// SSR
// Generated by Microsoft (R) HLSL Shader Compiler 10.1
//
//   using 3Dmigoto v1.3.16 on Wed May 15 21:03:51 2019
//
//
// Buffer Definitions:
//
// cbuffer CBufferGlobalConstant_Z
// {
//
//   struct StructGlobalConstant_Z
//   {
//
//       float4 c[90];                  // Offset:    0
//
//   } Global;                          // Offset:    0 Size:  1440
//
// }
//
// cbuffer CBufferScatteringConstant_Z
// {
//
//   struct StructScatteringConstant_Z
//   {
//
//       float4 c[36];                  // Offset:    0
//
//   } Scattering;                      // Offset:    0 Size:   576
//
// }
//
// cbuffer CBufferLightConstant_Z
// {
//
//   struct StructLightConstant_Z
//   {
//
//       float4 c[3];                   // Offset:    0
//
//   } Light;                           // Offset:    0 Size:    48
//
// }
//
// cbuffer CBufferOmniConstant_Z
// {
//
//   struct StructOmniConstant_Z
//   {
//
//       struct ShaderOmni_Z
//       {
//
//           float4 Pos;                // Offset:    0
//           float4 Dir;                // Offset:   16
//           float4 Color;              // Offset:   32
//           float4 Value;              // Offset:   48
//           float4 Value2;             // Offset:   64
//           float4 Value3;             // Offset:   80
//           float4x4 ViewMat;          // Offset:   96
//           float4x4 ProjMat;          // Offset:  160
//
//       } Elt[5];                      // Offset:    0
//
//   } OmniArray;                       // Offset:    0 Size:  1120
//
// }
//
// cbuffer CBufferRefProbeConstant_Z
// {
//
//   struct StructRefProbeConstant_Z
//   {
//
//       struct ShaderRefProbe_Z
//       {
//
//           float4 Pos;                // Offset:    0
//           float4 Value0;             // Offset:   16
//           float4 Value1;             // Offset:   32
//           float4x4 LocalToWorldMat;  // Offset:   48
//           float4x4 WorldToLocalMat;  // Offset:  112
//
//       } Elt[5];                      // Offset:    0
//
//   } RefProbeArray;                   // Offset:    0 Size:   880
//
// }
//
// cbuffer CBufferRenderStateConstant_Z
// {
//
//   struct StructRenderStateConstant_Z
//   {
//
//       float AlphaRef;                // Offset:    0
//       float NoOmni;                  // Offset:    4
//
//   } RenderState;                     // Offset:    0 Size:     8
//
// }
//
// cbuffer CBufferObjectConstant_Z
// {
//
//   struct StructObjectConstant_Z
//   {
//
//       float4 c[32];                  // Offset:    0
//
//   } Object;                          // Offset:    0 Size:   512
//
// }
//
// cbuffer CBufferShadowReceiveConstant_Z
// {
//
//   struct StructShadowReceiveConstant_Z
//   {
//
//       struct ShadowMatrix
//       {
//
//           float4x4 Mat;              // Offset:    0
//           float4 NormalBias;         // Offset:   64
//
//       } Slices[4];                   // Offset:    0
//       float4 TextureSize;            // Offset:  320
//       float4 FadeParams;             // Offset:  336
//       float4 SliceDistMin;           // Offset:  352
//       float4 SliceDistMax;           // Offset:  368
//
//   } Shadow;                          // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// sMaterialSampler                  sampler      NA          NA    0        1
// sZBufferSampler                   sampler      NA          NA    1        1
// sLastFrameColorBufferSampler      sampler      NA          NA    2        1
// sLastFrameHiZBufferSampler        sampler      NA          NA    3        1
// sReflectionProbe0Sampler          sampler      NA          NA    4        1
// sReflectionProbe1Sampler          sampler      NA          NA    5        1
// sReflectionProbe2Sampler          sampler      NA          NA    6        1
// sReflectionProbe3Sampler          sampler      NA          NA    7        1
// sReflectionProbe4Sampler          sampler      NA          NA    8        1
// sShadowMapSampler               sampler_c      NA          NA    9        1
// sRenderTargetSampler              sampler      NA          NA   10        1
// sFogOcclusionSampler              sampler      NA          NA   11        1
// sMipFog0Sampler                   sampler      NA          NA   12        1
// sDiffuse                          texture  float4          2d    0        1
// sNormalRoughMetal                 texture  float4          2d    1        1
// sBlendMask                        texture  float4          2d    2        1
// sZBuffer                          texture  float4          2d    3        1
// sLastFrameColorBuffer             texture  float4          2d    4        1
// sLastFrameHiZBuffer               texture  float4          2d    5        1
// sReflectionProbe0                 texture  float4        cube    6        1
// sReflectionProbe1                 texture  float4        cube    7        1
// sReflectionProbe2                 texture  float4        cube    8        1
// sReflectionProbe3                 texture  float4        cube    9        1
// sReflectionProbe4                 texture  float4        cube   10        1
// sShadowMap                        texture  float4     2darray   11        1
// sBlueNoiseR8                      texture  float4     2darray   12        1
// sBlueNoiseR8G8                    texture  float4     2darray   13        1
// sRenderTarget                     texture  float4          2d   14        1
// sFogOcclusion                     texture  float4          2d   15        1
// sMipFog0                          texture  float4          2d   16        1
// sMipFog1                          texture  float4          2d   17        1
// VelocityBufferXY                      UAV    uint          2d    1        1
// VelocityBufferZ                       UAV   float          2d    2        1
// CBufferGlobalConstant_Z           cbuffer      NA          NA    0        1
// CBufferScatteringConstant_Z       cbuffer      NA          NA    1        1
// CBufferLightConstant_Z            cbuffer      NA          NA    2        1
// CBufferOmniConstant_Z             cbuffer      NA          NA    3        1
// CBufferRefProbeConstant_Z         cbuffer      NA          NA    4        1
// CBufferRenderStateConstant_Z      cbuffer      NA          NA    5        1
// CBufferObjectConstant_Z           cbuffer      NA          NA    6        1
// CBufferShadowReceiveConstant_Z    cbuffer      NA          NA    7        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Position              0   xyzw        0      POS   float   xy
// PREVIOUS_POSITION        0   xyzw        1     NONE   float
// COLOR                    0   xyzw        2     NONE   float      w
// TEXCOORD                 0   xyzw        3     NONE   float   xyzw
// TEXSPACE_MAT             0   xyzw        4     NONE   float   xyzw
// TEXSPACE_MAT             1   xyzw        5     NONE   float   xyzw
// TEXSPACE_MAT             2   xyzw        6     NONE   float   xyzw
// SHADOW_TCPROJ            0   xyzw        7     NONE   float   xyz
// INSTANCE_COLOR           0   x           8     NONE   float
// INSTANCE_INDEXES         0   xy          9     NONE    uint
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[69], immediateIndexed
dcl_constantbuffer cb1[27], immediateIndexed
dcl_constantbuffer cb2[3], immediateIndexed
dcl_constantbuffer cb3[62], immediateIndexed
dcl_constantbuffer cb4[54], immediateIndexed
dcl_constantbuffer cb5[1], immediateIndexed
dcl_constantbuffer cb6[27], immediateIndexed
dcl_constantbuffer cb7[22], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_sampler s6, mode_default
dcl_sampler s7, mode_default
dcl_sampler s8, mode_default
dcl_sampler s9, mode_comparison
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texturecube (float,float,float,float) t6
dcl_resource_texturecube (float,float,float,float) t7
dcl_resource_texturecube (float,float,float,float) t8
dcl_resource_texturecube (float,float,float,float) t9
dcl_resource_texturecube (float,float,float,float) t10
dcl_resource_texture2darray (float,float,float,float) t11
dcl_resource_texture2darray (float,float,float,float) t12
dcl_resource_texture2darray (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_uav_typed_texture2d (uint,uint,uint,uint) u1
dcl_uav_typed_texture2d (float,float,float,float) u2
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.w
dcl_input_ps linear v3.xyzw
dcl_input_ps linear v4.xyzw
dcl_input_ps linear v5.xyzw
dcl_input_ps linear v6.xyzw
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
//dcl_temps 19
dcl_temps 35

dcl_resource_texture2d (float,float,float,float) t125


sample_indexable(texture2d)(float,float,float,float) r0.xyz, v3.xyxx, t2.yzwx, s0
mad r0.xz, r0.xxzx, l(-2.000000, 0.000000, 2.000000, 0.000000), l(1.000000, 0.000000, -1.000000, 0.000000)
mad r0.w, r0.y, cb6[24].y, cb0[0].y
mul r1.x, r0.w, cb6[24].y
ge r1.x, r1.x, -r1.x
movc r1.x, r1.x, cb6[24].y, -cb6[24].y
div r1.y, l(1.000000, 1.000000, 1.000000, 1.000000), r1.x
mul r0.w, r0.w, r1.y
frc r0.w, r0.w
mul r0.w, r0.w, r1.x
div r0.w, r0.w, cb6[24].y
add_sat r1.x, r0.w, r0.w
mad_sat r1.y, r0.w, l(-2.000000), l(2.000000)
mul r1.x, r1.y, r1.x
add r0.w, r0.w, l(-0.500000)
mad r1.y, cb6[24].y, l(0.500000), cb0[0].y
mad r0.y, r0.y, cb6[24].y, r1.y
div r0.y, r0.y, cb6[24].y
ge r1.y, r0.y, -r0.y
frc r0.y, |r0.y|
movc r0.y, r1.y, r0.y, -r0.y
mul r0.yw, r0.yyyw, cb6[24].yyyz
div r0.y, r0.y, cb6[24].y
add r0.y, r0.y, l(-0.500000)
mul r0.y, r0.y, cb6[24].z


