// asmtool.py -I ../.. --fix-unity-reflection --only-autofixed 8747ce6e6af07ad9-ps.txt
// 3DMigoto: 8747ce6e6af07ad9 |    Unity headers extracted from 2DxFX_AL_Hologram
//    Shader "2DxFX/AL/Hologram" {
//      Fallback "Transparent/VertexLit"
//      SubShader 1/1 {
//        Tags { "CanUseSpriteAtlas"="true" "IGNOREPROJECTOR"="true" "PreviewType"="Plane" "RenderType"="TransparentCutout" }
//        Pass 1/7 {
//          Name "FORWARD"
//          Tags { "CanUseSpriteAtlas"="true" "IGNOREPROJECTOR"="true" "LIGHTMODE"="FORWARDBASE" "PreviewType"="Plane" "RenderType"="TransparentCutout" "SHADOWSUPPORT"="true" }
//          ZWrite [_Z]
//          Program "fp" {
//            SubProgram "d3d11" {
//            }
//          }
//        }
//      }
//    }
//
// Unity 5.3 headers extracted from 2DxFX_AL_Hologram:
//   API d3d11
//   Shader model ps_4_0
//   undeciphered1: 201708220 112 8 0
//   undeciphered1a: 5
//   Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" }
//   undeciphered2: 1 3 5 3 0 0
//   undeciphered3: 0 0
//   ConstBuffer "$Globals" 128
//   Vector 0 [unity_Lightmap_HDR]
//   Vector 32 [_LightColor0]
//   Float 68 [_Distortion]
//   Float 72 [_Alpha]
//   ConstBuffer "UnityPerCamera" 144
//   Vector 0 [_Time]
//   Vector 64 [_WorldSpaceCameraPos] 3
//   ConstBuffer "UnityLighting" 768
//   Vector 0 [_WorldSpaceLightPos0]
//   ConstBuffer "UnityShadows" 416
//   Vector 384 [_LightShadowData]
//   Vector 400 [unity_ShadowFadeCenterAndType]
//   ConstBuffer "UnityPerFrame" 368
//   Matrix 144 [unity_MatrixV]
//   SetTexture 0 [_MainTex] 2D 20
//   SetTexture 1 [_ShadowMapTexture] 2D 10
//   SetTexture 2 [unity_Lightmap] 2D 00
//   BindCB "$Globals" 0
//   BindCB "UnityPerCamera" 1
//   BindCB "UnityLighting" 2
//   BindCB "UnityShadows" 3
//   BindCB "UnityPerFrame" 4
//
// Headers extracted with DarkStarSword's extract_unity55_shaders.py
// https://github.com/DarkStarSword/3d-fixes

//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.2 on Mon Jan 14 18:49:25 2019
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float
// TEXCOORD                 0   xy          1     NONE   float   xy
// TEXCOORD                 1   xyz         2     NONE   float   xyz
// TEXCOORD                 2   xyz         3     NONE   float   xyz
// TEXCOORD                 3   xyzw        4     NONE   float   xyzw
// TEXCOORD                 4   xyzw        5     NONE   float   xy
// TEXCOORD                 5   xyzw        6     NONE   float   xy w
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_4_0
dcl_constantbuffer cb0[5], immediateIndexed
dcl_constantbuffer cb1[9], immediateIndexed
dcl_constantbuffer cb2[1], immediateIndexed
dcl_constantbuffer cb3[26], immediateIndexed
dcl_constantbuffer cb4[12], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_input_ps linear v1.xy
dcl_input_ps linear v2.xyz
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyzw
dcl_input_ps linear v5.xy
dcl_input_ps linear v6.xyw
dcl_output o0.xyzw
dcl_temps 7
dcl_constantbuffer cb10[4], immediateIndexed

// 3DMigoto StereoParams:
dcl_resource_texture2d (float,float,float,float) t125

ld_indexable(texture2d)(float,float,float,float) r5.xyzw, l(0, 0, 0, 0), t125.xyzw


