520947), -r4.y
mul r4.z, r4.z, l(6.000000)
sincos null, r4.z, r4.z
add r3.y, r3.y, r4.z
mad r4.zw, r1.xxxx, l(0.000000, 0.000000, -9.009689, -9.009688), r1.yyyy
add r3.z, r3.z, r4.z
mad r5.xy, r1.xxxx, l(4.338836, -4.33883762, 0.000000, 0.000000), -r1.yyyy
add r3.w, r3.w, -r5.x
mul r5.zw, r3.zzzw, l(0.000000, 0.000000, -0.900968909, 0.433883607)
mad r6.x, r3.z, l(-0.900968909), -r5.w
mul r6.x, r6.x, l(6.000000)
sincos null, r6.x, r6.x
add r3.y, r3.y, r6.x
add r3.z, r4.w, r3.z
add r3.w, -r5.y, r3.w
mul r6.xy, r3.zwzz, l(-0.900968850, -0.433883756, 0.000000, 0.000000)
mad r6.z, r3.z, l(-0.900968850), -r6.y
mul r6.z, r6.z, l(6.000000)
sincos null, r6.z, r6.z
add r3.y, r3.y, r6.z
mad r6.zw, r1.xxxx, l(0.000000, 0.000000, -2.22521019, 6.23490047), r1.yyyy
add r3.z, r3.z, r6.z
mad r7.xy, r1.xxxx, l(-9.749279, -7.818313, 0.000000, 0.000000), -r1.yyyy
add r3.w, r3.w, -r7.x
mul r7.zw, r3.zzzw, l(0.000000, 0.000000, -0.222521, -0.974927902)
mad r8.x, r3.z, l(-0.222521), -r7.w
mul r8.x, r8.x, l(6.000000)
sincos null, r8.x, r8.x
add r3.y, r3.y, r8.x
add r3.z, r6.w, r3.z
add r3.w, -r7.y, r3.w
mul r8.xy, r3.zwzz, l(0.623490036, -0.781831324, 0.000000, 0.000000)
mad r8.z, r3.z, l(0.623490036), -r8.y
mul r8.z, r8.z, l(6.000000)
sincos null, r8.z, r8.z
add r3.y, r3.y, r8.z
add r1.z, r1.y, r1.z
add r3.z, r1.z, r3.z
mad r8.z, r1.x, l(0.00000174845559), -r1.y
add r3.w, r3.w, -r8.z
mad r8.w, -r3.w, l(1.748455531E-007), r3.z
mul r8.w, r8.w, l(6.000000)
sincos null, r8.w, r8.w
add r3.y, r3.y, r8.w
mad r1.x, r1.x, l(6.23489761), r1.y
add r1.y, r1.x, r3.z
add r8.w, -r2.x, r3.w
mul r9.x, r1.y, l(0.623489738)
mul r8.w, r8.w, l(0.781831503)
mad r1.y, r1.y, l(0.623489738), -r8.w
mul r1.y, r1.y, l(6.000000)
sincos null, r1.y, r1.y
add r1.y, r1.y, r3.y
add r0.w, r0.w, l(8.530000)
mad r3.x, r0.w, l(0.623489797), -r3.x
mul r3.x, r3.x, l(6.000000)
sincos null, r3.x, r3.x
add r0.w, r2.y, r0.w
mad r2.y, r0.w, l(-0.222520947), -r4.y
mul r2.y, r2.y, l(6.000000)
sincos null, r2.y, r2.y
add r2.y, r2.y, r3.x
add r0.w, r4.z, r0.w
mad r3.x, r0.w, l(-0.900968909), -r5.w
mul r3.x, r3.x, l(6.000000)
sincos null, r3.x, r3.x
add r2.y, r2.y, r3.x
add r0.w, r4.w, r0.w
mad r3.x, r0.w, l(-0.900968850), -r6.y
mul r3.x, r3.x, l(6.000000)
sincos null, r3.x, r3.x
add r2.y, r2.y, r3.x
add r0.w, r6.z, r0.w
mad r3.x, r0.w, l(-0.222521), -r7.w
mul r3.x, r3.x, l(6.000000)
sincos null, r3.x, r3.x
add r2.y, r2.y, r3.x
add r0.w, r6.w, r0.w
mad r3.x, r0.w, l(0.623490036), -r8.y
mul r3.x, r3.x, l(6.000000)
sincos null, r3.x, r3.x
add r2.y, r2.y, r3.x
add r0.w, r1.z, r0.w
mad r1.z, -r3.w, l(1.748455531E-007), r0.w
mul r1.z, r1.z, l(6.000000)
sincos null, r1.yz, r1.yyzy
add r1.z, r1.z, r2.y
add r0.w, r1.x, r0.w
mad r0.w, r0.w, l(0.623489738), -r8.w