mul r1.yz, v3.xxyx, cb6[24].wwww




mad r2.xy, r0.wwww, r0.xzxx, r1.yzyy
mad r0.xy, r0.yyyy, r0.xzxx, r1.yzyy
add r0.xy, r0.xyxx, cb6[24].xxxx
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, r2.xyxx, t0.xyzw, s0
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, r0.xyxx, t0.xyzw, s0
add r3.xyzw, r3.xyzw, -r4.xyzw
mad r3.xyzw, r1.xxxx, r3.xyzw, r4.xyzw
mul r0.z, r3.w, cb6[21].w
mul r0.z, r0.z, v2.w
ge r0.w, cb5[0].x, r0.z
discard_nz r0.w
mov r4.x, v4.w
mov r4.y, v5.w
mov r4.z, v6.w
add r1.yzw, -r4.zzxy, cb0[2].zzxy
dp3 r0.w, r1.yzwy, r1.yzwy
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, r1.yzwy
mul r6.xyz, r3.xyzx, cb6[20].xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, r2.xyxx, t1.xyzw, s0
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, r0.xyxx, t1.xyzw, s0
add r2.xyzw, r2.xyzw, -r7.xyzw
mad r2.xyzw, r1.xxxx, r2.xyzw, r7.xyzw
mul r0.xy, r2.xzxx, cb6[23].xyxx
mad r2.yw, r2.yyyw, l(0.000000, 2.000000, 0.000000, 2.000000), l(0.000000, -1.000000, 0.000000, -1.000000)
mul r2.yw, r2.yyyw, cb6[23].zzzz
dp2 r1.x, r2.ywyy, r2.ywyy
add r1.x, -r1.x, l(1.000000)
max r1.x, r1.x, l(0.000000)
sqrt r1.x, r1.x
mul r7.xyz, r2.wwww, v5.xyzx
mad r7.xyz, r2.yyyy, v4.xyzx, r7.xyzx
mad r7.xyz, r1.xxxx, v6.xyzx, r7.xyzx
dp3 r1.x, r7.xyzx, r7.xyzx
rsq r1.x, r1.x
mul r7.xyz, r1.xxxx, r7.xyzx
mul r3.xyz, r3.xyzx, cb6[21].xyzx
mul r8.xyz, r6.xyzx, cb6[18].xyzx
mul r3.xyz, r3.xyzx, cb6[18].xyzx
dp3 r1.x, r7.zxyz, r5.xyzx
mad r2.x, -cb6[23].x, r2.x, l(1.000000)
mul r2.xyw, r2.xxxx, r8.xyxz
add r3.w, r0.y, r0.y
mad_sat r5.w, r0.y, l(2.000000), l(-1.000000)
mad r5.w, r5.w, l(-0.040000), l(0.040000)
mad r6.xyz, r6.xyzx, cb6[18].xyzx, -r5.wwww
mad r6.xyz, r0.xxxx, r6.xyzx, r5.wwww
mov_sat r0.x, r1.x
mad r8.xyzw, r0.yyyy, l(-1.000000, -0.027500, -0.572000, 0.022000), l(1.000000, 0.042500, 1.040000, -0.040000)
mul r5.w, r8.x, r8.x
mul r0.x, r0.x, l(-9.280000)
exp r0.x, r0.x
min r0.x, r0.x, r5.w
mad r0.x, r0.x, r8.x, r8.y
mad r8.xy, r0.xxxx, l(-1.040000, 1.040000, 0.000000, 0.000000), r8.zwzz
mad r8.xyz, r6.xyzx, r8.xxxx, r8.yyyy
mul_sat r0.x, r0.z, cb6[18].w
and r0.z, cb3[5].y, cb6[19].x
and r0.z, r0.z, l(15)
if_nz r0.z
  and r9.xy, cb3[2].wwww, l(6, 48, 0, 0)
  ine r0.z, r9.x, l(0)
  ieq r5.w, r9.y, l(0)
  and r0.z, r0.z, r5.w
  if_nz r0.z
    and r0.z, cb3[2].w, l(4)
    add r9.xyz, -r4.xyzx, cb3[0].xyzx
    dp3 r5.w, r9.xyzx, r9.xyzx
    sqrt r6.w, r5.w
    div r10.xyz, r9.xyzx, r6.wwww
    dp3_sat r7.w, r7.xyzx, r10.xyzx
    mul r8.w, r5.w, cb3[4].y
    mad r5.w, r5.w, cb3[4].y, l(1.000000)
    div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r5.w
    div r9.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb3[3].y
    mul r9.w, r9.w, r9.w
    mul r8.w, r8.w, r9.w
    mad r8.w, -r8.w, r8.w, l(1.000000)
    max r8.w, r8.w, l(0.000000)
    mul r8.w, r8.w, r8.w
    dp3 r9.w, cb3[1].xyzx, r10.xyzx
    mad_sat r9.w, r9.w, cb3[3].z, cb3[3].w
    mul r10.x, r9.w, r9.w
    mul r9.w, r9.w, r10.x
    mul r5.w, r5.w, r8.w
    movc r0.z, r0.z, r9.w, l(1.000000)
    mul r0.z, r0.z, r5.w
    ge r5.w, l(0.000000), r0.z
    eq r8.w, cb3[3].x, l(0.000000)
    ge r9.w, l(0.000000), r7.w
    and r8.w, r8.w, r9.w
    or r5.w, r5.w, r8.w
    if_nz r5.w
      mov r10.xyz, l(0,0,0,0)
    endif
    if_z r5.w
      mul r11.xyz, r0.zzzz, cb3[2].xyzx
      lt r0.z, l(0.000000), cb3[3].x
      if_nz r0.z
        max r0.z, r0.y, l(0.080000)
        mul r0.z, r0.z, r0.z
        dp3 r5.w, -r5.yzxy, r7.xyzx
        add r5.w, r5.w, r5.w
        mad r12.xyz, r7.xyzx, -r5.wwww, -r5.yzxy
        dp3 r5.w, r12.xyzx, r12.xyzx
        rsq r5.w, r5.w
        mul r12.xyz, r5.wwww, r12.xyzx
        add r5.w, r6.w, l(0.000010)
        div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r5.w
        mul_sat r5.w, r5.w, cb3[3].x
        mad r5.w, r5.w, l(0.500000), r0.z
        min r5.w, r5.w, l(1.000000)
        div r0.z, r0.z, r5.w
        mul r0.z, r0.z, r0.z
        dp3 r5.w, r9.xyzx, r12.xyzx
        mad r12.xyz, r5.wwww, r12.xyzx, -r9.xyzx
        dp3 r5.w, r12.xyzx, r12.xyzx
        sqrt r5.w, r5.w
        div_sat r5.w, cb3[3].x, r5.w
        mad r9.xyz, r12.xyzx, r5.wwww, r9.xyzx
      else
        mov r0.z, l(1.000000)
      endif
      dp3 r5.w, r9.xyzx, r9.xyzx
      rsq r5.w, r5.w
      mul r12.xyz, r5.wwww, r9.xyzx
      max r6.w, r0.y, cb3[4].z
      max r6.w, r6.w, l(0.080000)
      mad r9.xyz, r9.xyzx, r5.wwww, r5.yzxy
      dp3 r5.w, r9.xyzx, r9.xyzx
      rsq r5.w, r5.w
      mul r9.xyz, r5.wwww, r9.xyzx
      dp3_sat r5.w, r9.xyzx, r12.xyzx
      dp3_sat r8.w, r7.xyzx, r9.xyzx
      dp3_sat r9.x, r7.xyzx, r12.xyzx
      add r9.yzw, -r6.xxyz, l(0.000000, 1.000000, 1.000000, 1.000000)
      add r10.w, -r5.w, l(1.000000)
      mul r11.w, r10.w, r10.w
      mul r11.w, r11.w, r11.w
      mul r10.w, r10.w, r11.w
      mad r9.yzw, r9.yyzw, r10.wwww, r6.xxyz
      mul r10.w, r6.w, r6.w
      mul r10.w, r10.w, r10.w
      mad r11.w, r8.w, r10.w, -r8.w
      mad r8.w, r11.w, r8.w, l(1.000000)
      mul r8.w, r8.w, r8.w
      div r8.w, r10.w, r8.w
      mad r12.xy, r6.wwww, l(0.500000, -0.337748349, 0.000000, 0.000000), l(0.500000, 1.000000, 0.000000, 0.000000)
      mul r10.w, r12.x, r12.x
      mad r11.w, -r12.x, r12.x, l(1.000000)
      mad r12.x, |r1.x|, r11.w, r10.w
      mad r10.w, r9.x, r11.w, r10.w
      mul r10.w, |r1.x|, r10.w
      mad r10.w, r9.x, r12.x, r10.w
      add r10.w, r10.w, l(0.000010)
      rcp r10.w, r10.w
      mul r10.w, r10.w, l(0.500000)
      mul r9.yzw, r8.wwww, r9.yyzw
      mul r9.yzw, r10.wwww, r9.yyzw
      mul r5.w, r5.w, r5.w
      dp2 r5.w, r5.wwww, r6.wwww
      mad r5.w, r6.w, l(0.500000), r5.w
      add r5.w, r5.w, l(-1.000000)
      add r6.w, -r9.x, l(1.000000)
      mul r8.w, r6.w, r6.w
      mul r8.w, r8.w, r8.w
      mul r6.w, r6.w, r8.w
      mad r6.w, r5.w, r6.w, l(1.000000)
      add r8.w, -|r1.x|, l(1.000000)
      mul r10.w, r8.w, r8.w
      mul r10.w, r10.w, r10.w
      mul r8.w, r8.w, r10.w
      mad r5.w, r5.w, r8.w, l(1.000000)
      mul r5.w, r5.w, r6.w
      mul r5.w, r12.y, r5.w
      mul r12.xyz, r7.wwww, r11.xyzx
      mul r10.xyz, r5.wwww, r12.xyzx
      mul r11.xyz, r9.xxxx, r11.xyzx
      mul r11.xyz, r0.zzzz, r11.xyzx
      mul r9.xyz, r9.yzwy, r11.xyzx
    else
      mov r9.xyz, l(0,0,0,0)
    endif
  else
    mov r10.xyz, l(0,0,0,0)
    mov r9.xyz, l(0,0,0,0)
  endif
else
  mov r10.xyz, l(0,0,0,0)
  mov r9.xyz, l(0,0,0,0)
endif
and r0.z, cb3[19].y, cb6[19].x
and r0.z, r0.z, l(15)
if_nz r0.z
  and r11.xy, cb3[16].wwww, l(6, 48, 0, 0)
  ine r0.z, r11.x, l(0)
  ieq r5.w, r11.y, l(0)
  and r0.z, r0.z, r5.w
  if_nz r0.z
    and r0.z, cb3[16].w, l(4)
    add r11.xyz, -r4.xyzx, cb3[14].xyzx
    dp3 r5.w, r11.xyzx, r11.xyzx
    sqrt r6.w, r5.w
    div r12.xyz, r11.xyzx, r6.wwww
    dp3_sat r7.w, r7.xyzx, r12.xyzx
    mul r8.w, r5.w, cb3[18].y
    mad r5.w, r5.w, cb3[18].y, l(1.000000)
    div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r5.w
    div r9.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb3[17].y
    mul r9.w, r9.w, r9.w
    mul r8.w, r8.w, r9.w
    mad r8.w, -r8.w, r8.w, l(1.000000)
    max r8.w, r8.w, l(0.000000)
    mul r8.w, r8.w, r8.w
    dp3 r9.w, cb3[15].xyzx, r12.xyzx
    mad_sat r9.w, r9.w, cb3[17].z, cb3[17].w
    mul r10.w, r9.w, r9.w
    mul r9.w, r9.w, r10.w
    mul r5.w, r5.w, r8.w
    movc r0.z, r0.z, r9.w, l(1.000000)
    mul r0.z, r0.z, r5.w
    ge r5.w, l(0.000000), r0.z
    eq r8.w, cb3[17].x, l(0.000000)
    ge r9.w, l(0.000000), r7.w
    and r8.w, r8.w, r9.w
    or r5.w, r5.w, r8.w
    if_nz r5.w
      mov r12.xyz, l(0,0,0,0)
    endif
    if_z r5.w
      mul r13.xyz, r0.zzzz, cb3[16].xyzx
      lt r0.z, l(0.000000), cb3[17].x
      if_nz r0.z
        max r0.z, r0.y, l(0.080000)
        mul r0.z, r0.z, r0.z
        dp3 r5.w, -r5.yzxy, r7.xyzx
        add r5.w, r5.w, r5.w
        mad r14.xyz, r7.xyzx, -r5.wwww, -r5.yzxy
        dp3 r5.w, r14.xyzx, r14.xyzx
        rsq r5.w, r5.w
        mul r14.xyz, r5.wwww, r14.xyzx
        add r5.w, r6.w, l(0.000010)
        div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r5.w
        mul_sat r5.w, r5.w, cb3[17].x
        mad r5.w, r5.w, l(0.500000), r0.z
        min r5.w, r5.w, l(1.000000)
        div r0.z, r0.z, r5.w
        mul r0.z, r0.z, r0.z
        dp3 r5.w, r11.xyzx, r14.xyzx
        mad r14.xyz, r5.wwww, r14.xyzx, -r11.xyzx
        dp3 r5.w, r14.xyzx, r14.xyzx
        sqrt r5.w, r5.w
        div_sat r5.w, cb3[17].x, r5.w
        mad r11.xyz, r14.xyzx, r5.wwww, r11.xyzx
      else
        mov r0.z, l(1.000000)
      endif
      dp3 r5.w, r11.xyzx, r11.xyzx
      rsq r5.w, r5.w
      mul r14.xyz, r5.wwww, r11.xyzx
      max r6.w, r0.y, cb3[18].z
      max r6.w, r6.w, l(0.080000)
      mad r11.xyz, r11.xyzx, r5.wwww, r5.yzxy
      dp3 r5.w, r11.xyzx, r11.xyzx
      rsq r5.w, r5.w
      mul r11.xyz, r5.wwww, r11.xyzx
      dp3_sat r5.w, r11.xyzx, r14.xyzx
      dp3_sat r8.w, r7.xyzx, r11.xyzx
      dp3_sat r9.w, r7.xyzx, r14.xyzx
      add r11.xyz, -r6.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
      add r10.w, -r5.w, l(1.000000)
      mul r11.w, r10.w, r10.w
      mul r11.w, r11.w, r11.w
      mul r10.w, r10.w, r11.w
      mad r11.xyz, r11.xyzx, r10.wwww, r6.xyzx
      mul r10.w, r6.w, r6.w
      mul r10.w, r10.w, r10.w
      mad r11.w, r8.w, r10.w, -r8.w
      mad r8.w, r11.w, r8.w, l(1.000000)
      mul r8.w, r8.w, r8.w
      div r8.w, r10.w, r8.w
      mad r14.xy, r6.wwww, l(0.500000, -0.337748349, 0.000000, 0.000000), l(0.500000, 1.000000, 0.000000, 0.000000)
      mul r10.w, r14.x, r14.x
      mad r11.w, -r14.x, r14.x, l(1.000000)
      mad r12.w, |r1.x|, r11.w, r10.w
      mad r10.w, r9.w, r11.w, r10.w
      mul r10.w, |r1.x|, r10.w
      mad r10.w, r9.w, r12.w, r10.w
      add r10.w, r10.w, l(0.000010)
      rcp r10.w, r10.w
      mul r10.w, r10.w, l(0.500000)
      mul r11.xyz, r8.wwww, r11.xyzx
      mul r11.xyz, r10.wwww, r11.xyzx
      mul r5.w, r5.w, r5.w
      dp2 r5.w, r5.wwww, r6.wwww
      mad r5.w, r6.w, l(0.500000), r5.w
      add r5.w, r5.w, l(-1.000000)
      add r6.w, -r9.w, l(1.000000)
      mul r8.w, r6.w, r6.w
      mul r8.w, r8.w, r8.w
      mul r6.w, r6.w, r8.w
      mad r6.w, r5.w, r6.w, l(1.000000)
      add r8.w, -|r1.x|, l(1.000000)
      mul r10.w, r8.w, r8.w
      mul r10.w, r10.w, r10.w
      mul r8.w, r8.w, r10.w
      mad r5.w, r5.w, r8.w, l(1.000000)
      mul r5.w, r5.w, r6.w
      mul r5.w, r14.y, r5.w
      mul r14.xyz, r7.wwww, r13.xyzx
      mul r12.xyz, r5.wwww, r14.xyzx
      mul r13.xyz, r9.wwww, r13.xyzx
      mul r13.xyz, r0.zzzz, r13.xyzx
      mad r9.xyz, r11.xyzx, r13.xyzx, r9.xyzx
    endif
    add r10.xyz, r10.xyzx, r12.xyzx
  endif
endif
and r0.z, cb3[33].y, cb6[19].x
and r0.z, r0.z, l(15)
if_nz r0.z
  and r11.xy, cb3[30].wwww, l(6, 48, 0, 0)
  ine r0.z, r11.x, l(0)
  ieq r5.w, r11.y, l(0)
  and r0.z, r0.z, r5.w
  if_nz r0.z
    and r0.z, cb3[30].w, l(4)
    add r11.xyz, -r4.xyzx, cb3[28].xyzx
    dp3 r5.w, r11.xyzx, r11.xyzx
    sqrt r6.w, r5.w
    div r12.xyz, r11.xyzx, r6.wwww
    dp3_sat r7.w, r7.xyzx, r12.xyzx
    mul r8.w, r5.w, cb3[32].y
    mad r5.w, r5.w, cb3[32].y, l(1.000000)
    div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r5.w
    div r9.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb3[31].y
    mul r9.w, r9.w, r9.w
    mul r8.w, r8.w, r9.w
    mad r8.w, -r8.w, r8.w, l(1.000000)
    max r8.w, r8.w, l(0.000000)
    mul r8.w, r8.w, r8.w
    dp3 r9.w, cb3[29].xyzx, r12.xyzx
    mad_sat r9.w, r9.w, cb3[31].z, cb3[31].w
    mul r10.w, r9.w, r9.w
    mul r9.w, r9.w, r10.w
    mul r5.w, r5.w, r8.w
    movc r0.z, r0.z, r9.w, l(1.000000)
    mul r0.z, r0.z, r5.w
    ge r5.w, l(0.000000), r0.z
    eq r8.w, cb3[31].x, l(0.000000)
    ge r9.w, l(0.000000), r7.w
    and r8.w, r8.w, r9.w
    or r5.w, r5.w, r8.w
    if_nz r5.w
      mov r12.xyz, l(0,0,0,0)
    endif
    if_z r5.w
      mul r13.xyz, r0.zzzz, cb3[30].xyzx
      lt r0.z, l(0.000000), cb3[31].x
      if_nz r0.z
        max r0.z, r0.y, l(0.080000)
        mul r0.z, r0.z, r0.z
        dp3 r5.w, -r5.yzxy, r7.xyzx
        add r5.w, r5.w, r5.w
        mad r14.xyz, r7.xyzx, -r5.wwww, -r5.yzxy
        dp3 r5.w, r14.xyzx, r14.xyzx
        rsq r5.w, r5.w
        mul r14.xyz, r5.wwww, r14.xyzx
        add r5.w, r6.w, l(0.000010)
        div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r5.w
        mul_sat r5.w, r5.w, cb3[31].x
        mad r5.w, r5.w, l(0.500000), r0.z
        min r5.w, r5.w, l(1.000000)
        div r0.z, r0.z, r5.w
        mul r0.z, r0.z, r0.z
        dp3 r5.w, r11.xyzx, r14.xyzx
        mad r14.xyz, r5.wwww, r14.xyzx, -r11.xyzx
        dp3 r5.w, r14.xyzx, r14.xyzx
        sqrt r5.w, r5.w
        div_sat r5.w, cb3[31].x, r5.w
        mad r11.xyz, r14.xyzx, r5.wwww, r11.xyzx
      else
        mov r0.z, l(1.000000)
      endif
      dp3 r5.w, r11.xyzx, r11.xyzx
      rsq r5.w, r5.w
      mul r14.xyz, r5.wwww, r11.xyzx
      max r6.w, r0.y, cb3[32].z
      max r6.w, r6.w, l(0.080000)
      mad r11.xyz, r11.xyzx, r5.wwww, r5.yzxy
      dp3 r5.w, r11.xyzx, r11.xyzx
      rsq r5.w, r5.w
      mul r11.xyz, r5.wwww, r11.xyzx
      dp3_sat r5.w, r11.xyzx, r14.xyzx
      dp3_sat r8.w, r7.xyzx, r11.xyzx
      dp3_sat r9.w, r7.xyzx, r14.xyzx
      add r11.xyz, -r6.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
      add r10.w, -r5.w, l(1.000000)
      mul r11.w, r10.w, r10.w
      mul r11.w, r11.w, r11.w
      mul r10.w, r10.w, r11.w
      mad r11.xyz, r11.xyzx, r10.wwww, r6.xyzx
      mul r10.w, r6.w, r6.w
      mul r10.w, r10.w, r10.w
      mad r11.w, r8.w, r10.w, -r8.w
      mad r8.w, r11.w, r8.w, l(1.000000)
      mul r8.w, r8.w, r8.w
      div r8.w, r10.w, r8.w
      mad r14.xy, r6.wwww, l(0.500000, -0.337748349, 0.000000, 0.000000), l(0.500000, 1.000000, 0.000000, 0.000000)
      mul r10.w, r14.x, r14.x
      mad r11.w, -r14.x, r14.x, l(1.000000)
      mad r12.w, |r1.x|, r11.w, r10.w
      mad r10.w, r9.w, r11.w, r10.w
      mul r10.w, |r1.x|, r10.w
      mad r10.w, r9.w, r12.w, r10.w
      add r10.w, r10.w, l(0.000010)
      rcp r10.w, r10.w
      mul r10.w, r10.w, l(0.500000)
      mul r11.xyz, r8.wwww, r11.xyzx
      mul r11.xyz, r10.wwww, r11.xyzx
      mul r5.w, r5.w, r5.w
      dp2 r5.w, r5.wwww, r6.wwww
      mad r5.w, r6.w, l(0.500000), r5.w
      add r5.w, r5.w, l(-1.000000)
      add r6.w, -r9.w, l(1.000000)
      mul r8.w, r6.w, r6.w
      mul r8.w, r8.w, r8.w
      mul r6.w, r6.w, r8.w
      mad r6.w, r5.w, r6.w, l(1.000000)
      add r8.w, -|r1.x|, l(1.000000)
      mul r10.w, r8.w, r8.w
      mul r10.w, r10.w, r10.w
      mul r8.w, r8.w, r10.w
      mad r5.w, r5.w, r8.w, l(1.000000)
      mul r5.w, r5.w, r6.w
      mul r5.w, r14.y, r5.w
      mul r14.xyz, r7.wwww, r13.xyzx
      mul r12.xyz, r5.wwww, r14.xyzx