// Unity reflection/specular fix inserted with DarkStarSword's asmtool.py:
// asmtool.py -I ../.. --fix-unity-reflection --only-autofixed 8747ce6e6af07ad9-ps.txt

mul r5.w, -r5.x, r5.y
mad r6.xyz, -r5.wwww, cb10[0].xyzw, cb1[4].xyzw

mul r0.x, cb1[0].y, l(0.630000)
sincos r0.x, null, r0.x
add r0.x, r0.x, cb1[0].y
sincos r0.x, null, r0.x
mul r1.xyzw, cb1[0].yyyy, l(20.000000, 1.500000, 5.000000, 0.500000)
mad r0.y, v1.y, l(4.000000), r1.w
add r0.x, r0.x, r0.y
round_ni r0.y, r0.x
add r0.x, -r0.y, r0.x
ge r0.yz, r0.xxxx, l(0.000000, 0.500000, 0.600000, 0.000000)
add r0.x, r0.x, l(-0.500000)
and r0.y, r0.y, l(0x3f800000)
movc r0.z, r0.z, l(-1.000000), l(-0.000000)
add r0.y, r0.z, r0.y
mul r0.x, r0.y, r0.x
mad r0.x, -r0.x, l(9.999998), l(1.000000)
mul r0.x, r0.y, r0.x
mad r0.yz, v1.xxyx, l(0.000000, 0.500000, 1.000000, 0.000000), l(0.000000, 6.000000, 3.000000, 0.000000)
mov r2.x, cb1[0].y
sincos r3.x, r4.x, cb1[0].y
mul r2.y, r4.x, cb1[0].y
mad r0.yz, r2.xxyx, l(0.000000, 1.600000, 1.600000, 0.000000), r0.yyzy
mul r2.xy, r2.xyxx, l(1.600000, 1.600000, 0.000000, 0.000000)
mad r2.xy, v1.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), r2.xyxx
sample r2.xyzw, r2.xyxx, t0.xyzw, s2
mul r0.w, r2.x, r2.x
sample r2.xyzw, r0.yzyy, t0.xyzw, s2
mul r0.y, r2.x, r2.x
mul r0.y, r0.y, cb0[4].y
mul r0.y, r0.y, l(3.000000)
mul r0.x, r0.y, r0.x
sincos r0.y, null, r1.x
sincos null, r1.xy, r1.yzyy
mul r0.z, r0.y, l(0.100000)
mul r0.z, r4.x, r0.z
mad r0.y, r3.x, r0.y, r0.z
add r0.y, r0.y, l(0.500000)
mul r2.xyzw, cb1[0].yyyy, l(0.250000, 4.000000, 80.000000, 3.000000)
sincos null, r2.yzw, r2.yyzw
round_ni r0.z, r2.x
mad r0.z, cb1[0].y, l(0.250000), -r0.z
add r0.z, -r0.z, v1.y
mul r0.z, r0.z, r0.z
mad r0.z, r0.z, l(20.000000), l(1.000000)
div r0.z, l(1.000000, 1.000000, 1.000000, 1.000000), r0.z
mad r1.z, r2.w, l(2.000000), cb1[0].y
sincos r1.z, null, r1.z
ge r1.z, r1.z, l(0.900000)
and r1.z, r1.z, l(0x3ecccccd)
mad r0.y, r1.z, r0.y, v1.y
round_ni r1.z, r0.y
add r3.y, r0.y, -r1.z
mad r0.y, r2.y, l(4.000000), cb1[0].y
add r1.z, r2.z, l(1.000000)
sincos r0.y, null, r0.y
ge r0.y, r0.y, l(0.300000)
and r0.y, r0.y, l(0x3f800000)
mul r1.w, cb0[4].y, l(50.000000)
mad r2.x, v1.y, l(30.000000), cb1[0].y
sincos r2.y, null, r2.x