mul r0.w, r0.w, l(6.000000)
sincos null, r0.w, r0.w
add r0.w, r0.w, r1.z
sincos null, r0.w, r0.w
add r0.w, -r0.w, r1.y
add r1.x, r1.w, l(8.530000)
mad r1.z, -r1.x, l(0.781831503), r2.w
mul r1.z, r1.z, l(6.000000)
add r1.x, -r2.z, r1.x
mad r1.w, -r1.x, l(0.974927902), r4.x
mul r1.w, r1.w, l(6.000000)
sincos null, r1.zw, r1.zzzw
add r1.z, r1.w, r1.z
add r1.x, -r5.x, r1.x
mad r1.w, -r1.x, l(0.433883607), r5.z
mul r1.w, r1.w, l(6.000000)
sincos null, r1.w, r1.w
add r1.z, r1.w, r1.z
add r1.x, -r5.y, r1.x
mad r1.w, -r1.x, l(-0.433883756), r6.x
mul r1.w, r1.w, l(6.000000)
sincos null, r1.w, r1.w
add r1.z, r1.w, r1.z
add r1.x, -r7.x, r1.x
mad r1.w, -r1.x, l(-0.974927902), r7.z
mul r1.w, r1.w, l(6.000000)
sincos null, r1.w, r1.w
add r1.z, r1.w, r1.z
add r1.x, -r7.y, r1.x
mad r1.w, -r1.x, l(-0.781831324), r8.x
mul r1.w, r1.w, l(6.000000)
sincos null, r1.w, r1.w
add r1.z, r1.w, r1.z
add r1.x, -r8.z, r1.x
mad r1.w, -r1.x, l(1.748455531E-007), r3.z
mul r1.w, r1.w, l(6.000000)
sincos null, r1.w, r1.w
add r1.z, r1.w, r1.z
add r1.x, -r2.x, r1.x
mad r1.x, -r1.x, l(0.781831503), r9.x
mul r1.x, r1.x, l(6.000000)
sincos null, r1.x, r1.x
add r1.x, r1.x, r1.z
sincos null, r1.x, r1.x
add r1.x, -r1.x, r1.y
mul r1.y, r0.w, l(0.00833333377)
mad r2.x, r0.w, l(0.0166666675), v1.x
mul r1.z, r1.x, l(0.00833333377)
mad r2.y, r1.x, l(0.0166666675), v1.y
mul r1.y, r1.z, r1.y
mul r1.y, r1.y, cb0[15].x
mad r1.y, r1.y, l(700.000000), l(1.000000)
mad r0.w, r0.w, l(0.00833333377), l(-0.012000)
mad r1.x, r1.x, l(0.00833333377), l(-0.012000)
lt r1.z, l(0.000000), r0.w
lt r1.w, l(0.000000), r1.x
and r1.z, r1.w, r1.z
mul r0.w, r0.w, r1.x
mul r0.w, r0.w, l(200000.000000)
log r1.x, r1.y
mul r0.w, r0.w, r1.x
exp r0.w, r0.w
movc r0.w, r1.z, r0.w, r1.y
add r1.xy, r2.xyxx, -v1.xyxx
mad r1.xy, cb0[13].wwww, r1.xyxx, v1.xyxx
sample r1.xyzw, r1.xyxx, t0.xyzw, s4
mul r1.xyzw, r0.wwww, r1.xyzw
mul r1.xyzw, r1.xyzw, v4.xyzw
add r0.w, -cb0[13].y, l(1.000000)
mul r2.x, r0.w, r1.w
mul r1.xyz, r1.xyzx, r2.xxxx
mad r0.w, r1.w, r0.w, l(-0.050000)
lt r0.w, r0.w, l(0.000000)
discard_nz r0.w
mul r3.xyzw, v3.yyyy, cb0[10].xyzw
mad r3.xyzw, cb0[9].xyzw, v3.xxxx, r3.xyzw
mad r3.xyzw, cb0[11].xyzw, v3.zzzz, r3.xyzw
add r3.xyzw, r3.xyzw, cb0[12].xyzw
add r2.yzw, -v3.xxyz, r11.xxyz
mov r4.x, cb4[9].z
mov r4.y, cb4[10].z
mov r4.z, cb4[11].z
dp3 r0.w, r2.yzwy, r4.xyzx
add r2.yzw, v3.xxyz, -cb3[25].xxyz
dp3 r1.w, r2.yzwy, r2.yzwy
sqrt r1.w, r1.w
add r1.w, -r0.w, r1.w
mad r0.w, cb3[25].w, r1.w, r0.w
mad_sat r0.w, r0.w, cb3[24].z, cb3[24].w
eq r1.w, cb5[0].x, l(1.000000)
if_nz r1.w
  eq r1.w, cb5[0].y, l(1.000000)
  mul r2.yzw, v3.yyyy, cb5[2].xxyz
  mad r2.yzw, cb5[1].xxyz, v3.xxxx, r2.yyzw
  mad r2.yzw, cb5[3].xxyz, v3.zzzz, r2.yyzw