      mul r13.xyz, r9.wwww, r13.xyzx
      mul r13.xyz, r0.zzzz, r13.xyzx
      mad r9.xyz, r11.xyzx, r13.xyzx, r9.xyzx
    endif
    add r10.xyz, r10.xyzx, r12.xyzx
  endif
endif
and r0.z, cb3[47].y, cb6[19].x
and r0.z, r0.z, l(15)
if_nz r0.z
  and r11.xy, cb3[44].wwww, l(6, 48, 0, 0)
  ine r0.z, r11.x, l(0)
  ieq r5.w, r11.y, l(0)
  and r0.z, r0.z, r5.w
  if_nz r0.z
    and r0.z, cb3[44].w, l(4)
    add r11.xyz, -r4.xyzx, cb3[42].xyzx
    dp3 r5.w, r11.xyzx, r11.xyzx
    sqrt r6.w, r5.w
    div r12.xyz, r11.xyzx, r6.wwww
    dp3_sat r7.w, r7.xyzx, r12.xyzx
    mul r8.w, r5.w, cb3[46].y
    mad r5.w, r5.w, cb3[46].y, l(1.000000)
    div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r5.w
    div r9.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb3[45].y
    mul r9.w, r9.w, r9.w
    mul r8.w, r8.w, r9.w
    mad r8.w, -r8.w, r8.w, l(1.000000)
    max r8.w, r8.w, l(0.000000)
    mul r8.w, r8.w, r8.w
    dp3 r9.w, cb3[43].xyzx, r12.xyzx
    mad_sat r9.w, r9.w, cb3[45].z, cb3[45].w
    mul r10.w, r9.w, r9.w
    mul r9.w, r9.w, r10.w
    mul r5.w, r5.w, r8.w
    movc r0.z, r0.z, r9.w, l(1.000000)
    mul r0.z, r0.z, r5.w
    ge r5.w, l(0.000000), r0.z
    eq r8.w, cb3[45].x, l(0.000000)
    ge r9.w, l(0.000000), r7.w
    and r8.w, r8.w, r9.w
    or r5.w, r5.w, r8.w
    if_nz r5.w
      mov r12.xyz, l(0,0,0,0)
    endif
    if_z r5.w
      mul r13.xyz, r0.zzzz, cb3[44].xyzx
      lt r0.z, l(0.000000), cb3[45].x
      if_nz r0.z
        max r0.z, r0.y, l(0.080000)
        mul r0.z, r0.z, r0.z
        dp3 r5.w, -r5.yzxy, r7.xyzx
        add r5.w, r5.w, r5.w
        mad r14.xyz, r7.xyzx, -r5.wwww, -r5.yzxy
        dp3 r5.w, r14.xyzx, r14.xyzx
        rsq r5.w, r5.w
        mul r14.xyz, r5.wwww, r14.xyzx
        add r5.w, r6.w, l(0.000010)
        div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r5.w
        mul_sat r5.w, r5.w, cb3[45].x
        mad r5.w, r5.w, l(0.500000), r0.z
        min r5.w, r5.w, l(1.000000)
        div r0.z, r0.z, r5.w
        mul r0.z, r0.z, r0.z
        dp3 r5.w, r11.xyzx, r14.xyzx
        mad r14.xyz, r5.wwww, r14.xyzx, -r11.xyzx
        dp3 r5.w, r14.xyzx, r14.xyzx
        sqrt r5.w, r5.w
        div_sat r5.w, cb3[45].x, r5.w
        mad r11.xyz, r14.xyzx, r5.wwww, r11.xyzx
      else
        mov r0.z, l(1.000000)
      endif
      dp3 r5.w, r11.xyzx, r11.xyzx
      rsq r5.w, r5.w
      mul r14.xyz, r5.wwww, r11.xyzx
      max r6.w, r0.y, cb3[46].z
      max r6.w, r6.w, l(0.080000)
      mad r11.xyz, r11.xyzx, r5.wwww, r5.yzxy
      dp3 r5.w, r11.xyzx, r11.xyzx
      rsq r5.w, r5.w
      mul r11.xyz, r5.wwww, r11.xyzx
      dp3_sat r5.w, r11.xyzx, r14.xyzx
      dp3_sat r8.w, r7.xyzx, r11.xyzx
      dp3_sat r9.w, r7.xyzx, r14.xyzx
      add r11.xyz, -r6.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
      add r10.w, -r5.w, l(1.000000)
      mul r11.w, r10.w, r10.w
      mul r11.w, r11.w, r11.w
      mul r10.w, r10.w, r11.w
      mad r11.xyz, r11.xyzx, r10.wwww, r6.xyzx
      mul r10.w, r6.w, r6.w
      mul r10.w, r10.w, r10.w
      mad r11.w, r8.w, r10.w, -r8.w
      mad r8.w, r11.w, r8.w, l(1.000000)
      mul r8.w, r8.w, r8.w
      div r8.w, r10.w, r8.w
      mad r14.xy, r6.wwww, l(0.500000, -0.337748349, 0.000000, 0.000000), l(0.500000, 1.000000, 0.000000, 0.000000)
      mul r10.w, r14.x, r14.x
      mad r11.w, -r14.x, r14.x, l(1.000000)
      mad r12.w, |r1.x|, r11.w, r10.w
      mad r10.w, r9.w, r11.w, r10.w
      mul r10.w, |r1.x|, r10.w
      mad r10.w, r9.w, r12.w, r10.w
      add r10.w, r10.w, l(0.000010)
      rcp r10.w, r10.w
      mul r10.w, r10.w, l(0.500000)
      mul r11.xyz, r8.wwww, r11.xyzx
      mul r11.xyz, r10.wwww, r11.xyzx
      mul r5.w, r5.w, r5.w
      dp2 r5.w, r5.wwww, r6.wwww
      mad r5.w, r6.w, l(0.500000), r5.w
      add r5.w, r5.w, l(-1.000000)
      add r6.w, -r9.w, l(1.000000)
      mul r8.w, r6.w, r6.w
      mul r8.w, r8.w, r8.w
      mul r6.w, r6.w, r8.w
      mad r6.w, r5.w, r6.w, l(1.000000)
      add r8.w, -|r1.x|, l(1.000000)
      mul r10.w, r8.w, r8.w
      mul r10.w, r10.w, r10.w
      mul r8.w, r8.w, r10.w
      mad r5.w, r5.w, r8.w, l(1.000000)
      mul r5.w, r5.w, r6.w
      mul r5.w, r14.y, r5.w
      mul r14.xyz, r7.wwww, r13.xyzx
      mul r12.xyz, r5.wwww, r14.xyzx
      mul r13.xyz, r9.wwww, r13.xyzx
      mul r13.xyz, r0.zzzz, r13.xyzx
      mad r9.xyz, r11.xyzx, r13.xyzx, r9.xyzx
    endif
    add r10.xyz, r10.xyzx, r12.xyzx
  endif
endif
and r0.z, cb3[61].y, cb6[19].x
and r0.z, r0.z, l(15)
if_nz r0.z
  and r11.xy, cb3[58].wwww, l(6, 48, 0, 0)
  ine r0.z, r11.x, l(0)
  ieq r5.w, r11.y, l(0)
  and r0.z, r0.z, r5.w
  if_nz r0.z
    and r0.z, cb3[58].w, l(4)
    add r11.xyz, -r4.xyzx, cb3[56].xyzx
    dp3 r5.w, r11.xyzx, r11.xyzx
    sqrt r6.w, r5.w
    div r12.xyz, r11.xyzx, r6.wwww
    dp3_sat r7.w, r7.xyzx, r12.xyzx
    mul r8.w, r5.w, cb3[60].y
    mad r5.w, r5.w, cb3[60].y, l(1.000000)
    div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r5.w
    div r9.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb3[59].y
    mul r9.w, r9.w, r9.w
    mul r8.w, r8.w, r9.w
    mad r8.w, -r8.w, r8.w, l(1.000000)
    max r8.w, r8.w, l(0.000000)
    mul r8.w, r8.w, r8.w
    dp3 r9.w, cb3[57].xyzx, r12.xyzx
    mad_sat r9.w, r9.w, cb3[59].z, cb3[59].w
    mul r10.w, r9.w, r9.w
    mul r9.w, r9.w, r10.w
    mul r5.w, r5.w, r8.w
    movc r0.z, r0.z, r9.w, l(1.000000)
    mul r0.z, r0.z, r5.w
    ge r5.w, l(0.000000), r0.z
    eq r8.w, cb3[59].x, l(0.000000)
    ge r9.w, l(0.000000), r7.w
    and r8.w, r8.w, r9.w
    or r5.w, r5.w, r8.w
    if_nz r5.w
      mov r12.xyz, l(0,0,0,0)
    endif
    if_z r5.w
      mul r13.xyz, r0.zzzz, cb3[58].xyzx
      lt r0.z, l(0.000000), cb3[59].x
      if_nz r0.z
        max r0.z, r0.y, l(0.080000)
        mul r0.z, r0.z, r0.z
        dp3 r5.w, -r5.yzxy, r7.xyzx
        add r5.w, r5.w, r5.w
        mad r14.xyz, r7.xyzx, -r5.wwww, -r5.yzxy
        dp3 r5.w, r14.xyzx, r14.xyzx
        rsq r5.w, r5.w
        mul r14.xyz, r5.wwww, r14.xyzx
        add r5.w, r6.w, l(0.000010)
        div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r5.w
        mul_sat r5.w, r5.w, cb3[59].x
        mad r5.w, r5.w, l(0.500000), r0.z
        min r5.w, r5.w, l(1.000000)
        div r0.z, r0.z, r5.w
        mul r0.z, r0.z, r0.z
        dp3 r5.w, r11.xyzx, r14.xyzx
        mad r14.xyz, r5.wwww, r14.xyzx, -r11.xyzx
        dp3 r5.w, r14.xyzx, r14.xyzx
        sqrt r5.w, r5.w
        div_sat r5.w, cb3[59].x, r5.w
        mad r11.xyz, r14.xyzx, r5.wwww, r11.xyzx
      else
        mov r0.z, l(1.000000)
      endif
      dp3 r5.w, r11.xyzx, r11.xyzx
      rsq r5.w, r5.w
      mul r14.xyz, r5.wwww, r11.xyzx
      max r6.w, r0.y, cb3[60].z
      max r6.w, r6.w, l(0.080000)
      mad r11.xyz, r11.xyzx, r5.wwww, r5.yzxy
      dp3 r5.w, r11.xyzx, r11.xyzx
      rsq r5.w, r5.w
      mul r11.xyz, r5.wwww, r11.xyzx
      dp3_sat r5.w, r11.xyzx, r14.xyzx
      dp3_sat r8.w, r7.xyzx, r11.xyzx
      dp3_sat r9.w, r7.xyzx, r14.xyzx
      add r11.xyz, -r6.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
      add r10.w, -r5.w, l(1.000000)
      mul r11.w, r10.w, r10.w
      mul r11.w, r11.w, r11.w
      mul r10.w, r10.w, r11.w
      mad r11.xyz, r11.xyzx, r10.wwww, r6.xyzx
      mul r10.w, r6.w, r6.w
      mul r10.w, r10.w, r10.w
      mad r11.w, r8.w, r10.w, -r8.w
      mad r8.w, r11.w, r8.w, l(1.000000)
      mul r8.w, r8.w, r8.w
      div r8.w, r10.w, r8.w
      mad r14.xy, r6.wwww, l(0.500000, -0.337748349, 0.000000, 0.000000), l(0.500000, 1.000000, 0.000000, 0.000000)
      mul r10.w, r14.x, r14.x
      mad r11.w, -r14.x, r14.x, l(1.000000)
      mad r12.w, |r1.x|, r11.w, r10.w
      mad r10.w, r9.w, r11.w, r10.w
      mul r10.w, |r1.x|, r10.w
      mad r10.w, r9.w, r12.w, r10.w
      add r10.w, r10.w, l(0.000010)
      rcp r10.w, r10.w
      mul r10.w, r10.w, l(0.500000)
      mul r11.xyz, r8.wwww, r11.xyzx
      mul r11.xyz, r10.wwww, r11.xyzx
      mul r5.w, r5.w, r5.w
      dp2 r5.w, r5.wwww, r6.wwww
      mad r5.w, r6.w, l(0.500000), r5.w
      add r5.w, r5.w, l(-1.000000)
      add r6.w, -r9.w, l(1.000000)
      mul r8.w, r6.w, r6.w
      mul r8.w, r8.w, r8.w
      mul r6.w, r6.w, r8.w
      mad r6.w, r5.w, r6.w, l(1.000000)
      add r8.w, -|r1.x|, l(1.000000)
      mul r10.w, r8.w, r8.w
      mul r10.w, r10.w, r10.w
      mul r8.w, r8.w, r10.w
      mad r5.w, r5.w, r8.w, l(1.000000)
      mul r5.w, r5.w, r6.w
      mul r5.w, r14.y, r5.w
      mul r14.xyz, r7.wwww, r13.xyzx
      mul r12.xyz, r5.wwww, r14.xyzx
      mul r13.xyz, r9.wwww, r13.xyzx
      mul r13.xyz, r0.zzzz, r13.xyzx
      mad r9.xyz, r11.xyzx, r13.xyzx, r9.xyzx
    endif
    add r10.xyz, r10.xyzx, r12.xyzx
  endif
endif
mul r11.xyz, cb2[1].xyzx, cb6[19].yyyy
dp3 r0.z, r7.xyzx, cb2[0].xyzx
dp3 r12.x, r7.xyzx, cb0[31].xyzx
dp3 r12.y, r7.xyzx, cb0[32].xyzx
dp3 r12.z, r7.xyzx, cb0[33].xyzx
lt r5.w, l(0.000000), cb7[21].w
if_nz r5.w
  mad r13.xyz, r12.xyzx, cb7[4].xyzx, v7.xyzx
  dp3 r5.w, r13.xyzx, cb7[0].xyzx
  dp3 r6.w, r13.xyzx, cb7[1].xyzx
  dp3 r7.w, r13.xyzx, cb7[2].xyzx
  add r13.x, r5.w, cb7[0].w
  add r13.y, r6.w, cb7[1].w
  add r13.z, r7.w, cb7[2].w
  mad r14.xyz, r12.xyzx, cb7[9].xyzx, v7.xyzx
  dp3 r5.w, r14.xyzx, cb7[5].xyzx
  dp3 r6.w, r14.xyzx, cb7[6].xyzx
  dp3 r7.w, r14.xyzx, cb7[7].xyzx
  add r14.x, r5.w, cb7[5].w
  add r14.y, r6.w, cb7[6].w
  add r14.z, r7.w, cb7[7].w
  mad r15.xyz, r12.xyzx, cb7[14].xyzx, v7.xyzx
  dp3 r5.w, r15.xyzx, cb7[10].xyzx
  dp3 r6.w, r15.xyzx, cb7[11].xyzx
  dp3 r7.w, r15.xyzx, cb7[12].xyzx
  add r15.x, r5.w, cb7[10].w
  add r15.y, r6.w, cb7[11].w
  add r15.z, r7.w, cb7[12].w
  mad r16.xyz, r12.xyzx, cb7[19].xyzx, v7.xyzx
  dp3 r5.w, r16.xyzx, cb7[15].xyzx
  dp3 r6.w, r16.xyzx, cb7[16].xyzx
  dp3 r7.w, r16.xyzx, cb7[17].xyzx
  add r16.x, r5.w, cb7[15].w
  add r16.y, r6.w, cb7[16].w
  add r16.z, r7.w, cb7[17].w
  eq r5.w, cb0[49].z, l(0.000000)
  ftou r17.xy, v0.xyxx
  ftou r6.w, cb0[1].w
  movc r18.z, r5.w, l(0), r6.w
  and r18.xy, r17.xyxx, l(63, 63, 0, 0)
  mov r18.w, l(0)
  ld_indexable(texture2darray)(float,float,float,float) r5.w, r18.xyzw, t12.yzwx
  eq r17.xyzw, cb7[21].wwww, l(1.000000, 2.000000, 3.000000, 4.000000)
  movc r17.xyzw, r17.xyzw, cb7[21].xxxx, cb7[21].zzzz
  mad r17.xyzw, r5.wwww, r17.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
  add r18.xy, r13.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
  mul r18.xy, r17.xxxx, |r18.xyxx|
  lt r18.xy, r18.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
  and r5.w, r18.y, r18.x
  add r18.xy, r14.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
  mul r17.xy, r17.yyyy, |r18.xyxx|
  lt r17.xy, r17.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
  and r6.w, r17.y, r17.x
  add r17.xy, r15.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
  mul r17.xy, r17.zzzz, |r17.xyxx|
  lt r17.xy, r17.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
  and r7.w, r17.y, r17.x
  add r17.xy, r16.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
  mul r17.xy, r17.wwww, |r17.xyxx|
  lt r17.xy, r17.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
  and r8.w, r17.y, r17.x
  mov r16.w, l(3.000000)
  movc r16.xyzw, r8.wwww, r16.xyzw, l(42.000000,42.000000,42.000000,42.000000)
  mov r15.w, l(2.000000)
  movc r15.xyzw, r7.wwww, r15.xyzw, r16.xyzw
  mov r14.w, l(1.000000)
  movc r14.xyzw, r6.wwww, r14.xyzw, r15.xyzw
  mov r13.w, l(0)
  movc r13.xyzw, r5.wwww, r13.xyzw, r14.xyzw
  lt r5.w, l(0.000000), r13.z
  movc r13.xyzw, r5.wwww, r13.xywz, l(42.000000,42.000000,42.000000,42.000000)
  ftou r5.w, r13.z
  ftou r6.w, cb7[21].w
  ult r5.w, r5.w, r6.w
  if_nz r5.w
    add r5.w, r13.w, l(2.384185791E-007)
    mad r14.xy, r13.xyxx, cb7[20].xxxx, l(0.500000, 0.500000, 0.000000, 0.000000)
    round_ni r14.zw, r14.xxxy
    add r14.xy, -r14.zwzz, r14.xyxx
    mad r15.xy, -r14.yxyy, l(3.000000, 3.000000, 0.000000, 0.000000), l(4.000000, 4.000000, 0.000000, 0.000000)
    mad r15.zw, r14.xxxy, l(0.000000, 0.000000, 3.000000, 3.000000), l(0.000000, 0.000000, 1.000000, 1.000000)
    mad r16.xy, -r14.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(3.000000, 3.000000, 0.000000, 0.000000)
    div r16.xy, r16.xyxx, r15.yxyy
    add r16.zw, r14.xxxy, l(0.000000, 0.000000, 3.000000, 3.000000)
    div r14.xy, r14.xyxx, r15.zwzz
    add r16.xy, r16.xyxx, l(-2.000000, -2.000000, 0.000000, 0.000000)
    mul r16.zw, r16.zzzw, cb7[20].yyyy
    add r14.xyzw, r14.xyzw, l(2.000000, 2.000000, -0.500000, -0.500000)
    mul r17.xw, r16.xxxy, cb7[20].yyyy
    mul r17.yz, r16.wwzw, l(0.000000, 0.142857149, 0.142857149, 0.000000)
    mul r16.xy, r14.xyxx, cb7[20].yyyy
    mul r6.w, r15.x, r15.y
    mad r13.xy, r14.zwzz, cb7[20].yyyy, r17.xwxx
    sample_c_lz_indexable(texture2darray)(float,float,float,float) r7.w, r13.xyzx, t11.xxxx, s9, r5.w
    mul r14.xy, r15.xyxx, l(7.000000, 7.000000, 0.000000, 0.000000)
    mad r13.xy, r14.zwzz, cb7[20].yyyy, r17.zwzz
    sample_c_lz_indexable(texture2darray)(float,float,float,float) r8.w, r13.xyzx, t11.xxxx, s9, r5.w
    mul r8.w, r8.w, r14.x
    mad r6.w, r6.w, r7.w, r8.w
    mul r15.xy, r15.xyxx, r15.zwzz
    mov r16.zw, r17.wwwy
    mad r13.xy, r14.zwzz, cb7[20].yyyy, r16.xzxx
    sample_c_lz_indexable(texture2darray)(float,float,float,float) r7.w, r13.xyzx, t11.xxxx, s9, r5.w
    mad r6.w, r15.x, r7.w, r6.w
    mad r13.xy, r14.zwzz, cb7[20].yyyy, r17.xyxx
    sample_c_lz_indexable(texture2darray)(float,float,float,float) r7.w, r13.xyzx, t11.xxxx, s9, r5.w
    mad r6.w, r14.y, r7.w, r6.w
    mad r13.xy, r14.zwzz, cb7[20].yyyy, r17.zyzz
    sample_c_lz_indexable(texture2darray)(float,float,float,float) r7.w, r13.xyzx, t11.xxxx, s9, r5.w
    mad r6.w, r7.w, l(49.000000), r6.w
    mul r14.xy, r15.zwzz, l(7.000000, 7.000000, 0.000000, 0.000000)
    mad r13.xy, r14.zwzz, cb7[20].yyyy, r16.xwxx
    sample_c_lz_indexable(texture2darray)(float,float,float,float) r7.w, r13.xyzx, t11.xxxx, s9, r5.w
    mad r6.w, r14.x, r7.w, r6.w
    mov r17.y, r16.y
    mad r13.xy, r14.zwzz, cb7[20].yyyy, r17.xyxx
    sample_c_lz_indexable(texture2darray)(float,float,float,float) r7.w, r13.xyzx, t11.xxxx, s9, r5.w
    mad r6.w, r15.y, r7.w, r6.w
    mad r13.xy, r14.zwzz, cb7[20].yyyy, r17.zyzz
    sample_c_lz_indexable(texture2darray)(float,float,float,float) r7.w, r13.xyzx, t11.xxxx, s9, r5.w
    mad r6.w, r14.y, r7.w, r6.w
    mul r7.w, r15.w, r15.z
    mad r13.xy, r14.zwzz, cb7[20].yyyy, r16.xyxx
    sample_c_lz_indexable(texture2darray)(float,float,float,float) r5.w, r13.xyzx, t11.xxxx, s9, r5.w
    mad r5.w, r7.w, r5.w, r6.w
    mul r5.w, r5.w, l(0.00694444450)
    mul r5.w, r5.w, r5.w
  else
    mov r5.w, cb7[21].y
  endif
else
  mov r5.w, cb7[21].y
endif
mul r11.xyz, r5.wwww, r11.xyzx
dp3 r5.w, -r5.yzxy, r7.xyzx
add r5.w, r5.w, r5.w
