// asmtool.py -I ../.. --fix-unity-reflection --only-autofixed 4205479f27c8c250-ps.txt
// 3DMigoto: 4205479f27c8c250 |    Unity headers extracted from 2DxFX_AL_Liquid
//    Shader "2DxFX/AL/Liquid" {
//      Fallback "Transparent/VertexLit"
//      SubShader 1/1 {
//        Tags { "CanUseSpriteAtlas"="true" "IGNOREPROJECTOR"="true" "PreviewType"="Plane" "RenderType"="TransparentCutout" }
//        Pass 1/7 {
//          Name "FORWARD"
//          Tags { "CanUseSpriteAtlas"="true" "IGNOREPROJECTOR"="true" "LIGHTMODE"="FORWARDBASE" "PreviewType"="Plane" "RenderType"="TransparentCutout" "SHADOWSUPPORT"="true" }
//          ZWrite [_Z]
//          Program "fp" {
//            SubProgram "d3d11" {
//            }
//          }
//        }
//      }
//    }
//
// Unity 5.3 headers extracted from 2DxFX_AL_Liquid:
//   API d3d11
//   Shader model ps_4_0
//   undeciphered1: 201708220 235 7 2
//   undeciphered1a: 9
//   Keywords { "DIRECTIONAL" "SHADOWS_SCREEN" "LIGHTMAP_ON" "SHADOWS_SHADOWMASK" "LIGHTPROBE_SH" }
//   undeciphered2: 1 5 6 5 0 0
//   undeciphered3: 0 0
//   ConstBuffer "$Globals" 128
//   Vector 0 [unity_Lightmap_HDR]
//   Vector 32 [_LightColor0]
//   Float 64 [_Distortion]
//   Float 68 [_Alpha]
//   Float 72 [_Speed]
//   Float 76 [EValue]
//   Float 96 [Light]
//   ConstBuffer "UnityPerCamera" 144
//   Vector 0 [_Time]
//   Vector 64 [_WorldSpaceCameraPos] 3
//   ConstBuffer "UnityLighting" 768
//   Vector 0 [_WorldSpaceLightPos0]
//   Vector 624 [unity_SHAr]
//   Vector 640 [unity_SHAg]
//   Vector 656 [unity_SHAb]
//   Vector 672 [unity_SHBr]
//   Vector 688 [unity_SHBg]
//   Vector 704 [unity_SHBb]
//   Vector 720 [unity_SHC]
//   Vector 736 [unity_OcclusionMaskSelector]
//   ConstBuffer "UnityShadows" 416
//   Vector 384 [_LightShadowData]
//   Vector 400 [unity_ShadowFadeCenterAndType]
//   ConstBuffer "UnityPerFrame" 368
//   Matrix 144 [unity_MatrixV]
//   ConstBuffer "UnityProbeVolume" 112
//   Vector 0 [unity_ProbeVolumeParams]
//   Vector 80 [unity_ProbeVolumeSizeInv] 3
//   Vector 96 [unity_ProbeVolumeMin] 3
//   Matrix 16 [unity_ProbeVolumeWorldToObject]
//   SetTexture 0 [_MainTex] 2D 40
//   SetTexture 1 [_ShadowMapTexture] 2D 30
//   SetTexture 2 [unity_Lightmap] 2D 00
//   SetTexture 3 [unity_ShadowMask] 2D 10
//   SetTexture 4 [unity_ProbeVolumeSH] 3D 20
//   BindCB "$Globals" 0
//   BindCB "UnityPerCamera" 1