div r1.w, r2.y, r1.w
mul r0.y, r0.y, r1.w
mul r0.y, r1.z, r0.y
mad r3.x, r0.y, r0.z, v1.x
mad r0.y, r1.x, l(2.000000), cb1[0].y
mad r0.z, r1.y, l(5.000000), cb1[0].y
sincos r0.yz, null, r0.yyzy
mad r0.z, r0.z, l(0.300000), l(3.000000)
ge r0.y, r0.y, l(0.900000)
movc r1.xy, r0.yyyy, l(-0.050000,-0.000000,0,0), l(-0.000000,-0.000000,0,0)
and r1.zw, r0.yyyy, l(0, 0, 0x3d4ccccd, 0)
add r1.xyzw, r1.xyzw, r3.xyxy
sample r4.xyzw, r1.zwzz, t0.xyzw, s2
sample r3.xyzw, r3.xyxx, t0.xyzw, s2
mov r4.yw, r3.yyyw
sample r1.xyzw, r1.xyxx, t0.xyzw, s2
mov r4.x, r1.x
mad r1.xyzw, r4.xyzw, v4.xyzw, r0.xxxx
mad r1.xyzw, r0.wwww, l(0.500000, 0.500000, 0.500000, 0.500000), r1.xyzw
add r0.xy, v1.yxyy, l(-0.500000, -0.500000, 0.000000, 0.000000)
mul r0.xy, r0.xyxx, r0.xyxx
mad r0.xy, -r0.xyxx, r0.zzzz, l(1.000000, 1.000000, 0.000000, 0.000000)
mul r0.x, r0.y, r0.x
mul r1.x, r0.x, r1.x
round_ni r0.y, r2.x
add r0.y, -r0.y, r2.x
add r0.y, r0.y, l(12.000000)
mul r0.y, r0.y, l(0.0769230798)
mul r1.xyzw, r0.yyyy, r1.xyzw
mul r0.yz, v1.xxyx, cb1[0].yyyy
dp2 r0.y, r0.yzyy, l(12.989800, 78.233002, 0.000000, 0.000000)
sincos r0.y, null, r0.y
mul r0.y, r0.y, l(43758.546875)
frc r0.y, r0.y
mad r0.y, r0.y, l(0.500000), r1.w
sample r2.xyzw, v1.xyxx, t0.xyzw, s2
mul r0.y, r0.y, r2.w
mul r0.x, r0.x, r0.y
mul r0.x, r0.x, l(0.600000)
add r0.y, -cb0[4].z, l(1.000000)
mul r0.x, r0.y, r0.x
mad r0.y, r0.x, v4.w, l(-0.050000)
mul r0.x, r0.x, v4.w
lt r0.y, r0.y, l(0.000000)
discard_nz r0.y
mul r0.yzw, r0.xxxx, r1.xxyz
mov o0.w, r0.x
add r1.xyz, v3.xyzx, -cb3[25].xyzx
dp3 r0.x, r1.xyzx, r1.xyzx
sqrt r0.x, r0.x
add r1.xyz, -v3.xyzx, r6.xyzx
mov r2.x, cb4[9].z
mov r2.y, cb4[10].z
mov r2.z, cb4[11].z
dp3 r1.x, r1.xyzx, r2.xyzx
add r0.x, r0.x, -r1.x
mad r0.x, cb3[25].w, r0.x, r1.x
mad_sat r0.x, r0.x, cb3[24].z, cb3[24].w
div r1.xy, v6.xyxx, v6.wwww
sample r1.xyzw, r1.xyxx, t1.xyzw, s1
add r1.y, -r1.x, l(1.000000)
mad r0.x, r0.x, r1.y, r1.x
mul r1.xyz, r0.xxxx, cb0[2].xyzx
mul r1.xyz, r0.yzwy, r1.xyzx
sample r2.xyzw, v5.xyxx, t2.xyzw, s0
mul r0.x, r2.w, cb0[0].x
mul r2.xyz, r2.xyzx, r0.xxxx
mul r0.xyz, r0.yzwy, r2.xyzx
dp3 r0.w, v2.xyzx, cb2[0].xyzx
max r0.w, r0.w, l(0.000000)
mad o0.xyz, r1.xyzx, r0.wwww, r0.xyzx
ret
// Approximately 0 instruction slots used