mad r13.xyz, r7.xyzx, -r5.wwww, -r5.yzxy
dp3 r5.w, cb2[0].xyzx, r13.xyzx
mad r14.xyz, -r5.wwww, cb2[0].xyzx, r13.xyzx
lt r5.w, r5.w, l(0.999988675)
dp3 r6.w, r14.xyzx, r14.xyzx
rsq r6.w, r6.w
mul r14.xyz, r6.wwww, r14.xyzx
mul r14.xyz, r14.xyzx, l(0.00475598220, 0.00475598220, 0.00475598220, 0.000000)
mad r14.xyz, cb2[0].xyzx, l(0.999988675, 0.999988675, 0.999988675, 0.000000), r14.xyzx
dp3 r6.w, r14.xyzx, r14.xyzx
rsq r6.w, r6.w
mul r14.xyz, r6.wwww, r14.xyzx
movc r14.xyz, r5.wwww, r14.xyzx, r13.xyzx
max r5.w, r0.y, cb2[1].w
max r5.w, r5.w, l(0.080000)
mad r1.yzw, r1.zzwy, r0.wwww, r14.xxyz
dp3 r0.w, r1.yzwy, r1.yzwy
rsq r0.w, r0.w
mul r1.yzw, r0.wwww, r1.yyzw
dp3_sat r0.w, r1.yzwy, r14.xyzx
dp3_sat r1.y, r7.xyzx, r1.yzwy
dp3_sat r1.z, r7.xyzx, r14.xyzx
add r14.xyz, -r6.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
add r1.w, -r0.w, l(1.000000)
mul r6.w, r1.w, r1.w
mul r6.w, r6.w, r6.w
mul r1.w, r1.w, r6.w
mad r6.xyz, r14.xyzx, r1.wwww, r6.xyzx
mul r1.w, r5.w, r5.w
mul r1.w, r1.w, r1.w
mad r6.w, r1.y, r1.w, -r1.y
mad r1.y, r6.w, r1.y, l(1.000000)
mul r1.y, r1.y, r1.y
div r1.y, r1.w, r1.y
mad r14.xy, r5.wwww, l(0.500000, -0.337748349, 0.000000, 0.000000), l(0.500000, 1.000000, 0.000000, 0.000000)
mul r1.w, r14.x, r14.x
mad r6.w, -r14.x, r14.x, l(1.000000)
mad r7.w, |r1.x|, r6.w, r1.w
mad r1.w, r1.z, r6.w, r1.w
mul r1.w, r1.w, |r1.x|
mad r1.w, r1.z, r7.w, r1.w
add r1.w, r1.w, l(0.000010)
rcp r1.w, r1.w
mul r1.w, r1.w, l(0.500000)
mul r6.xyz, r1.yyyy, r6.xyzx
mul r6.xyz, r1.wwww, r6.xyzx
mul r0.w, r0.w, r0.w
dp2 r0.w, r0.wwww, r5.wwww
mad r0.w, r5.w, l(0.500000), r0.w
add r0.w, r0.w, l(-1.000000)
add r1.y, -r1.z, l(1.000000)
mul r1.w, r1.y, r1.y
mul r1.w, r1.w, r1.w
mul r1.y, r1.y, r1.w
mad r1.y, r0.w, r1.y, l(1.000000)
add r1.x, -|r1.x|, l(1.000000)
mul r1.w, r1.x, r1.x
mul r1.w, r1.w, r1.w
mul r1.x, r1.x, r1.w
mad r0.w, r0.w, r1.x, l(1.000000)
mul r0.w, r0.w, r1.y
mul r0.w, r14.y, r0.w
mul r1.xyw, r11.xyxz, r0.wwww
mov_sat r0.w, r0.z
mad r1.xyw, r1.xyxw, r0.wwww, r10.xyxz
mul r6.xyz, r11.xyzx, r6.xyzx
mad r6.xyz, r6.xyzx, r1.zzzz, r9.xyzx
add r9.xyz, -r8.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
add r0.z, r0.z, l(-1.000000)
mad r0.z, r0.z, cb2[2].w, l(1.000000)
mad r0.w, r7.y, l(0.500000), l(0.500000)
mad r1.z, -r7.y, l(0.500000), l(0.500000)
mul r0.w, r0.w, r0.w
mul r1.z, r1.z, r1.z
mul r10.xyz, r1.zzzz, cb1[26].xyzx
mad r10.xyz, r0.wwww, cb1[25].xyzx, r10.xyzx
mad r10.xyz, cb2[2].xyzx, r0.zzzz, r10.xyzx
dp3_sat r0.z, r7.xyzx, cb1[24].xyzx
mad r10.xyz, cb1[23].xyzx, r0.zzzz, r10.xyzx
mad r1.xyz, r10.xyzx, r9.xyzx, r1.xywx
mad r1.xyz, r1.xyzx, r2.xywx, r3.xyzx
eq r0.z, cb4[0].w, l(1.000000)
if_nz r0.z
  add r2.xyw, r4.xyxz, -cb4[0].xyxz
  dp3 r0.z, r2.xywx, r2.xywx
  sqrt r0.w, r0.z
  mul_sat r0.w, r0.w, cb4[1].y
  dp3 r1.w, r13.xyzx, r2.xywx
  add r2.x, r1.w, r1.w
  add r0.z, r0.z, -cb4[1].x
  mul r0.z, r0.z, l(4.000000)
  mad r0.z, r2.x, r2.x, -r0.z
  ge r2.x, r0.z, l(0.000000)
  if_nz r2.x
    sqrt r0.z, r0.z
    mad r0.z, -r1.w, l(2.000000), r0.z
    mul r0.z, r0.z, l(0.500000)
    mad r2.xyw, r0.zzzz, r13.xyxz, r4.xyxz
    add r10.xyz, r2.xywx, -cb4[0].xyzx
    add r0.z, r0.w, l(-0.700000)
    mul r0.z, r0.z, l(3.33333325)
    max r0.z, r0.z, l(0.000000)
    mad r0.w, r0.z, l(-2.000000), l(3.000000)
    mul r0.z, r0.z, r0.z
    mad r11.w, -r0.w, r0.z, l(1.000000)
    log r0.z, r0.y
    mad r0.z, -r0.z, l(1.800000), l(1.000000)
    add r0.z, -r0.z, l(8.000000)
    mov r10.w, -r10.z
    sample_l_indexable(texturecube)(float,float,float,float) r2.xyw, r10.xywx, t6.xywz, s4, r0.z
    mul r11.xyz, r11.wwww, r2.xywx
  else
    mov r11.xyzw, l(0,0,0,0)
  endif
else
  eq r0.z, cb4[0].w, l(2.000000)
  if_nz r0.z
    mov r4.w, l(1.000000)
    dp4 r3.x, r4.xyzw, cb4[7].xyzw
    dp4 r3.y, r4.xyzw, cb4[8].xyzw
    dp4 r3.z, r4.xyzw, cb4[9].xyzw
    add r2.xyw, r3.xyxz, r3.xyxz
    mad_sat r10.xyz, |r2.xywx|, cb4[1].xyzx, cb4[2].xyzx
    mul r0.z, r10.y, r10.x
    mul r11.w, r10.z, r0.z
    dp3 r10.x, r13.xyzx, cb4[7].xyzx
    dp3 r10.y, r13.xyzx, cb4[8].xyzx
    dp3 r10.z, r13.xyzx, cb4[9].xyzx
    mad r14.xyz, -r3.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
    div r14.xyz, r14.xyzx, r10.xyzx
    mad r3.xyz, -r3.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
    div r3.xyz, r3.xyzx, r10.xyzx
    max r3.xyz, r3.xyzx, r14.xyzx
    min r0.z, r3.z, r3.y
    min r0.z, r0.z, r3.x
    mad r2.xyw, r10.xyxz, r0.zzzz, r2.xyxw
    add r2.xyw, r2.xyxw, -cb4[0].xyxz
    dp3 r3.x, r2.xywx, cb4[3].xyzx
    dp3 r3.y, r2.xywx, cb4[4].xyzx
    dp3 r0.z, r2.xywx, cb4[5].xyzx
    log r0.w, r0.y
    mad r0.w, -r0.w, l(1.800000), l(1.000000)
    add r0.w, -r0.w, l(8.000000)
    mov r3.z, -r0.z
    sample_l_indexable(texturecube)(float,float,float,float) r2.xyw, r3.xyzx, t6.xywz, s4, r0.w
    mul r11.xyz, r11.wwww, r2.xywx
  else
    mov r11.xyzw, l(0,0,0,0)
  endif
endif
eq r0.z, cb4[11].w, l(1.000000)
lt r0.w, r11.w, l(1.000000)
and r0.z, r0.w, r0.z
if_nz r0.z
  add r0.z, -r11.w, l(1.000000)
  add r2.xyw, r4.xyxz, -cb4[11].xyxz
  dp3 r1.w, r2.xywx, r2.xywx
  sqrt r3.x, r1.w
  mul_sat r3.x, r3.x, cb4[12].y
  dp3 r2.x, r13.xyzx, r2.xywx
  add r2.y, r2.x, r2.x
  add r1.w, r1.w, -cb4[12].x
  mul r1.w, r1.w, l(4.000000)
  mad r1.w, r2.y, r2.y, -r1.w
  ge r2.y, r1.w, l(0.000000)
  if_nz r2.y
    sqrt r1.w, r1.w
    mad r1.w, -r2.x, l(2.000000), r1.w
    mul r1.w, r1.w, l(0.500000)
    mad r2.xyw, r1.wwww, r13.xyxz, r4.xyxz
    add r10.xyz, r2.xywx, -cb4[11].xyzx
    add r1.w, r3.x, l(-0.700000)
    mul r1.w, r1.w, l(3.33333325)
    max r1.w, r1.w, l(0.000000)
    mad r2.x, r1.w, l(-2.000000), l(3.000000)
    mul r1.w, r1.w, r1.w
    mad r14.w, -r2.x, r1.w, l(1.000000)
    log r1.w, r0.y
    mad r1.w, -r1.w, l(1.800000), l(1.000000)
    add r1.w, -r1.w, l(8.000000)
    mov r10.w, -r10.z
    sample_l_indexable(texturecube)(float,float,float,float) r2.xyw, r10.xywx, t7.xywz, s5, r1.w
    mul r14.xyz, r14.wwww, r2.xywx
  else
    mov r14.xyzw, l(0,0,0,0)
  endif
  mad r11.xyzw, r0.zzzz, r14.xyzw, r11.xyzw
else
  eq r0.z, cb4[11].w, l(2.000000)
  and r0.z, r0.w, r0.z
  if_nz r0.z
    add r0.z, -r11.w, l(1.000000)
    mov r4.w, l(1.000000)
    dp4 r3.x, r4.xyzw, cb4[18].xyzw
    dp4 r3.y, r4.xyzw, cb4[19].xyzw
    dp4 r3.z, r4.xyzw, cb4[20].xyzw
    add r2.xyw, r3.xyxz, r3.xyxz
    mad_sat r10.xyz, |r2.xywx|, cb4[12].xyzx, cb4[13].xyzx
    mul r0.w, r10.y, r10.x
    mul r10.w, r10.z, r0.w
    dp3 r14.x, r13.xyzx, cb4[18].xyzx
    dp3 r14.y, r13.xyzx, cb4[19].xyzx
    dp3 r14.z, r13.xyzx, cb4[20].xyzx
    mad r15.xyz, -r3.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
    div r15.xyz, r15.xyzx, r14.xyzx
    mad r3.xyz, -r3.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
    div r3.xyz, r3.xyzx, r14.xyzx
    max r3.xyz, r3.xyzx, r15.xyzx
    min r0.w, r3.z, r3.y
    min r0.w, r0.w, r3.x
    mad r2.xyw, r14.xyxz, r0.wwww, r2.xyxw
    add r2.xyw, r2.xyxw, -cb4[11].xyxz
    dp3 r3.x, r2.xywx, cb4[14].xyzx
    dp3 r3.y, r2.xywx, cb4[15].xyzx
    dp3 r0.w, r2.xywx, cb4[16].xyzx
    log r1.w, r0.y
    mad r1.w, -r1.w, l(1.800000), l(1.000000)
    add r1.w, -r1.w, l(8.000000)
    mov r3.z, -r0.w
    sample_l_indexable(texturecube)(float,float,float,float) r2.xyw, r3.xyzx, t7.xywz, s5, r1.w
    mul r10.xyz, r10.wwww, r2.xywx
    mad r11.xyzw, r0.zzzz, r10.xyzw, r11.xyzw
  endif
endif
eq r0.z, cb4[22].w, l(1.000000)
lt r0.w, r11.w, l(1.000000)
and r0.z, r0.w, r0.z
if_nz r0.z
  add r0.z, -r11.w, l(1.000000)
  add r2.xyw, r4.xyxz, -cb4[22].xyxz
  dp3 r1.w, r2.xywx, r2.xywx
  sqrt r3.x, r1.w
  mul_sat r3.x, r3.x, cb4[23].y
  dp3 r2.x, r13.xyzx, r2.xywx
  add r2.y, r2.x, r2.x
  add r1.w, r1.w, -cb4[23].x
  mul r1.w, r1.w, l(4.000000)
  mad r1.w, r2.y, r2.y, -r1.w
  ge r2.y, r1.w, l(0.000000)
  if_nz r2.y
    sqrt r1.w, r1.w
    mad r1.w, -r2.x, l(2.000000), r1.w
    mul r1.w, r1.w, l(0.500000)
    mad r2.xyw, r1.wwww, r13.xyxz, r4.xyxz
    add r10.xyz, r2.xywx, -cb4[22].xyzx
    add r1.w, r3.x, l(-0.700000)
    mul r1.w, r1.w, l(3.33333325)
    max r1.w, r1.w, l(0.000000)
    mad r2.x, r1.w, l(-2.000000), l(3.000000)
    mul r1.w, r1.w, r1.w
    mad r14.w, -r2.x, r1.w, l(1.000000)
    log r1.w, r0.y
    mad r1.w, -r1.w, l(1.800000), l(1.000000)
    add r1.w, -r1.w, l(8.000000)
    mov r10.w, -r10.z
    sample_l_indexable(texturecube)(float,float,float,float) r2.xyw, r10.xywx, t8.xywz, s6, r1.w
    mul r14.xyz, r14.wwww, r2.xywx
  else
    mov r14.xyzw, l(0,0,0,0)
  endif
  mad r11.xyzw, r0.zzzz, r14.xyzw, r11.xyzw
else
  eq r0.z, cb4[22].w, l(2.000000)
  and r0.z, r0.w, r0.z
  if_nz r0.z
    add r0.z, -r11.w, l(1.000000)
    mov r4.w, l(1.000000)
    dp4 r3.x, r4.xyzw, cb4[29].xyzw
    dp4 r3.y, r4.xyzw, cb4[30].xyzw
    dp4 r3.z, r4.xyzw, cb4[31].xyzw
    add r2.xyw, r3.xyxz, r3.xyxz
    mad_sat r10.xyz, |r2.xywx|, cb4[23].xyzx, cb4[24].xyzx
    mul r0.w, r10.y, r10.x
    mul r10.w, r10.z, r0.w
    dp3 r14.x, r13.xyzx, cb4[29].xyzx
    dp3 r14.y, r13.xyzx, cb4[30].xyzx
    dp3 r14.z, r13.xyzx, cb4[31].xyzx
    mad r15.xyz, -r3.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
    div r15.xyz, r15.xyzx, r14.xyzx
    mad r3.xyz, -r3.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
    div r3.xyz, r3.xyzx, r14.xyzx
    max r3.xyz, r3.xyzx, r15.xyzx
    min r0.w, r3.z, r3.y
    min r0.w, r0.w, r3.x
    mad r2.xyw, r14.xyxz, r0.wwww, r2.xyxw
    add r2.xyw, r2.xyxw, -cb4[22].xyxz
    dp3 r3.x, r2.xywx, cb4[25].xyzx
    dp3 r3.y, r2.xywx, cb4[26].xyzx
    dp3 r0.w, r2.xywx, cb4[27].xyzx
    log r1.w, r0.y
    mad r1.w, -r1.w, l(1.800000), l(1.000000)
    add r1.w, -r1.w, l(8.000000)
    mov r3.z, -r0.w
    sample_l_indexable(texturecube)(float,float,float,float) r2.xyw, r3.xyzx, t8.xywz, s6, r1.w
    mul r10.xyz, r10.wwww, r2.xywx
    mad r11.xyzw, r0.zzzz, r10.xyzw, r11.xyzw
  endif
endif
eq r0.z, cb4[33].w, l(1.000000)
lt r0.w, r11.w, l(1.000000)
and r0.z, r0.w, r0.z
if_nz r0.z
  add r0.z, -r11.w, l(1.000000)
  add r2.xyw, r4.xyxz, -cb4[33].xyxz
  dp3 r1.w, r2.xywx, r2.xywx
  sqrt r3.x, r1.w
  mul_sat r3.x, r3.x, cb4[34].y
  dp3 r2.x, r13.xyzx, r2.xywx
  add r2.y, r2.x, r2.x
  add r1.w, r1.w, -cb4[34].x
  mul r1.w, r1.w, l(4.000000)
  mad r1.w, r2.y, r2.y, -r1.w
  ge r2.y, r1.w, l(0.000000)
  if_nz r2.y
    sqrt r1.w, r1.w
    mad r1.w, -r2.x, l(2.000000), r1.w
    mul r1.w, r1.w, l(0.500000)
    mad r2.xyw, r1.wwww, r13.xyxz, r4.xyxz
    add r10.xyz, r2.xywx, -cb4[33].xyzx
    add r1.w, r3.x, l(-0.700000)
    mul r1.w, r1.w, l(3.33333325)
    max r1.w, r1.w, l(0.000000)
    mad r2.x, r1.w, l(-2.000000), l(3.000000)
    mul r1.w, r1.w, r1.w
    mad r14.w, -r2.x, r1.w, l(1.000000)
    log r1.w, r0.y
    mad r1.w, -r1.w, l(1.800000), l(1.000000)
    add r1.w, -r1.w, l(8.000000)
    mov r10.w, -r10.z
    sample_l_indexable(texturecube)(float,float,float,float) r2.xyw, r10.xywx, t9.xywz, s7, r1.w
    mul r14.xyz, r14.wwww, r2.xywx
  else
    mov r14.xyzw, l(0,0,0,0)
  endif
  mad r11.xyzw, r0.zzzz, r14.xyzw, r11.xyzw
else
  eq r0.z, cb4[33].w, l(2.000000)
  and r0.z, r0.w, r0.z
  if_nz r0.z
    add r0.z, -r11.w, l(1.000000)
    mov r4.w, l(1.000000)
    dp4 r3.x, r4.xyzw, cb4[40].xyzw
    dp4 r3.y, r4.xyzw, cb4[41].xyzw
    dp4 r3.z, r4.xyzw, cb4[42].xyzw
    add r2.xyw, r3.xyxz, r3.xyxz
    mad_sat r10.xyz, |r2.xywx|, cb4[34].xyzx, cb4[35].xyzx
    mul r0.w, r10.y, r10.x
    mul r10.w, r10.z, r0.w
    dp3 r14.x, r13.xyzx, cb4[40].xyzx
    dp3 r14.y, r13.xyzx, cb4[41].xyzx
    dp3 r14.z, r13.xyzx, cb4[42].xyzx
    mad r15.xyz, -r3.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
    div r15.xyz, r15.xyzx, r14.xyzx
    mad r3.xyz, -r3.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
    div r3.xyz, r3.xyzx, r14.xyzx
    max r3.xyz, r3.xyzx, r15.xyzx
    min r0.w, r3.z, r3.y
    min r0.w, r0.w, r3.x
    mad r2.xyw, r14.xyxz, r0.wwww, r2.xyxw
    add r2.xyw, r2.xyxw, -cb4[33].xyxz
    dp3 r3.x, r2.xywx, cb4[36].xyzx
    dp3 r3.y, r2.xywx, cb4[37].xyzx
    dp3 r0.w, r2.xywx, cb4[38].xyzx
    log r1.w, r0.y
    mad r1.w, -r1.w, l(1.800000), l(1.000000)
    add r1.w, -r1.w, l(8.000000)
    mov r3.z, -r0.w
    sample_l_indexable(texturecube)(float,float,float,float) r2.xyw, r3.xyzx, t9.xywz, s7, r1.w
    mul r10.xyz, r10.wwww, r2.xywx
    mad r11.xyzw, r0.zzzz, r10.xyzw, r11.xyzw
  endif
endif
eq r0.z, cb4[44].w, l(1.000000)
lt r0.w, r11.w, l(1.000000)
and r0.z, r0.w, r0.z
if_nz r0.z
  add r0.z, -r11.w, l(1.000000)
  add r2.xyw, r4.xyxz, -cb4[44].xyxz
  dp3 r1.w, r2.xywx, r2.xywx
  sqrt r3.x, r1.w
  mul_sat r3.x, r3.x, cb4[45].y
  dp3 r2.x, r13.xyzx, r2.xywx
  add r2.y, r2.x, r2.x
  add r1.w, r1.w, -cb4[45].x
  mul r1.w, r1.w, l(4.000000)
  mad r1.w, r2.y, r2.y, -r1.w
  ge r2.y, r1.w, l(0.000000)
  if_nz r2.y
    sqrt r1.w, r1.w
    mad r1.w, -r2.x, l(2.000000), r1.w
    mul r1.w, r1.w, l(0.500000)
    mad r2.xyw, r1.wwww, r13.xyxz, r4.xyxz
    add r10.xyz, r2.xywx, -cb4[44].xyzx
    add r1.w, r3.x, l(-0.700000)
    mul r1.w, r1.w, l(3.33333325)
    max r1.w, r1.w, l(0.000000)
    mad r2.x, r1.w, l(-2.000000), l(3.000000)
    mul r1.w, r1.w, r1.w
    mad r1.w, -r2.x, r1.w, l(1.000000)
    log r2.x, r0.y
    mad r2.x, -r2.x, l(1.800000), l(1.000000)
    add r2.x, -r2.x, l(8.000000)
    mov r10.w, -r10.z
    sample_l_indexable(texturecube)(float,float,float,float) r2.xyw, r10.xywx, t10.xywz, s8, r2.x
    mul r2.xyw, r1.wwww, r2.xyxw
  else
    mov r2.xyw, l(0,0,0,0)
  endif
  mad r11.xyz, r0.zzzz, r2.xywx, r11.xyzx
else
  eq r0.z, cb4[44].w, l(2.000000)
  and r0.z, r0.w, r0.z
  if_nz r0.z
    add r0.z, -r11.w, l(1.000000)
    mov r4.w, l(1.000000)
    dp4 r3.x, r4.xyzw, cb4[51].xyzw
    dp4 r3.y, r4.xyzw, cb4[52].xyzw
    dp4 r3.z, r4.xyzw, cb4[53].xyzw
    add r2.xyw, r3.xyxz, r3.xyxz
    mad_sat r10.xyz, |r2.xywx|, cb4[45].xyzx, cb4[46].xyzx
    mul r0.w, r10.y, r10.x
    mul r0.w, r10.z, r0.w
    dp3 r10.x, r13.xyzx, cb4[51].xyzx
    dp3 r10.y, r13.xyzx, cb4[52].xyzx
    dp3 r10.z, r13.xyzx, cb4[53].xyzx
    mad r13.xyz, -r3.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
    div r13.xyz, r13.xyzx, r10.xyzx
    mad r3.xyz, -r3.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
    div r3.xyz, r3.xyzx, r10.xyzx
    max r3.xyz, r3.xyzx, r13.xyzx
    min r1.w, r3.z, r3.y
    min r1.w, r1.w, r3.x
    mad r2.xyw, r10.xyxz, r1.wwww, r2.xyxw
    add r2.xyw, r2.xyxw, -cb4[44].xyxz
    dp3 r3.x, r2.xywx, cb4[47].xyzx
    dp3 r3.y, r2.xywx, cb4[48].xyzx
    dp3 r1.w, r2.xywx, cb4[49].xyzx
    log r2.x, r0.y
    mad r2.x, -r2.x, l(1.800000), l(1.000000)
    add r2.x, -r2.x, l(8.000000)
    mov r3.z, -r1.w
    sample_l_indexable(texturecube)(float,float,float,float) r2.xyw, r3.xyzx, t10.xywz, s8, r2.x
    mul r2.xyw, r0.wwww, r2.xyxw
    mad r11.xyz, r0.zzzz, r2.xywx, r11.xyzx
  endif
endif
mov r4.w, l(1.000000)