//   BindCB "UnityLighting" 2
//   BindCB "UnityShadows" 3
//   BindCB "UnityPerFrame" 4
//   BindCB "UnityProbeVolume" 5
//
// Headers extracted with DarkStarSword's extract_unity55_shaders.py
// https://github.com/DarkStarSword/3d-fixes

//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.2 on Mon Jan 14 18:10:03 2019
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float
// TEXCOORD                 0   xy          1     NONE   float   xy
// TEXCOORD                 1   xyz         2     NONE   float   xyz
// TEXCOORD                 2   xyz         3     NONE   float   xyz
// TEXCOORD                 3   xyzw        4     NONE   float   xyzw
// TEXCOORD                 4   xyzw        5     NONE   float   xy
// TEXCOORD                 5   xyzw        6     NONE   float   xy w
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_4_0
dcl_constantbuffer cb0[7], immediateIndexed
dcl_constantbuffer cb1[9], immediateIndexed
dcl_constantbuffer cb2[47], immediateIndexed
dcl_constantbuffer cb3[26], immediateIndexed
dcl_constantbuffer cb4[12], immediateIndexed
dcl_constantbuffer cb5[7], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture3d (float,float,float,float) t4
dcl_input_ps linear v1.xy
dcl_input_ps linear v2.xyz
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyzw
dcl_input_ps linear v5.xy
dcl_input_ps linear v6.xyw
dcl_output o0.xyzw
dcl_temps 11
dcl_constantbuffer cb10[4], immediateIndexed

// 3DMigoto StereoParams:
dcl_resource_texture2d (float,float,float,float) t125

ld_indexable(texture2d)(float,float,float,float) r9.xyzw, l(0, 0, 0, 0), t125.xyzw


// Unity reflection/specular fix inserted with DarkStarSword's asmtool.py:
// asmtool.py -I ../.. --fix-unity-reflection --only-autofixed 4205479f27c8c250-ps.txt

mul r9.w, -r9.x, r9.y
mad r10.xyz, -r9.wwww, cb10[0].xyzw, cb1[4].xyzw

mul r0.x, cb1[0].x, l(10.000000)
mul r0.y, cb0[4].z, cb1[0].x
mul r0.xz, r0.xxxx, cb0[4].xxzx
mad r1.xy, r0.yyyy, l(6.234898, -2.22520947, 0.000000, 0.000000), r0.xxxx
add r0.w, r1.x, v1.x
mad r1.xz, r0.yyyy, l(7.818315, 0.000000, 9.749279, 0.000000), -r0.xxxx
add r1.w, -r1.x, v1.y
mul r2.x, r0.w, l(0.623489797)
mul r2.y, r1.w, l(0.781831503)
mad r2.z, r0.w, l(0.623489797), -r2.y
mul r2.z, r2.z, l(6.000000)
sincos null, r2.z, r2.z
add r2.w, r1.y, r0.w
add r3.x, -r1.z, r1.w
mul r3.y, r2.w, l(-0.222520947)