  add r2.yzw, r2.yyzw, cb5[4].xxyz
  movc r2.yzw, r1.wwww, r2.yyzw, v3.xxyz
  add r2.yzw, r2.yyzw, -cb5[6].xxyz
  mul r4.yzw, r2.yyzw, cb5[5].xxyz
  mad r1.w, r4.y, l(0.250000), l(0.750000)
  mad r2.y, cb5[0].z, l(0.500000), l(0.750000)
  max r4.x, r1.w, r2.y
  sample r4.xyzw, r4.xzwx, t3.xyzw, s0
else
  mov r4.xyzw, l(1.000000,1.000000,1.000000,1.000000)
endif
dp4_sat r1.w, r4.xyzw, cb2[46].xyzw
mul r4.xyzw, v3.yyyy, cb3[9].xyzw
mad r4.xyzw, cb3[8].xyzw, v3.xxxx, r4.xyzw
mad r4.xyzw, cb3[10].xyzw, v3.zzzz, r4.xyzw
add r4.xyzw, r4.xyzw, cb3[11].xyzw
div r2.yzw, r4.xxyz, r4.wwww
mad r4.xy, r2.yzyy, cb0[8].zwzz, l(0.500000, 0.500000, 0.000000, 0.000000)
round_ni r4.xy, r4.xyxx
mad r2.yz, r2.yyzy, cb0[8].zzwz, -r4.xxyx
add r5.xyzw, r2.yyzz, l(0.500000, 1.000000, 0.500000, 1.000000)
mul r6.xw, r5.xxxz, r5.xxxz
mad r4.zw, r6.xxxw, l(0.000000, 0.000000, 0.500000, 0.500000), -r2.yyyz
add r5.xz, -r2.yyzy, l(1.000000, 0.000000, 1.000000, 0.000000)
min r7.xy, r2.yzyy, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r5.xz, -r7.xxyx, r7.xxyx, r5.xxzx
max r2.yz, r2.yyzy, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r2.yz, -r2.yyzy, r2.yyzy, r5.yywy
mov r7.x, r4.z
mov r7.y, r5.x
mov r7.z, r2.y
mov r7.w, r6.x
mul r7.xyzw, r7.xyzw, l(0.444440, 0.444440, 0.444440, 0.222220)
mov r6.x, r4.w
mov r6.y, r5.z
mov r6.z, r2.z
mul r5.xyzw, r6.xyzw, l(0.444440, 0.444440, 0.444440, 0.222220)
add r6.xyzw, r7.ywyw, r7.xzxz
add r8.xyzw, r5.yyww, r5.xxzz
div r2.yz, r7.yywy, r6.zzwz
add r2.yz, r2.yyzy, l(0.000000, -1.500000, 0.500000, 0.000000)
div r4.zw, r5.yyyw, r8.yyyw
add r4.zw, r4.zzzw, l(0.000000, 0.000000, -1.500000, 0.500000)
mul r5.xy, r2.yzyy, cb0[8].xxxx
mul r5.zw, r4.zzzw, cb0[8].yyyy
mul r6.xyzw, r6.xyzw, r8.xyzw
mad r7.xyzw, r4.xyxy, cb0[8].xyxy, r5.xzyz
sample_c_lz r2.y, r7.xyxx, t4.xxxx, s1, r2.w
sample_c_lz r2.z, r7.zwzz, t4.xxxx, s1, r2.w
mul r2.z, r2.z, r6.y
mad r2.y, r6.x, r2.y, r2.z
mad r4.xyzw, r4.xyxy, cb0[8].xyxy, r5.xwyw
sample_c_lz r2.z, r4.xyxx, t4.xxxx, s1, r2.w
mad r2.y, r6.z, r2.z, r2.y
sample_c_lz r2.z, r4.zwzz, t4.xxxx, s1, r2.w
mad r2.y, r6.w, r2.z, r2.y
add r2.z, -cb3[24].x, l(1.000000)
mad r2.y, r2.y, r2.z, cb3[24].x
add_sat r0.w, r0.w, r2.y
min r0.w, r1.w, r0.w
lt r1.w, l(0.000000), r3.z
and r1.w, r1.w, l(0x3f800000)
div r2.yz, r3.xxyx, r3.wwww
add r2.yz, r2.yyzy, l(0.000000, 0.500000, 0.500000, 0.000000)
sample r4.xyzw, r2.yzyy, t1.xyzw, s2
mul r1.w, r1.w, r4.w
dp3 r2.y, r3.xyzx, r3.xyzx
sample r3.xyzw, r2.yyyy, t2.xyzw, s3
mul r1.w, r1.w, r3.x
mul r0.w, r0.w, r1.w
mul r2.yzw, r0.wwww, cb0[2].xxyz
dp3 r0.x, v2.xyzx, r0.xyzx
max r0.x, r0.x, l(0.000000)
mul r0.yzw, r1.xxyz, r2.yyzw
mul o0.xyz, r0.xxxx, r0.yzwy
mov o0.w, r2.x
ret
// Approximately 0 instruction slots used