//disab le SSR
//mov r4.w, l(1.0)


add r4.xyzw, r4.xyzw, -cb0[35].xyzw
dp4 r10.x, r4.xyzw, cb0[31].xyzw
dp4 r10.y, r4.xyzw, cb0[32].xyzw
dp4 r10.z, r4.xyzw, cb0[33].xyzw
mul r0.zw, v0.xxxy, cb0[18].zzzw
ftou r2.xy, v0.xyxx
lt r1.w, l(0.200000), r0.y
if_nz r1.w
  mov r3.xyz, l(0,0,0,0)
  mov r2.w, l(0)
endif
if_z r1.w
  dp3 r1.w, r10.xyzx, r10.xyzx
  rsq r1.w, r1.w
  mul r4.xyz, r1.wwww, r10.xyzx
  dp3 r1.w, r4.xyzx, r12.xyzx
  add r1.w, r1.w, r1.w
  mad r13.xyz, r12.xyzx, -r1.wwww, r4.xyzx
  dp3 r4.w, r13.xyzx, r13.xyzx
  rsq r4.w, r4.w
  mad r5.w, -r0.y, r0.y, l(1.000000)
  sqrt r6.w, r5.w
  mad r6.w, r0.y, r0.y, r6.w
  mul r5.w, r5.w, r6.w
  mad r13.xyz, r13.xyzx, r4.wwww, -r12.xyzx
  mad r12.xyz, r5.wwww, r13.xyzx, r12.xyzx
  dp3 r4.w, r12.xyzx, r12.xyzx
  rsq r4.w, r4.w
  mul r12.xyz, r4.wwww, r12.xyzx
  dp3 r4.x, r12.xyzx, r4.xyzx
  mul_sat r4.x, r4.x, l(2.857143)
  mad r4.y, r4.x, l(-2.000000), l(3.000000)
  mul r4.x, r4.x, r4.x
  mul r4.x, r4.x, r4.y
  ge r4.y, l(0.000000), r4.x
  if_nz r4.y
    mov r3.xyz, l(0,0,0,0)
    mov r2.w, l(0)
  endif
  if_z r4.y
    eq r4.y, cb0[49].z, l(0.000000)
    ftou r4.z, cb0[1].w
    movc r13.z, r4.y, l(0), r4.z
    and r13.xy, r2.xyxx, l(63, 63, 0, 0)
    mov r13.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r4.y, r13.xyzw, t12.yxzw
    mad r13.xyz, r12.xyzx, l(500000.000000, 500000.000000, 500000.000000, 0.000000), r10.xyzx
    mov r10.w, l(1.000000)

// FIX
ld_indexable(texture2d)(float,float,float,float) r26.xyzw, l(0, 0, 0, 0), t125.xyzw
dp4 r27.z, r10.xyzw, cb0[56].xyzw
mul r27.x, r26.y, r27.z
add r27.x, r27.x, l(-1.0)
mul r27.x, r26.x, r27.x
//add r10.x, r10.x, r27.x
	
    dp4 r14.x, r10.xyzw, cb0[49].xyzw
    dp4 r14.y, r10.xyzw, cb0[50].xyzw
    dp4 r14.z, r10.xyzw, cb0[51].xyzw
    dp4 r4.z, r10.xyzw, cb0[52].xyzw
    mov r13.w, l(1.000000)
	
// FIX
dp4 r25.z, r13.xyzw, cb0[56].xyzw
mul r25.x, r26.y, r25.z
add r25.x, r25.x, l(-1.0)
mul r25.x, r26.x, r25.x
//add r13.x, r13.x, r25.x
	
    dp4 r15.x, r13.xyzw, cb0[49].xyzw
    dp4 r15.y, r13.xyzw, cb0[50].xyzw
    dp4 r15.z, r13.xyzw, cb0[51].xyzw
    dp4 r4.w, r13.xyzw, cb0[52].xyzw


ld_indexable(texture2d)(float,float,float,float) r26.xyzw, l(0, 0, 0, 0), t125.xyzw

//proper SSR fix by losti
add r26.w, r4.z, -r26.y
mul r26.w, r26.w, r4.z
mad r14.x, r26.w, r26.x, r14.x


add r26.w, r4.w, -r26.y
mul r26.w, r26.w, r4.w
mad r15.x, r26.w, r26.x, r15.x


    div r13.xyz, r14.xyzx, r4.zzzz
    div r14.xyz, r15.xyzx, r4.wwww
	
	
	