mul r3.z, r3.x, l(0.974927902)
mad r3.w, r2.w, l(-0.222520947), -r3.z
mul r3.w, r3.w, l(6.000000)
sincos null, r3.w, r3.w
add r2.z, r2.z, r3.w
mad r4.xy, r0.yyyy, l(-9.009689, -9.009688, 0.000000, 0.000000), r0.xxxx
add r2.w, r2.w, r4.x
mad r4.zw, r0.yyyy, l(0.000000, 0.000000, 4.338836, -4.33883762), -r0.xxxx
add r3.x, r3.x, -r4.z
mul r3.w, r2.w, l(-0.900968909)
mul r5.x, r3.x, l(0.433883607)
mad r5.y, r2.w, l(-0.900968909), -r5.x
mul r5.y, r5.y, l(6.000000)
sincos null, r5.y, r5.y
add r2.z, r2.z, r5.y
add r2.w, r4.y, r2.w
add r3.x, -r4.w, r3.x
mul r5.y, r2.w, l(-0.900968850)
mul r5.z, r3.x, l(-0.433883756)
mad r5.w, r2.w, l(-0.900968850), -r5.z
mul r5.w, r5.w, l(6.000000)
sincos null, r5.w, r5.w
add r2.z, r2.z, r5.w
mad r6.xy, r0.yyyy, l(-2.22521019, 6.23490047, 0.000000, 0.000000), r0.xxxx
add r2.w, r2.w, r6.x
mad r6.zw, r0.yyyy, l(0.000000, 0.000000, -9.749279, -7.818313), -r0.xxxx
add r3.x, r3.x, -r6.z
mul r5.w, r2.w, l(-0.222521)
mul r7.x, r3.x, l(-0.974927902)
mad r7.y, r2.w, l(-0.222521), -r7.x
mul r7.y, r7.y, l(6.000000)
sincos null, r7.y, r7.y
add r2.z, r2.z, r7.y
add r2.w, r6.y, r2.w
add r3.x, -r6.w, r3.x
mul r7.y, r2.w, l(0.623490036)
mul r7.z, r3.x, l(-0.781831324)
mad r7.w, r2.w, l(0.623490036), -r7.z
mul r7.w, r7.w, l(6.000000)
sincos null, r7.w, r7.w
add r2.z, r2.z, r7.w
add r0.z, r0.x, r0.z
add r2.w, r0.z, r2.w
mad r7.w, r0.y, l(0.00000174845559), -r0.x
add r3.x, r3.x, -r7.w
mad r8.x, -r3.x, l(1.748455531E-007), r2.w
mul r8.x, r8.x, l(6.000000)
sincos null, r8.x, r8.x
add r2.z, r2.z, r8.x
mad r0.x, r0.y, l(6.23489761), r0.x
add r0.y, r0.x, r2.w
add r8.x, -r1.x, r3.x
mul r8.y, r0.y, l(0.623489738)
mul r8.x, r8.x, l(0.781831503)
mad r0.y, r0.y, l(0.623489738), -r8.x
mul r0.y, r0.y, l(6.000000)
sincos null, r0.y, r0.y
add r0.y, r0.y, r2.z
add r0.w, r0.w, l(8.530000)
mad r2.y, r0.w, l(0.623489797), -r2.y
mul r2.y, r2.y, l(6.000000)
sincos null, r2.y, r2.y
add r0.w, r1.y, r0.w
mad r1.y, r0.w, l(-0.222520947), -r3.z
mul r1.y, r1.y, l(6.000000)
sincos null, r1.y, r1.y
add r1.y, r1.y, r2.y
add r0.w, r4.x, r0.w
mad r2.y, r0.w, l(-0.900968909), -r5.x
mul r2.y, r2.y, l(6.000000)
sincos null, r2.y, r2.y
add r1.y, r1.y, r2.y
add r0.w, r4.y, r0.w
mad r2.y, r0.w, l(-0.900968850), -r5.z
mul r2.y, r2.y, l(6.000000)
sincos null, r2.y, r2.y
add r1.y, r1.y, r2.y
add r0.w, r6.x, r0.w
mad r2.y, r0.w, l(-0.222521), -r7.x
mul r2.y, r2.y, l(6.000000)