    lt r4.zw, l(0.000000, 0.000000, 1.000000, 1.000000), r14.yyyx
    lt r7.yw, r14.yyyx, l(0.000000, -1.000000, 0.000000, -1.000000)
    or r7.yw, r4.zzzw, r7.yyyw
    movc r4.zw, r4.zzzw, l(0,0,-1.000000,-1.000000), l(0,0,1.000000,1.000000)
    add r4.zw, r4.zzzw, r14.yyyx
    add r15.xy, -r13.yxyy, r14.yxyy
    div r4.zw, r4.zzzw, r15.xxxy
    and r4.z, r4.z, r7.y
    max r4.w, r4.w, r4.z
    movc r4.z, r7.w, r4.w, r4.z
    add r15.xyz, r13.xyzx, -r14.xyzx
    mad r14.xyz, r4.zzzz, r15.xyzx, r14.xyzx
    add r14.xyz, -r13.xyzx, r14.xyzx
    mul r4.z, |r14.z|, l(0.0833333358)
    mul r4.w, r4.y, l(0.0833333358)
    mad r5.w, r4.y, l(0.0833333358), l(0.0833333358)
    mul r14.xyw, r14.xyxz, l(0.500000, -0.500000, 0.000000, 1.000000)
    mad r13.xyz, r13.xyzx, l(0.500000, -0.500000, 1.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
    mad r15.xyz, r14.xywx, r5.wwww, r13.xyzx
    sample_l_indexable(texture2d)(float,float,float,float) r6.w, r15.xyxx, t3.yzwx, s1, l(0.000000)
    add r6.w, -r15.z, r6.w
    mad r7.y, -|r14.z|, l(0.0833333358), r6.w
    ge r7.y, r4.z, |r7.y|
    if_nz r7.y
      min r4.w, r4.w, l(1.000000)
    else
      mov r4.w, l(1.000000)
    endif
    movc r6.w, r7.y, l(0), r6.w
    if_z r7.y
      mad r5.w, r4.y, l(0.0833333358), l(0.166666672)
      if_z r7.y
        mad r15.xyz, r14.xywx, r5.wwww, r13.xyzx
        mul r7.y, r0.y, l(0.333333343)
        sample_l_indexable(texture2d)(float,float,float,float) r7.y, r15.xyxx, t3.yxzw, s1, r7.y
        add r7.y, -r15.z, r7.y
        mad r7.w, -|r14.z|, l(0.0833333358), r7.y
        ge r7.w, r4.z, |r7.w|
        if_nz r7.w
          add r8.w, r6.w, -r7.y
          div_sat r8.w, r6.w, r8.w
          mad r8.w, r8.w, l(0.0833333358), r5.w
          add r8.w, r8.w, l(-0.0833333358)
          min r4.w, r4.w, r8.w
        endif
        movc r6.w, r7.w, r6.w, r7.y
      else
        mov r7.w, l(-1)
      endif
    else
      mov r7.w, l(-1)
    endif
    if_z r7.w
      add r5.w, r5.w, l(0.0833333358)
      mad r15.xyz, r14.xywx, r5.wwww, r13.xyzx
      mul r7.y, r0.y, l(0.666666687)
      sample_l_indexable(texture2d)(float,float,float,float) r7.y, r15.xyxx, t3.yxzw, s1, r7.y
      add r7.y, -r15.z, r7.y
      mad r7.w, -|r14.z|, l(0.0833333358), r7.y
      ge r7.w, r4.z, |r7.w|
      if_nz r7.w
        add r8.w, r6.w, -r7.y
        div_sat r8.w, r6.w, r8.w
        mad r8.w, r8.w, l(0.0833333358), r5.w
        add r8.w, r8.w, l(-0.0833333358)
        min r4.w, r4.w, r8.w
      endif
      movc r6.w, r7.w, r6.w, r7.y
    else
      mov r7.w, l(-1)
    endif
    if_z r7.w
      add r5.w, r5.w, l(0.0833333358)
      mad r15.xyz, r14.xywx, r5.wwww, r13.xyzx
      sample_l_indexable(texture2d)(float,float,float,float) r7.y, r15.xyxx, t3.yxzw, s1, r0.y
      add r7.y, -r15.z, r7.y
      mad r7.w, -|r14.z|, l(0.0833333358), r7.y
      ge r7.w, r4.z, |r7.w|
      if_nz r7.w
        add r8.w, r6.w, -r7.y
        div_sat r8.w, r6.w, r8.w
        mad r8.w, r8.w, l(0.0833333358), r5.w
        add r8.w, r8.w, l(-0.0833333358)
        min r4.w, r4.w, r8.w
      endif
      movc r6.w, r7.w, r6.w, r7.y
    else
      mov r7.w, l(-1)
    endif
    if_z r7.w
      add r5.w, r5.w, l(0.0833333358)
      mad r15.xyz, r14.xywx, r5.wwww, r13.xyzx
      mul r7.y, r0.y, l(1.33333337)
      sample_l_indexable(texture2d)(float,float,float,float) r7.y, r15.xyxx, t3.yxzw, s1, r7.y
      add r7.y, -r15.z, r7.y
      mad r7.w, -|r14.z|, l(0.0833333358), r7.y
      ge r7.w, r4.z, |r7.w|
      if_nz r7.w
        add r8.w, r6.w, -r7.y
        div_sat r8.w, r6.w, r8.w
        mad r8.w, r8.w, l(0.0833333358), r5.w
        add r8.w, r8.w, l(-0.0833333358)
        min r4.w, r4.w, r8.w
      endif
      movc r6.w, r7.w, r6.w, r7.y
    else
      mov r7.w, l(-1)
    endif
    if_z r7.w
      add r5.w, r5.w, l(0.0833333358)
      mad r15.xyz, r14.xywx, r5.wwww, r13.xyzx
      mul r7.y, r0.y, l(1.66666663)
      sample_l_indexable(texture2d)(float,float,float,float) r7.y, r15.xyxx, t3.yxzw, s1, r7.y
      add r7.y, -r15.z, r7.y
      mad r7.w, -|r14.z|, l(0.0833333358), r7.y
      ge r7.w, r4.z, |r7.w|
      if_nz r7.w
        add r8.w, r6.w, -r7.y
        div_sat r8.w, r6.w, r8.w
        mad r8.w, r8.w, l(0.0833333358), r5.w
        add r8.w, r8.w, l(-0.0833333358)
        min r4.w, r4.w, r8.w
      endif
      movc r6.w, r7.w, r6.w, r7.y
    else
      mov r7.w, l(-1)
    endif
    if_z r7.w
      add r5.w, r5.w, l(0.0833333358)
      mad r15.xyz, r14.xywx, r5.wwww, r13.xyzx
      sample_l_indexable(texture2d)(float,float,float,float) r3.w, r15.xyxx, t3.yzwx, s1, r3.w
      add r3.w, -r15.z, r3.w
      mad r7.y, -|r14.z|, l(0.0833333358), r3.w
      ge r7.y, r4.z, |r7.y|
      if_nz r7.y
        add r7.w, -r3.w, r6.w
        div_sat r7.w, r6.w, r7.w
        mad r7.w, r7.w, l(0.0833333358), r5.w
        add r7.w, r7.w, l(-0.0833333358)
        min r4.w, r4.w, r7.w
      endif
      movc r6.w, r7.y, r6.w, r3.w
    else
      mov r7.y, l(-1)
    endif
    if_z r7.y
      add r5.w, r5.w, l(0.0833333358)
      mad r15.xyz, r14.xywx, r5.wwww, r13.xyzx
      mul r3.w, r0.y, l(2.33333325)
      sample_l_indexable(texture2d)(float,float,float,float) r3.w, r15.xyxx, t3.yzwx, s1, r3.w
      add r3.w, -r15.z, r3.w
      mad r7.y, -|r14.z|, l(0.0833333358), r3.w
      ge r7.y, r4.z, |r7.y|
      if_nz r7.y
        add r7.w, -r3.w, r6.w
        div_sat r7.w, r6.w, r7.w
        mad r7.w, r7.w, l(0.0833333358), r5.w
        add r7.w, r7.w, l(-0.0833333358)
        min r4.w, r4.w, r7.w
      endif
      movc r6.w, r7.y, r6.w, r3.w
    else
      mov r7.y, l(-1)
    endif
    if_z r7.y
      add r5.w, r5.w, l(0.0833333358)
      mad r15.xyz, r14.xywx, r5.wwww, r13.xyzx
      mul r3.w, r0.y, l(2.66666675)
      sample_l_indexable(texture2d)(float,float,float,float) r3.w, r15.xyxx, t3.yzwx, s1, r3.w
      add r3.w, -r15.z, r3.w
      mad r7.y, -|r14.z|, l(0.0833333358), r3.w
      ge r7.y, r4.z, |r7.y|
      if_nz r7.y
        add r7.w, -r3.w, r6.w
        div_sat r7.w, r6.w, r7.w
        mad r7.w, r7.w, l(0.0833333358), r5.w
        add r7.w, r7.w, l(-0.0833333358)
        min r4.w, r4.w, r7.w
      endif
      movc r6.w, r7.y, r6.w, r3.w
    else
      mov r7.y, l(-1)
    endif
    if_z r7.y
      add r5.w, r5.w, l(0.0833333358)
      mad r15.xyz, r14.xywx, r5.wwww, r13.xyzx
      mul r3.w, r0.y, l(3.000000)
      sample_l_indexable(texture2d)(float,float,float,float) r3.w, r15.xyxx, t3.yzwx, s1, r3.w
      add r3.w, -r15.z, r3.w
      mad r7.y, -|r14.z|, l(0.0833333358), r3.w
      ge r7.y, r4.z, |r7.y|
      if_nz r7.y
        add r7.w, -r3.w, r6.w
        div_sat r7.w, r6.w, r7.w
        mad r7.w, r7.w, l(0.0833333358), r5.w
        add r7.w, r7.w, l(-0.0833333358)
        min r4.w, r4.w, r7.w
      endif
      movc r6.w, r7.y, r6.w, r3.w
    else
      mov r7.y, l(-1)
    endif
    if_z r7.y
      add r5.w, r5.w, l(0.0833333358)
      mad r15.xyz, r14.xywx, r5.wwww, r13.xyzx
      mul r3.w, r0.y, l(3.33333325)
      sample_l_indexable(texture2d)(float,float,float,float) r3.w, r15.xyxx, t3.yzwx, s1, r3.w
      add r3.w, -r15.z, r3.w
      mad r7.y, -|r14.z|, l(0.0833333358), r3.w
      ge r7.y, r4.z, |r7.y|
      if_nz r7.y
        add r7.w, -r3.w, r6.w
        div_sat r7.w, r6.w, r7.w
        mad r7.w, r7.w, l(0.0833333358), r5.w
        add r7.w, r7.w, l(-0.0833333358)
        min r4.w, r4.w, r7.w
      endif
      movc r6.w, r7.y, r6.w, r3.w
    else
      mov r7.y, l(-1)
    endif
    if_z r7.y
      add r3.w, r5.w, l(0.0833333358)
      mad r15.xyz, r14.xywx, r3.wwww, r13.xyzx
      mul r5.w, r0.y, l(3.66666675)
      sample_l_indexable(texture2d)(float,float,float,float) r5.w, r15.xyxx, t3.yzwx, s1, r5.w
      add r5.w, -r15.z, r5.w
      mad r7.y, -|r14.z|, l(0.0833333358), r5.w
      ge r4.z, r4.z, |r7.y|
      if_nz r4.z
        add r4.z, -r5.w, r6.w
        div_sat r4.z, r6.w, r4.z
        mad r3.w, r4.z, l(0.0833333358), r3.w
        add r3.w, r3.w, l(-0.0833333358)
        min r4.w, r3.w, r4.w
      endif
    endif
    mad r13.xyz, r14.xywx, r4.wwww, r13.xyzx
    lt r3.w, r4.w, l(1.000000)
    add r4.zw, r13.xxxy, l(0.000000, 0.000000, -0.500000, -0.500000)
    ge r4.zw, l(0.000000, 0.000000, 0.500000, 0.500000), |r4.zzzw|
    and r4.z, r4.w, r4.z
    and r3.w, r3.w, r4.z
    if_nz r3.w
      mul r14.xyzw, r13.xyyy, cb0[18].xyyy
      ftoi r14.xyzw, r14.xyzw
      ld_uav_typed_indexable(texture2d)(uint,uint,uint,uint) r3.w, r14.xwww, u1.yzwx
      ld_uav_typed_indexable(texture2d)(float,float,float,float) r4.z, r14.xyzw, u2.yzxw
      and r4.w, r3.w, l(0x0000ffff)
      f16tof32 r14.x, r4.w
      ushr r3.w, r3.w, l(16)
      f16tof32 r14.y, r3.w
      add r7.yw, r13.xxxy, -r14.xxxy
      sample_l_indexable(texture2d)(float,float,float,float) r3.w, r7.ywyy, t5.yzwx, s3, l(0.000000)
      add r3.w, -|r4.z|, r3.w
      ge r3.w, l(0.010000), r3.w
      mov_sat r4.zw, r7.yyyw
      add r4.zw, -r4.zzzw, r7.yyyw
      dp2 r4.z, r4.zwzz, r4.zwzz
      eq r4.z, r4.z, l(0.000000)
      and r3.w, r3.w, r4.z
      if_nz r3.w
        mad r3.w, -cb6[23].y, r2.z, l(1.000000)
        mad r3.w, r3.w, l(10.000000), l(1.000000)
        exp r3.w, r3.w
        add r3.w, r3.w, l(1.000000)
        div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
        mul r3.w, r3.w, l(-2.03504682)
        exp r3.w, r3.w
        add r4.z, -r3.w, l(1.000000)
        sqrt r4.z, r4.z
        mad r4.w, r3.w, l(-0.0187292993), l(0.074261)
        mad r4.w, r4.w, r3.w, l(-0.212114394)
        mad r3.w, r4.w, r3.w, l(1.57072878)
        mul r3.w, r4.z, r3.w
        mul r3.w, r3.w, l(0.500000)
        sincos r14.x, r15.x, r3.w
        div r3.w, r14.x, r15.x
        mov_sat r1.w, r1.w
        sqrt r4.z, r0.y
        add r4.w, -r1.w, l(1.000000)
        mad r1.w, r4.z, r4.w, r1.w
        mul r1.w, r1.w, r3.w
        mad r4.zw, -v0.xxxy, cb0[18].zzzw, r13.xxxy
        dp2 r3.w, r4.zwzz, r4.zwzz
        sqrt r3.w, r3.w
        mul r1.w, r1.w, r3.w
        max r3.w, cb0[18].y, cb0[18].x
        dp2 r1.w, r3.wwww, r1.wwww
        log r1.w, r1.w
        max r1.w, r1.w, l(0.000000)
        min r1.w, r1.w, l(7.000000)
        lt r0.y, l(0.000000), r0.y
        and r0.y, r0.y, l(0x3f800000)
        mul r0.y, r0.y, r1.w
        mul r1.w, r4.y, l(0.200000)
        sample_l_indexable(texture2d)(float,float,float,float) r4.yzw, r7.ywyy, t4.wxyz, s2, r0.y
        mad r14.xyz, r13.xyzx, l(2.000000, -2.000000, 1.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
        mov r14.w, l(1.000000)
        dp4 r15.x, r14.xyzw, cb0[65].xyzw
        dp4 r15.y, r14.xyzw, cb0[66].xyzw
        dp4 r15.z, r14.xyzw, cb0[67].xyzw
        dp4 r0.y, r14.xyzw, cb0[68].xyzw





        div r14.xyz, r15.xyzx, r0.yyyy



        dp3 r0.y, r14.xyzx, r14.xyzx
        sqrt r0.y, r0.y
        mul r15.xyz, r14.yyyy, cb0[37].zxyz
        mad r15.xyz, r14.xxxx, cb0[36].zxyz, r15.xyzx
        mad r15.xyz, r14.zzzz, cb0[38].zxyz, r15.xyzx
        dp3 r3.w, r15.xyzx, r15.xyzx
        rsq r3.w, r3.w
        mul r15.xyz, r3.wwww, r15.xyzx
        sample_l_indexable(texture2d)(float,float,float,float) r3.w, r13.xyxx, t15.yzwx, s11, l(0.000000)
        add r5.w, r0.y, -cb1[19].y
        div_sat r5.w, r5.w, cb1[19].z
        mad r5.w, -r5.w, r3.w, l(1.000000)
        mul r6.w, r5.w, cb1[19].w
        min r8.w, |r15.y|, |r15.x|
        max r9.w, |r15.y|, |r15.x|
        div r9.w, l(1.000000, 1.000000, 1.000000, 1.000000), r9.w
        mul r8.w, r8.w, r9.w
        mul r9.w, r8.w, r8.w
        mad r10.w, r9.w, l(0.0208350997), l(-0.085133)
        mad r10.w, r9.w, r10.w, l(0.180141)
        mad r10.w, r9.w, r10.w, l(-0.330299497)
        mad r9.w, r9.w, r10.w, l(0.999866)
        mul r10.w, r8.w, r9.w
        lt r11.w, |r15.y|, |r15.x|
        mad r10.w, r10.w, l(-2.000000), l(1.57079637)
        and r10.w, r11.w, r10.w
        mad r8.w, r8.w, r9.w, r10.w
        lt r13.xy, r15.yzyy, -r15.yzyy
        and r9.w, r13.x, l(0xc0490fdb)
        add r8.w, r8.w, r9.w
        min r9.w, r15.y, r15.x
        max r10.w, r15.y, r15.x
        lt r9.w, r9.w, -r9.w
        ge r10.w, r10.w, -r10.w
        and r9.w, r9.w, r10.w
        movc r8.w, r9.w, -r8.w, r8.w
        mad r15.x, r8.w, l(0.159154937), l(0.500000)
        add r8.w, -|r15.z|, l(1.000000)
        sqrt r8.w, r8.w
        mad r9.w, |r15.z|, l(-0.0187292993), l(0.074261)
        mad r9.w, r9.w, |r15.z|, l(-0.212114394)
        mad r9.w, r9.w, |r15.z|, l(1.57072878)
        mul r10.w, r8.w, r9.w
        mad r10.w, r10.w, l(-2.000000), l(3.14159274)
        and r10.w, r13.y, r10.w
        mad r8.w, r9.w, r8.w, r10.w
        mul r15.y, r8.w, l(0.318309873)
        sample_l_indexable(texture2d)(float,float,float,float) r13.xyzw, r15.xyxx, t16.xyzw, s12, r6.w
        lt r8.w, l(0.000000), cb1[22].w
        if_nz r8.w
          sample_l_indexable(texture2d)(float,float,float,float) r15.xyzw, r15.xyxx, t17.xyzw, s12, r6.w
          add r15.xyzw, -r13.xyzw, r15.xyzw
          mad r13.xyzw, cb1[22].wwww, r15.xyzw, r13.xyzw
        endif
        mad r15.xyz, r13.xyzx, cb1[20].wwww, cb1[20].xyzx
        add r15.xyz, -r13.xyzx, r15.xyzx
        mad r13.xyz, r5.wwww, r15.xyzx, r13.xyzx
        add r15.xyz, -cb1[21].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
        mad r15.xyz, r3.wwww, r15.xyzx, cb1[21].xyzx
        mul r13.xyz, r13.xyzx, r15.xyzx
        mul r13.xyz, r13.xyzx, cb1[21].wwww
        mul r0.y, -r0.y, cb1[19].x
        mul r0.y, r0.y, l(1.442695)
        exp r0.y, r0.y
        add r0.y, -r0.y, l(1.000000)
        mul r5.w, r0.y, r13.w
        mad r4.yzw, r13.xxyz, r5.wwww, -r4.yyzw
        mad r0.y, r13.w, r0.y, l(-1.000000)
        div r4.yzw, r4.yyzw, r0.yyyy
        add r13.xyz, -r10.xyzx, r14.xyzx
        dp3 r0.y, r13.xyzx, r13.xyzx
        sqrt r0.y, r0.y
        mul r13.xyz, r12.yyyy, cb0[32].zxyz
        mad r12.xyw, r12.xxxx, cb0[31].zxzy, r13.xyxz
        mad r12.xyz, r12.zzzz, cb0[33].zxyz, r12.xywx
        add r5.w, r0.y, -cb1[19].y
        div_sat r5.w, r5.w, cb1[19].z
        mad r3.w, -r5.w, r3.w, l(1.000000)
        mul r5.w, r3.w, cb1[19].w
        min r6.w, |r12.y|, |r12.x|
        max r9.w, |r12.y|, |r12.x|
        div r9.w, l(1.000000, 1.000000, 1.000000, 1.000000), r9.w
        mul r6.w, r6.w, r9.w
        mul r9.w, r6.w, r6.w
        mad r10.w, r9.w, l(0.0208350997), l(-0.085133)
        mad r10.w, r9.w, r10.w, l(0.180141)
        mad r10.w, r9.w, r10.w, l(-0.330299497)
        mad r9.w, r9.w, r10.w, l(0.999866)
        mul r10.w, r6.w, r9.w
        lt r11.w, |r12.y|, |r12.x|
        mad r10.w, r10.w, l(-2.000000), l(1.57079637)
        and r10.w, r11.w, r10.w
        mad r6.w, r6.w, r9.w, r10.w
        lt r13.xy, r12.yzyy, -r12.yzyy
        and r9.w, r13.x, l(0xc0490fdb)
        add r6.w, r6.w, r9.w
        min r9.w, r12.y, r12.x
        max r10.w, r12.y, r12.x
        lt r9.w, r9.w, -r9.w
        ge r10.w, r10.w, -r10.w
        and r9.w, r9.w, r10.w
        movc r6.w, r9.w, -r6.w, r6.w
        mad r12.x, r6.w, l(0.159154937), l(0.500000)
        add r6.w, -|r12.z|, l(1.000000)
        sqrt r6.w, r6.w
        mad r9.w, |r12.z|, l(-0.0187292993), l(0.074261)
        mad r9.w, r9.w, |r12.z|, l(-0.212114394)
        mad r9.w, r9.w, |r12.z|, l(1.57072878)
        mul r10.w, r6.w, r9.w
        mad r10.w, r10.w, l(-2.000000), l(3.14159274)
        and r10.w, r13.y, r10.w
        mad r6.w, r9.w, r6.w, r10.w
        mul r12.y, r6.w, l(0.318309873)
        sample_l_indexable(texture2d)(float,float,float,float) r13.xyzw, r12.xyxx, t16.xyzw, s12, r5.w
        if_nz r8.w
          sample_l_indexable(texture2d)(float,float,float,float) r12.xyzw, r12.xyxx, t17.xyzw, s12, r5.w
          add r12.xyzw, -r13.xyzw, r12.xyzw
          mad r13.xyzw, cb1[22].wwww, r12.xyzw, r13.xyzw
        endif
        mad r12.xyz, r13.xyzx, cb1[20].wwww, cb1[20].xyzx
        add r12.xyz, -r13.xyzx, r12.xyzx
        mad r12.xyz, r3.wwww, r12.xyzx, r13.xyzx
        mul r12.xyz, r15.xyzx, r12.xyzx
        mul r0.y, -r0.y, cb1[19].x
        mul r0.y, r0.y, l(1.442695)
        exp r0.y, r0.y
        add r0.y, -r0.y, l(1.000000)
        mul r0.y, r0.y, r13.w
        mad r12.xyz, r12.xyzx, cb1[21].wwww, -r4.yzwy
        mad r4.yzw, r0.yyyy, r12.xxyz, r4.yyzw
        mad r7.yw, r7.yyyw, l(0.000000, 2.000000, 0.000000, 2.000000), l(0.000000, -1.000000, 0.000000, -1.000000)
        add r7.yw, -|r7.yyyw|, l(0.000000, 1.000000, 0.000000, 1.000000)
        min r0.y, r7.w, r7.y
        div_sat r0.y, r0.y, r1.w
        min r3.xyz, -r4.yzwy, l(0.000000, 0.000000, 0.000000, 0.000000)
        mov r3.xyz, -r3.xyzx
      else
        mov r3.xyz, l(0,0,0,0)
        mov r0.y, l(0)
      endif
    else
      mov r3.xyz, l(0,0,0,0)
      mov r0.y, l(0)
    endif
    mul r0.y, r4.x, r0.y
    mad r1.w, cb6[23].y, r2.z, l(-0.200000)
    mul_sat r1.w, r1.w, l(-10.000000)
    mul r2.w, r0.y, r1.w
  endif
endif
eq r0.y, cb0[49].z, l(0.000000)
ftou r4.z, cb0[1].w
movc r12.z, r0.y, l(0), r4.z
and r12.xy, r2.xyxx, l(63, 63, 0, 0)
mov r12.w, l(0)
ld_indexable(texture2darray)(float,float,float,float) r0.y, r12.xyzw, t12.yxzw
lt r1.w, r2.w, l(1.000000)
mul r0.y, r0.y, l(0.500000)
and r0.y, r0.y, r1.w
add_sat r0.y, -r0.y, r2.w
and r1.w, cb0[19].z, l(1)
add r2.xyz, -r11.xyzx, r3.xyzx
mad r2.xyz, r0.yyyy, r2.xyzx, r11.xyzx
movc r2.xyz, r1.wwww, r2.xyzx, r11.xyzx
mad r2.xyz, r2.xyzx, r8.xyzx, r6.xyzx
mad r3.xy, v0.xyxx, cb0[20].xyxx, cb0[20].zwzz
dp3 r0.y, r10.xyzx, r10.xyzx
sqrt r0.y, r0.y
sample_l_indexable(texture2d)(float,float,float,float) r1.w, r3.xyxx, t15.yzwx, s11, l(0.000000)
add r2.w, r0.y, -cb1[19].y
div_sat r2.w, r2.w, cb1[19].z
mad r2.w, -r2.w, r1.w, l(1.000000)
mul r3.z, r2.w, cb1[19].w
min r3.w, |r5.y|, |r5.x|
max r5.w, |r5.y|, |r5.x|
div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r5.w
mul r3.w, r3.w, r5.w
mul r5.w, r3.w, r3.w
mad r6.x, r5.w, l(0.0208350997), l(-0.085133)
mad r6.x, r5.w, r6.x, l(0.180141)
mad r6.x, r5.w, r6.x, l(-0.330299497)
mad r5.w, r5.w, r6.x, l(0.999866)
mul r6.x, r3.w, r5.w
lt r6.y, |r5.y|, |r5.x|
mad r6.x, r6.x, l(-2.000000), l(1.57079637)
and r6.x, r6.y, r6.x
mad r3.w, r3.w, r5.w, r6.x
lt r6.xy, -r5.yzyy, r5.yzyy
and r5.w, r6.x, l(0xc0490fdb)
add r3.w, r3.w, r5.w
min r5.w, -r5.y, -r5.x
max r5.x, -r5.y, -r5.x
lt r5.y, r5.w, -r5.w
ge r5.x, r5.x, -r5.x
and r5.x, r5.x, r5.y
movc r3.w, r5.x, -r3.w, r3.w
mad r5.x, r3.w, l(0.159154937), l(0.500000)
add r3.w, -|r5.z|, l(1.000000)
sqrt r3.w, r3.w
mad r5.w, |r5.z|, l(-0.0187292993), l(0.074261)
mad r5.w, r5.w, |r5.z|, l(-0.212114394)
mad r5.z, r5.w, |r5.z|, l(1.57072878)
mul r5.w, r3.w, r5.z
mad r5.w, r5.w, l(-2.000000), l(3.14159274)
and r5.w, r6.y, r5.w
mad r3.w, r5.z, r3.w, r5.w
mul r5.y, r3.w, l(0.318309873)
sample_l_indexable(texture2d)(float,float,float,float) r6.xyzw, r5.xyxx, t16.xyzw, s12, r3.z
lt r3.w, l(0.000000), cb1[22].w
if_nz r3.w
  sample_l_indexable(texture2d)(float,float,float,float) r5.xyzw, r5.xyxx, t17.xyzw, s12, r3.z
  add r5.xyzw, -r6.xyzw, r5.xyzw
  mad r6.xyzw, cb1[22].wwww, r5.xyzw, r6.xyzw
endif
mad r5.xyz, r6.xyzx, cb1[20].wwww, cb1[20].xyzx
add r5.xyz, -r6.xyzx, r5.xyzx
mad r5.xyz, r2.wwww, r5.xyzx, r6.xyzx
add r6.xyz, -cb1[21].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r6.xyz, r1.wwww, r6.xyzx, cb1[21].xyzx
mul r5.xyz, r5.xyzx, r6.xyzx
mul r5.xyz, r5.xyzx, cb1[21].wwww
mul r0.y, -r0.y, cb1[19].x
mul r0.y, r0.y, l(1.442695)
exp r0.y, r0.y
add r0.y, -r0.y, l(1.000000)
mul r0.y, r0.y, r6.w
mad r5.xyz, r5.xyzx, cb6[20].wwww, -r2.xyzx
mad r2.xyz, r0.yyyy, r5.xyzx, r2.xyzx
div r5.x, v3.z, v3.w
sample_l_indexable(texture2d)(float,float,float,float) r0.y, r3.xyxx, t3.yxzw, s1, l(1.000000)
add r0.y, r0.y, -cb0[51].z
div r0.y, cb0[51].w, r0.y
mov r5.y, l(1.000000)
dp2 r1.w, r5.xyxx, cb0[55].zwzz
dp2 r2.w, r5.xyxx, cb0[56].zwzz
div r1.w, r1.w, r2.w
add r0.y, r0.y, -r1.w
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r0.zwzz, t14.xyzw, s10
ne r0.z, cb6[26].w, l(0.000000)
if_nz r0.z
  mul r0.z, cb6[26].w, l(0.050000)
  mov r4.xyw, r12.xyxw
  ld_indexable(texture2darray)(float,float,float,float) r4.xy, r4.xyzw, t13.xyzw
  add r4.xy, r4.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
  mad r0.zw, r0.zzzz, r4.xxxy, r7.xxxz
  mul r2.w, r0.y, cb6[26].z
  mul r2.w, r2.w, l(0.200000)
  mul r0.zw, r0.zzzw, r2.wwww
  div r0.zw, r0.zzzw, r1.wwww
  mad r0.zw, v0.xxxy, cb0[18].zzzw, r0.zzzw
  div r4.xy, r0.zwzz, cb0[18].zwzz
  mad r4.xy, r4.xyxx, cb0[20].xyxx, cb0[20].zwzz
  sample_l_indexable(texture2d)(float,float,float,float) r2.w, r4.xyxx, t3.yzwx, s1, l(1.000000)
  add r2.w, r2.w, -cb0[51].z
  div r2.w, cb0[51].w, r2.w
  add r2.w, -r1.w, r2.w
  lt r3.w, l(0.000000), r2.w
  if_nz r3.w
    sample_indexable(texture2d)(float,float,float,float) r4.xyz, r0.zwzz, t14.xyzw, s10
    mov r4.w, r2.w
  else
    mov r4.xyz, r3.xyzx
    mov r4.w, r0.y
  endif
  mul r4.w, -r4.w, cb6[25].z
  mul r4.w, r0.x, r4.w
  mul r4.w, r4.w, l(0.144269511)
  exp r4.w, r4.w
  add r4.w, -r4.w, l(1.000000)
  max r4.w, r4.w, l(0.000000)
  add r5.xyz, r1.xyzx, -r4.xyzx
  mad r4.xyz, r4.wwww, r5.xyzx, r4.xyzx
  if_nz r3.w
    sample_indexable(texture2d)(float,float,float,float) r5.xyz, r0.zwzz, t14.xyzw, s10
    mov r4.w, r2.w
  else
    mov r5.xyz, r3.xyzx
    mov r4.w, r0.y
  endif
  mul r4.w, -r4.w, cb6[25].z
  mul r4.w, r0.x, r4.w
  mul r4.w, r4.w, l(0.144269511)
  exp r4.w, r4.w
  add r4.w, -r4.w, l(1.000000)
  max r4.w, r4.w, l(0.000000)
  add r6.xyz, r1.xyzx, -r5.xyzx
  mad r5.xyz, r4.wwww, r6.xyzx, r5.xyzx
  mul r5.xyz, r5.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000)
  mad r4.xyz, r4.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), r5.xyzx
  if_nz r3.w
    sample_indexable(texture2d)(float,float,float,float) r5.xyz, r0.zwzz, t14.xyzw, s10
    mov r4.w, r2.w
  else
    mov r5.xyz, r3.xyzx
    mov r4.w, r0.y
  endif
  mul r4.w, -r4.w, cb6[25].z
  mul r4.w, r0.x, r4.w
  mul r4.w, r4.w, l(0.144269511)
  exp r4.w, r4.w
  add r4.w, -r4.w, l(1.000000)
  max r4.w, r4.w, l(0.000000)
  add r6.xyz, r1.xyzx, -r5.xyzx
  mad r5.xyz, r4.wwww, r6.xyzx, r5.xyzx
  mad r4.xyz, r5.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), r4.xyzx
  if_nz r3.w
    sample_indexable(texture2d)(float,float,float,float) r5.xyz, r0.zwzz, t14.xyzw, s10
    mov r4.w, r2.w
  else
    mov r5.xyz, r3.xyzx
    mov r4.w, r0.y
  endif
  mul r4.w, -r4.w, cb6[25].z
  mul r4.w, r0.x, r4.w
  mul r4.w, r4.w, l(0.144269511)
  exp r4.w, r4.w
  add r4.w, -r4.w, l(1.000000)
  max r4.w, r4.w, l(0.000000)
  add r6.xyz, r1.xyzx, -r5.xyzx
  mad r5.xyz, r4.wwww, r6.xyzx, r5.xyzx
  mad r4.xyz, r5.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), r4.xyzx
  if_nz r3.w
    sample_indexable(texture2d)(float,float,float,float) r5.xyz, r0.zwzz, t14.xyzw, s10
    mov r4.w, r2.w
  else
    mov r5.xyz, r3.xyzx
    mov r4.w, r0.y
  endif
  mul r4.w, -r4.w, cb6[25].z
  mul r4.w, r0.x, r4.w
  mul r4.w, r4.w, l(0.144269511)
  exp r4.w, r4.w
  add r4.w, -r4.w, l(1.000000)
  max r4.w, r4.w, l(0.000000)
  add r6.xyz, r1.xyzx, -r5.xyzx
  mad r5.xyz, r4.wwww, r6.xyzx, r5.xyzx
  mad r4.xyz, r5.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), r4.xyzx
  if_nz r3.w
    sample_indexable(texture2d)(float,float,float,float) r5.xyz, r0.zwzz, t14.xyzw, s10
    mov r4.w, r2.w
  else
    mov r5.xyz, r3.xyzx
    mov r4.w, r0.y
  endif
  mul r4.w, -r4.w, cb6[25].z
  mul r4.w, r0.x, r4.w
  mul r4.w, r4.w, l(0.144269511)
  exp r4.w, r4.w
  add r4.w, -r4.w, l(1.000000)
  max r4.w, r4.w, l(0.000000)
  add r6.xyz, r1.xyzx, -r5.xyzx
  mad r5.xyz, r4.wwww, r6.xyzx, r5.xyzx
  mad r4.xyz, r5.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), r4.xyzx
  if_nz r3.w
    sample_indexable(texture2d)(float,float,float,float) r5.xyz, r0.zwzz, t14.xyzw, s10
    mov r4.w, r2.w
  else
    mov r5.xyz, r3.xyzx
    mov r4.w, r0.y
  endif
  mul r4.w, -r4.w, cb6[25].z
  mul r4.w, r0.x, r4.w
  mul r4.w, r4.w, l(0.144269511)
  exp r4.w, r4.w
  add r4.w, -r4.w, l(1.000000)
  max r4.w, r4.w, l(0.000000)
  add r6.xyz, r1.xyzx, -r5.xyzx
  mad r5.xyz, r4.wwww, r6.xyzx, r5.xyzx
  mad r4.xyz, r5.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), r4.xyzx
  if_nz r3.w
    sample_indexable(texture2d)(float,float,float,float) r3.xyz, r0.zwzz, t14.xyzw, s10
  else
    mov r2.w, r0.y
  endif
  mul r0.z, -r2.w, cb6[25].z
  mul r0.z, r0.x, r0.z
  mul r0.z, r0.z, l(0.144269511)
  exp r0.z, r0.z
  add r0.z, -r0.z, l(1.000000)
  max r0.z, r0.z, l(0.000000)
  add r5.xyz, r1.xyzx, -r3.xyzx
  mad r5.xyz, r0.zzzz, r5.xyzx, r3.xyzx
  mad r4.xyz, r5.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), r4.xyzx
else
  mul r0.z, r0.y, cb6[26].z
  mul r0.z, r0.z, l(0.200000)
  mul r0.zw, r0.zzzz, r7.xxxz
  div r0.zw, r0.zzzw, r1.wwww
  mad r0.zw, v0.xxxy, cb0[18].zzzw, r0.zzzw
  div r5.xy, r0.zwzz, cb0[18].zwzz
  mad r5.xy, r5.xyxx, cb0[20].xyxx, cb0[20].zwzz
  sample_l_indexable(texture2d)(float,float,float,float) r2.w, r5.xyxx, t3.yzwx, s1, l(1.000000)
  add r2.w, r2.w, -cb0[51].z
  div r2.w, cb0[51].w, r2.w
  add r1.w, -r1.w, r2.w
  lt r2.w, l(0.000000), r1.w
  if_nz r2.w
    sample_indexable(texture2d)(float,float,float,float) r3.xyz, r0.zwzz, t14.xyzw, s10
  else
    mov r1.w, r0.y
  endif
  mul r0.z, -r1.w, cb6[25].z
  mul r0.z, r0.x, r0.z
  mul r0.z, r0.z, l(0.144269511)
  exp r0.z, r0.z
  add r0.z, -r0.z, l(1.000000)
  max r0.z, r0.z, l(0.000000)
  add r5.xyz, r1.xyzx, -r3.xyzx
  mad r4.xyz, r0.zzzz, r5.xyzx, r3.xyzx
endif
max r0.z, cb6[26].y, l(0.001000)
div_sat r0.z, r0.y, r0.z
add r3.xyz, -r9.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r3.xyz, -r3.xyzx, r0.zzzz, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r0.y, -r0.y, cb6[25].z
mul r0.x, r0.x, r0.y
mul r0.x, r0.x, l(0.144269511)
exp r0.x, r0.x
add r0.x, -r0.x, l(1.000000)
max r0.x, r0.x, l(0.000000)
add r1.xyz, r1.xyzx, -r4.xyzx
mad r0.xyw, r0.xxxx, r1.xyxz, r4.xyxz
mul r0.xyw, r0.xyxw, r3.xyxz
mad r0.xyz, r2.xyzx, r0.zzzz, r0.xywx
ubfe r0.w, l(3), l(2), cb0[1].x
uge r0.w, r0.w, l(5)
if_nz r0.w
  and r0.w, cb0[1].x, l(1)
  if_nz r0.w
    log r1.xyz, r0.xyzx
    round_ni r1.xyz, r1.xyzx
    add r1.xyz, r1.xyzx, l(-6.000000, -6.000000, -5.000000, 0.000000)
    exp r1.xyz, r1.xyzx
    ld_indexable(texture2darray)(float,float,float,float) r2.x, r12.xyww, t12.xyzw
    mov r2.yz, l(0,1.000000,-1.000000,0)
    mul r3.xyz, r1.xyzx, r2.xyyx
    mul r1.xyz, r1.xyzx, l(1.000000, 0.000000, 0.000000, 0.000000)
    lt r4.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r0.xyzx
    and r4.xyz, r4.xyzx, l(0x3f800000, 0x3f800000, 0x3f800000, 0)
    mad r1.xyz, r2.zxxz, r3.xyzx, r1.xyzx
    mad r0.xyz, r4.xyzx, r1.xyzx, r0.xyzx
  else
    ld_indexable(texture2darray)(float,float,float,float) r0.w, r12.xyww, t12.yzwx
    lt r1.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r0.xyzx
    and r1.xyz, r1.xyzx, l(0x3f800000, 0x3f800000, 0x3f800000, 0)
    mad r2.xyz, r0.wwww, l(-0.00392156886, 0.00392156886, 0.00392156886, 0.000000), l(0.00392156886, 0.000000, 0.000000, 0.000000)
    mad r0.xyz, r1.xyzx, r2.xyzx, r0.xyzx
  endif
endif
mov o0.xyz, r0.xyzx
mov o0.w, l(1.000000)
ret
// Approximately 2123 instruction slots used