sincos null, r2.y, r2.y
add r1.y, r1.y, r2.y
add r0.w, r6.y, r0.w
mad r2.y, r0.w, l(0.623490036), -r7.z
mul r2.y, r2.y, l(6.000000)
sincos null, r2.y, r2.y
add r1.y, r1.y, r2.y
add r0.z, r0.z, r0.w
mad r0.w, -r3.x, l(1.748455531E-007), r0.z
mul r0.w, r0.w, l(6.000000)
sincos null, r0.yw, r0.yyyw
add r0.w, r0.w, r1.y
add r0.x, r0.x, r0.z
mad r0.x, r0.x, l(0.623489738), -r8.x
mul r0.x, r0.x, l(6.000000)
sincos null, r0.x, r0.x
add r0.x, r0.x, r0.w
sincos null, r0.x, r0.x
add r0.x, -r0.x, r0.y
add r0.z, r1.w, l(8.530000)
mad r0.w, -r0.z, l(0.781831503), r2.x
mul r0.w, r0.w, l(6.000000)
sincos null, r0.w, r0.w
add r0.z, -r1.z, r0.z
mad r1.y, -r0.z, l(0.974927902), r3.y
mul r1.y, r1.y, l(6.000000)
sincos null, r1.y, r1.y
add r0.w, r0.w, r1.y
add r0.z, -r4.z, r0.z
mad r1.y, -r0.z, l(0.433883607), r3.w
mul r1.y, r1.y, l(6.000000)
sincos null, r1.y, r1.y
add r0.w, r0.w, r1.y
add r0.z, -r4.w, r0.z
mad r1.y, -r0.z, l(-0.433883756), r5.y
mul r1.y, r1.y, l(6.000000)
sincos null, r1.y, r1.y
add r0.w, r0.w, r1.y
add r0.z, -r6.z, r0.z
mad r1.y, -r0.z, l(-0.974927902), r5.w
mul r1.y, r1.y, l(6.000000)
sincos null, r1.y, r1.y
add r0.w, r0.w, r1.y
add r0.z, -r6.w, r0.z
mad r1.y, -r0.z, l(-0.781831324), r7.y
mul r1.y, r1.y, l(6.000000)
sincos null, r1.y, r1.y
add r0.w, r0.w, r1.y
add r0.z, -r7.w, r0.z
mad r1.y, -r0.z, l(1.748455531E-007), r2.w
mul r1.y, r1.y, l(6.000000)
sincos null, r1.y, r1.y
add r0.w, r0.w, r1.y
add r0.z, -r1.x, r0.z
mad r0.z, -r0.z, l(0.781831503), r8.y
mul r0.z, r0.z, l(6.000000)
sincos null, r0.z, r0.z
add r0.z, r0.z, r0.w
sincos null, r0.z, r0.z
add r0.y, -r0.z, r0.y
mad r1.x, r0.x, l(0.0166666675), v1.x
mul r0.zw, r0.xxxy, l(0.000000, 0.000000, 0.00833333377, 0.00833333377)
mad r1.y, r0.y, l(0.0166666675), v1.y
mul r0.z, r0.w, r0.z
mul r0.z, r0.z, cb0[6].x
mad r0.z, r0.z, l(700.000000), l(1.000000)
mad r0.x, r0.x, l(0.00833333377), l(-0.012000)
mad r0.y, r0.y, l(0.00833333377), l(-0.012000)
lt r0.w, l(0.000000), r0.x
lt r1.z, l(0.000000), r0.y
and r0.w, r0.w, r1.z
mul r0.x, r0.y, r0.x
mul r0.x, r0.x, l(200000.000000)
log r0.y, r0.z
mul r0.x, r0.y, r0.x
exp r0.x, r0.x
movc r0.x, r0.w, r0.x, r0.z
add r0.yz, r1.xxyx, -v1.xxyx
mad r0.yz, cb0[4].wwww, r0.yyzy, v1.xxyx
sample r1.xyzw, r0.yzyy, t0.xyzw, s4
mul r0.xyzw, r0.xxxx, r1.xyzw
mul r0.xyzw, r0.xyzw, v4.xyzw
add r1.x, -cb0[4].y, l(1.000000)
mul r1.y, r0.w, r1.x
mul r0.xyz, r0.xyzx, r1.yyyy
mad r0.w, r0.w, r1.x, l(-0.050000)
lt r0.w, r0.w, l(0.000000)
discard_nz r0.w
div r1.xz, v6.xxyx, v6.wwww
sample r2.xyzw, r1.xzxx, t1.xyzw, s3
sample r3.xyzw, v5.xyxx, t3.xyzw, s1
dp4_sat r0.w, r3.xyzw, cb2[46].xyzw
add r1.xzw, -v3.xxyz, r10.xxyz
mov r3.x, cb4[9].z
mov r3.y, cb4[10].z
mov r3.z, cb4[11].z
dp3 r1.x, r1.xzwx, r3.xyzx
add r2.yzw, v3.xxyz, -cb3[25].xxyz
dp3 r1.z, r2.yzwy, r2.yzwy
sqrt r1.z, r1.z
add r1.z, -r1.x, r1.z
mad r1.x, cb3[25].w, r1.z, r1.x
mad_sat r1.x, r1.x, cb3[24].z, cb3[24].w
add r0.w, -r2.x, r0.w
mad r0.w, r1.x, r0.w, r2.x
mul r1.xzw, r0.wwww, cb0[2].xxyz
eq r0.w, cb5[0].x, l(1.000000)
if_nz r0.w
  eq r0.w, cb5[0].y, l(1.000000)
  mul r2.xyz, v3.yyyy, cb5[2].xyzx
  mad r2.xyz, cb5[1].xyzx, v3.xxxx, r2.xyzx
  mad r2.xyz, cb5[3].xyzx, v3.zzzz, r2.xyzx
  add r2.xyz, r2.xyzx, cb5[4].xyzx
  movc r2.xyz, r0.wwww, r2.xyzx, v3.xyzx
  add r2.xyz, r2.xyzx, -cb5[6].xyzx
  mul r2.yzw, r2.xxyz, cb5[5].xxyz
  mul r0.w, r2.y, l(0.250000)
  mul r2.y, cb5[0].z, l(0.500000)
  mad r3.x, -cb5[0].z, l(0.500000), l(0.250000)
  max r0.w, r0.w, r2.y
  min r2.x, r3.x, r0.w
  sample r3.xyzw, r2.xzwx, t4.xyzw, s2
  add r4.xyz, r2.xzwx, l(0.250000, 0.000000, 0.000000, 0.000000)
  sample r4.xyzw, r4.xyzx, t4.xyzw, s2
  add r2.xyz, r2.xzwx, l(0.500000, 0.000000, 0.000000, 0.000000)
  sample r2.xyzw, r2.xyzx, t4.xyzw, s2
  mov r5.xyz, v2.xyzx
  mov r5.w, l(1.000000)
  dp4 r3.x, r3.xyzw, r5.xyzw
  dp4 r3.y, r4.xyzw, r5.xyzw
  dp4 r3.z, r2.xyzw, r5.xyzw
else
  mov r2.xyz, v2.xyzx
  mov r2.w, l(1.000000)
  dp4 r3.x, cb2[39].xyzw, r2.xyzw
  dp4 r3.y, cb2[40].xyzw, r2.xyzw
  dp4 r3.z, cb2[41].xyzw, r2.xyzw
endif
mul r2.xyzw, v2.yzzx, v2.xyzz
dp4 r4.x, cb2[42].xyzw, r2.xyzw
dp4 r4.y, cb2[43].xyzw, r2.xyzw
dp4 r4.z, cb2[44].xyzw, r2.xyzw
mul r0.w, v2.y, v2.y
mad r0.w, v2.x, v2.x, -r0.w
mad r2.xyz, cb2[45].xyzx, r0.wwww, r4.xyzx
add r2.xyz, r2.xyzx, r3.xyzx
max r2.xyz, r2.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
max r2.xyz, r2.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
sample r3.xyzw, v5.xyxx, t2.xyzw, s0
mul r0.w, r3.w, cb0[0].x
mad r2.xyz, r0.wwww, r3.xyzx, r2.xyzx
dp3 r0.w, v2.xyzx, cb2[0].xyzx
max r0.w, r0.w, l(0.000000)
mul r1.xzw, r0.xxyz, r1.xxzw
mul r0.xyz, r0.xyzx, r2.xyzx
mad o0.xyz, r1.xzwx, r0.wwww, r0.xyzx
mov o0.w, r1.y
ret
// Approximately 0 instruction slots used