///////////////////////////////// HLSL Code /////////////////////////////////
// // ---- Created with 3Dmigoto v1.3.16 on Wed May 15 21:03:51 2019
//
// cbuffer CBufferGlobalConstant_Z : register(b0)
// {
//
//   struct
//   {
//     float4 c[90];
//   } Global : packoffset(c0);
//
// }
//
// cbuffer CBufferScatteringConstant_Z : register(b1)
// {
//
//   struct
//   {
//     float4 c[36];
//   } Scattering : packoffset(c0);
//
// }
//
// cbuffer CBufferLightConstant_Z : register(b2)
// {
//
//   struct
//   {
//     float4 c[3];
//   } Light : packoffset(c0);
//
// }
//
// cbuffer CBufferOmniConstant_Z : register(b3)
// {
//
//   struct
//   {
//
//     struct
//     {
//       float4 Pos;
//       float4 Dir;
//       float4 Color;
//       float4 Value;
//       float4 Value2;
//       float4 Value3;
//       float4x4 ViewMat;
//       float4x4 ProjMat;
//     } Elt[5];
//
//   } OmniArray : packoffset(c0);
//
// }
//
// cbuffer CBufferRefProbeConstant_Z : register(b4)
// {
//
//   struct
//   {
//
//     struct
//     {
//       float4 Pos;
//       float4 Value0;
//       float4 Value1;
//       float4x4 LocalToWorldMat;
//       float4x4 WorldToLocalMat;
//     } Elt[5];
//
//   } RefProbeArray : packoffset(c0);
//
// }
//
// cbuffer CBufferRenderStateConstant_Z : register(b5)
// {
//
//   struct
//   {
//     float AlphaRef;
//     float NoOmni;
//   } RenderState : packoffset(c0);
//
// }
//
// cbuffer CBufferObjectConstant_Z : register(b6)
// {
//
//   struct
//   {
//     float4 c[32];
//   } Object : packoffset(c0);
//
// }
//
// cbuffer CBufferShadowReceiveConstant_Z : register(b7)
// {
//
//   struct
//   {
//
//     struct
//     {
//       float4x4 Mat;
//       float4 NormalBias;
//     } Slices[4];
//
//     float4 TextureSize;
//     float4 FadeParams;
//     float4 SliceDistMin;
//     float4 SliceDistMax;
//   } Shadow : packoffset(c0);
//
// }
//
// SamplerState sMaterialSampler_s : register(s0);
// SamplerState sZBufferSampler_s : register(s1);
// SamplerState sLastFrameColorBufferSampler_s : register(s2);
// SamplerState sLastFrameHiZBufferSampler_s : register(s3);
// SamplerState sReflectionProbe0Sampler_s : register(s4);
// SamplerState sReflectionProbe1Sampler_s : register(s5);
// SamplerState sReflectionProbe2Sampler_s : register(s6);
// SamplerState sReflectionProbe3Sampler_s : register(s7);
// SamplerState sReflectionProbe4Sampler_s : register(s8);
// SamplerState sRenderTargetSampler_s : register(s10);
// SamplerState sFogOcclusionSampler_s : register(s11);
// SamplerState sMipFog0Sampler_s : register(s12);
// SamplerComparisonState sShadowMapSampler_s : register(s9);
// Texture2D<float4> sDiffuse : register(t0);
// Texture2D<float4> sNormalRoughMetal : register(t1);
// Texture2D<float4> sBlendMask : register(t2);
// Texture2D<float4> sZBuffer : register(t3);
// Texture2D<float4> sLastFrameColorBuffer : register(t4);
// Texture2D<float4> sLastFrameHiZBuffer : register(t5);
// TextureCube<float4> sReflectionProbe0 : register(t6);
// TextureCube<float4> sReflectionProbe1 : register(t7);
// TextureCube<float4> sReflectionProbe2 : register(t8);
// TextureCube<float4> sReflectionProbe3 : register(t9);
// TextureCube<float4> sReflectionProbe4 : register(t10);
// Texture2DArray<float4> sShadowMap : register(t11);
// Texture2DArray<float4> sBlueNoiseR8 : register(t12);
// Texture2DArray<float4> sBlueNoiseR8G8 : register(t13);
// Texture2D<float4> sRenderTarget : register(t14);
// Texture2D<float4> sFogOcclusion : register(t15);
// Texture2D<float4> sMipFog0 : register(t16);
// Texture2D<float4> sMipFog1 : register(t17);
// RWTexture2D<uint> VelocityBufferXY : register(u1);
// RWTexture2D<float> VelocityBufferZ : register(u2);
//
//
// // 3Dmigoto declarations
// #define cmp -
// Texture1D<float4> IniParams : register(t120);
// Texture2D<float4> StereoParams : register(t125);
//
//
// void main(
//   float4 v0 : SV_Position0,
//   float4 v1 : PREVIOUS_POSITION0,
//   float4 v2 : COLOR0,
//   float4 v3 : TEXCOORD0,
//   float4 v4 : TEXSPACE_MAT0,
//   float4 v5 : TEXSPACE_MAT1,
//   float4 v6 : TEXSPACE_MAT2,
//   float4 v7 : SHADOW_TCPROJ0,
//   float v8 : INSTANCE_COLOR0,
//   uint2 v9 : INSTANCE_INDEXES0,
//   out float4 o0 : SV_Target0)
// {
// // Needs manual fix for instruction:
// // unknown dcl_: dcl_uav_typed_texture2d (uint,uint,uint,uint) u1
// // Needs manual fix for instruction:
// // unknown dcl_: dcl_uav_typed_texture2d (float,float,float,float) u2
//   float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11,r12,r13,r14,r15,r16,r17,r18;
//   uint4 bitmask, uiDest;
//   float4 fDest;
//
//   r0.xyz = sBlendMask.Sample(sMaterialSampler_s, v3.xy).yzw;
//   r0.xz = r0.xz * float2(-2,2) + float2(1,-1);
//   r0.w = r0.y * Object.c[24].y + Global.c[0].y;
//   r1.x = Object.c[24].y * r0.w;
//   r1.x = cmp(r1.x >= -r1.x);
//   r1.x = r1.x ? Object.c[24].y : -Object.c[24].y;
//   r1.y = 1 / r1.x;
//   r0.w = r1.y * r0.w;
//   r0.w = frac(r0.w);
//   r0.w = r1.x * r0.w;
//   r0.w = r0.w / Object.c[24].y;
//   r1.x = saturate(r0.w + r0.w);
//   r1.y = saturate(r0.w * -2 + 2);
//   r1.x = r1.x * r1.y;
//   r0.w = -0.5 + r0.w;
//   r1.y = Object.c[24].y * 0.5 + Global.c[0].y;
//   r0.y = r0.y * Object.c[24].y + r1.y;
//   r0.y = r0.y / Object.c[24].y;
//   r1.y = cmp(r0.y >= -r0.y);
//   r0.y = frac(abs(r0.y));
//   r0.y = r1.y ? r0.y : -r0.y;
//   r0.yw = Object.c[24].yz * r0.yw;
//   r0.y = r0.y / Object.c[24].y;
//   r0.y = -0.5 + r0.y;
//   r0.y = Object.c[24].z * r0.y;
//   r1.yz = Object.c[24].ww * v3.xy;
//   r2.xy = r0.ww * r0.xz + r1.yz;
//   r0.xy = r0.yy * r0.xz + r1.yz;
//   r0.xy = Object.c[24].xx + r0.xy;
//   r3.xyzw = sDiffuse.Sample(sMaterialSampler_s, r2.xy).xyzw;
//   r4.xyzw = sDiffuse.Sample(sMaterialSampler_s, r0.xy).xyzw;
//   r3.xyzw = -r4.xyzw + r3.xyzw;
//   r3.xyzw = r1.xxxx * r3.xyzw + r4.xyzw;
//   r0.z = Object.c[21].w * r3.w;
//   r0.z = v2.w * r0.z;
//   r0.w = cmp(RenderState.AlphaRef >= r0.z);
//   if (r0.w != 0) discard;
//   r4.x = v4.w;
//   r4.y = v5.w;
//   r4.z = v6.w;
//   r1.yzw = Global.c[2].zxy + -r4.zxy;
//   r0.w = dot(r1.yzw, r1.yzw);
//   r0.w = rsqrt(r0.w);
//   r5.xyz = r1.yzw * r0.www;
//   r6.xyz = Object.c[20].xyz * r3.xyz;
//   r2.xyzw = sNormalRoughMetal.Sample(sMaterialSampler_s, r2.xy).xyzw;
//   r7.xyzw = sNormalRoughMetal.Sample(sMaterialSampler_s, r0.xy).xyzw;
//   r2.xyzw = -r7.xyzw + r2.xyzw;
//   r2.xyzw = r1.xxxx * r2.xyzw + r7.xyzw;
//   r0.xy = Object.c[23].xy * r2.xz;
//   r2.yw = r2.yw * float2(2,2) + float2(-1,-1);
//   r2.yw = Object.c[23].zz * r2.yw;
//   r1.x = dot(r2.yw, r2.yw);
//   r1.x = 1 + -r1.x;
//   r1.x = max(0, r1.x);
//   r1.x = sqrt(r1.x);
//   r7.xyz = v5.xyz * r2.www;
//   r7.xyz = r2.yyy * v4.xyz + r7.xyz;
//   r7.xyz = r1.xxx * v6.xyz + r7.xyz;
//   r1.x = dot(r7.xyz, r7.xyz);
//   r1.x = rsqrt(r1.x);
//   r7.xyz = r7.xyz * r1.xxx;
//   r3.xyz = Object.c[21].xyz * r3.xyz;
//   r8.xyz = Object.c[18].xyz * r6.xyz;
//   r3.xyz = Object.c[18].xyz * r3.xyz;
//   r1.x = dot(r7.zxy, r5.xyz);
//   r2.x = -Object.c[23].x * r2.x + 1;
//   r2.xyw = r8.xyz * r2.xxx;
//   r3.w = r0.y + r0.y;
//   r5.w = saturate(r0.y * 2 + -1);
//   r5.w = r5.w * -0.0399999991 + 0.0399999991;
//   r6.xyz = r6.xyz * Object.c[18].xyz + -r5.www;
//   r6.xyz = r0.xxx * r6.xyz + r5.www;
//   r0.x = saturate(r1.x);
//   r8.xyzw = r0.yyyy * float4(-1,-0.0274999999,-0.572000027,0.0219999999) + float4(1,0.0425000004,1.03999996,-0.0399999991);
//   r5.w = r8.x * r8.x;
//   r0.x = -9.27999973 * r0.x;
//   r0.x = exp2(r0.x);
//   r0.x = min(r5.w, r0.x);
//   r0.x = r0.x * r8.x + r8.y;
//   r8.xy = r0.xx * float2(-1.03999996,1.03999996) + r8.zw;
//   r8.xyz = r6.xyz * r8.xxx + r8.yyy;
//   r0.x = saturate(Object.c[18].w * r0.z);
//   r0.z = (int)OmniArray.Elt[0].Value3.y & (int)Object.c[19].x;
//   r0.z = (int)r0.z & 15;
//   if (r0.z != 0) {
//     r9.xy = (int2)OmniArray.Elt[0].Color.ww & int2(6,48);
//     r0.z = cmp((int)r9.x != 0);
//     r5.w = cmp((int)r9.y == 0);
//     r0.z = r0.z ? r5.w : 0;
//     if (r0.z != 0) {
//       r0.z = (int)OmniArray.Elt[0].Color.w & 4;
//       r9.xyz = OmniArray.Elt[0].Pos.xyz + -r4.xyz;
//       r5.w = dot(r9.xyz, r9.xyz);
//       r6.w = sqrt(r5.w);
//       r10.xyz = r9.xyz / r6.www;
//       r7.w = saturate(dot(r7.xyz, r10.xyz));
//       r8.w = OmniArray.Elt[0].Value2.y * r5.w;
//       r5.w = r5.w * OmniArray.Elt[0].Value2.y + 1;
//       r5.w = 1 / r5.w;
//       r9.w = 1 / OmniArray.Elt[0].Value.y;
//       r9.w = r9.w * r9.w;
//       r8.w = r9.w * r8.w;
//       r8.w = -r8.w * r8.w + 1;
//       r8.w = max(0, r8.w);
//       r8.w = r8.w * r8.w;
//       r9.w = dot(OmniArray.Elt[0].Dir.xyz, r10.xyz);
//       r9.w = saturate(r9.w * OmniArray.Elt[0].Value.z + OmniArray.Elt[0].Value.w);
//       r10.x = r9.w * r9.w;
//       r9.w = r10.x * r9.w;
//       r5.w = r8.w * r5.w;
//       r0.z = r0.z ? r9.w : 1;
//       r0.z = r5.w * r0.z;
//       r5.w = cmp(0 >= r0.z);
//       r8.w = cmp(OmniArray.Elt[0].Value.x == 0.000000);
//       r9.w = cmp(0 >= r7.w);
//       r8.w = r8.w ? r9.w : 0;
//       r5.w = (int)r5.w | (int)r8.w;
//       if (r5.w != 0) {
//         r10.xyz = float3(0,0,0);
//       }
//       if (r5.w == 0) {
//         r11.xyz = OmniArray.Elt[0].Color.xyz * r0.zzz;
//         r0.z = cmp(0 < OmniArray.Elt[0].Value.x);
//         if (r0.z != 0) {
//           r0.z = max(0.0799999982, r0.y);
//           r0.z = r0.z * r0.z;
//           r5.w = dot(-r5.yzx, r7.xyz);
//           r5.w = r5.w + r5.w;
//           r12.xyz = r7.xyz * -r5.www + -r5.yzx;
//           r5.w = dot(r12.xyz, r12.xyz);
//           r5.w = rsqrt(r5.w);
//           r12.xyz = r12.xyz * r5.www;
//           r5.w = 9.99999975e-006 + r6.w;
//           r5.w = 1 / r5.w;
//           r5.w = saturate(OmniArray.Elt[0].Value.x * r5.w);
//           r5.w = r5.w * 0.5 + r0.z;
//           r5.w = min(1, r5.w);
//           r0.z = r0.z / r5.w;
//           r0.z = r0.z * r0.z;
//           r5.w = dot(r9.xyz, r12.xyz);
//           r12.xyz = r5.www * r12.xyz + -r9.xyz;
//           r5.w = dot(r12.xyz, r12.xyz);
//           r5.w = sqrt(r5.w);
//           r5.w = saturate(OmniArray.Elt[0].Value.x / r5.w);
//           r9.xyz = r12.xyz * r5.www + r9.xyz;
//         } else {
//           r0.z = 1;
//         }
//         r5.w = dot(r9.xyz, r9.xyz);
//         r5.w = rsqrt(r5.w);
//         r12.xyz = r9.xyz * r5.www;
//         r6.w = max(OmniArray.Elt[0].Value2.z, r0.y);
//         r6.w = max(0.0799999982, r6.w);
//         r9.xyz = r9.xyz * r5.www + r5.yzx;
//         r5.w = dot(r9.xyz, r9.xyz);
//         r5.w = rsqrt(r5.w);
//         r9.xyz = r9.xyz * r5.www;
//         r5.w = saturate(dot(r9.xyz, r12.xyz));
//         r8.w = saturate(dot(r7.xyz, r9.xyz));
//         r9.x = saturate(dot(r7.xyz, r12.xyz));
//         r9.yzw = float3(1,1,1) + -r6.xyz;
//         r10.w = 1 + -r5.w;
//         r11.w = r10.w * r10.w;
//         r11.w = r11.w * r11.w;
//         r10.w = r11.w * r10.w;
//         r9.yzw = r9.yzw * r10.www + r6.xyz;
//         r10.w = r6.w * r6.w;
//         r10.w = r10.w * r10.w;
//         r11.w = r8.w * r10.w + -r8.w;
//         r8.w = r11.w * r8.w + 1;
//         r8.w = r8.w * r8.w;
//         r8.w = r10.w / r8.w;
//         r12.xy = r6.ww * float2(0.5,-0.337748349) + float2(0.5,1);
//         r10.w = r12.x * r12.x;
//         r11.w = -r12.x * r12.x + 1;
//         r12.x = abs(r1.x) * r11.w + r10.w;
//         r10.w = r9.x * r11.w + r10.w;
//         r10.w = r10.w * abs(r1.x);
//         r10.w = r9.x * r12.x + r10.w;
//         r10.w = 9.99999975e-006 + r10.w;
//         r10.w = rcp(r10.w);
//         r10.w = 0.5 * r10.w;
//         r9.yzw = r9.yzw * r8.www;
//         r9.yzw = r9.yzw * r10.www;
//         r5.w = r5.w * r5.w;
//         r5.w = dot(r5.ww, r6.ww);
//         r5.w = r6.w * 0.5 + r5.w;
//         r5.w = -1 + r5.w;
//         r6.w = 1 + -r9.x;
//         r8.w = r6.w * r6.w;
//         r8.w = r8.w * r8.w;
//         r6.w = r8.w * r6.w;
//         r6.w = r5.w * r6.w + 1;
//         r8.w = 1 + -abs(r1.x);
//         r10.w = r8.w * r8.w;
//         r10.w = r10.w * r10.w;
//         r8.w = r10.w * r8.w;
//         r5.w = r5.w * r8.w + 1;
//         r5.w = r6.w * r5.w;
//         r5.w = r5.w * r12.y;
//         r12.xyz = r11.xyz * r7.www;
//         r10.xyz = r12.xyz * r5.www;
//         r11.xyz = r11.xyz * r9.xxx;
//         r11.xyz = r11.xyz * r0.zzz;
//         r9.xyz = r11.xyz * r9.yzw;
//       } else {
//         r9.xyz = float3(0,0,0);
//       }
//     } else {
//       r10.xyz = float3(0,0,0);
//       r9.xyz = float3(0,0,0);
//     }
//   } else {
//     r10.xyz = float3(0,0,0);
//     r9.xyz = float3(0,0,0);
//   }
//   r0.z = asint(cb3[19].y) & (int)Object.c[19].x;
//   r0.z = (int)r0.z & 15;
//   if (r0.z != 0) {
//     r11.xy = asint(cb3[16].wwww) & int2(6,48);
//     r0.z = cmp((int)r11.x != 0);
//     r5.w = cmp((int)r11.y == 0);
//     r0.z = r0.z ? r5.w : 0;
//     if (r0.z != 0) {
//       r0.z = asint(cb3[16].w) & 4;
//       r11.xyz = cb3[14].xyzx + -r4.xyz;
//       r5.w = dot(r11.xyz, r11.xyz);
//       r6.w = sqrt(r5.w);
//       r12.xyz = r11.xyz / r6.www;
//       r7.w = saturate(dot(r7.xyz, r12.xyz));
//       r8.w = cb3[18].y * r5.w;
//       r5.w = r5.w * cb3[18].y + 1;
//       r5.w = 1 / r5.w;
//       r9.w = 1 / cb3[17].y;
//       r9.w = r9.w * r9.w;
//       r8.w = r9.w * r8.w;
//       r8.w = -r8.w * r8.w + 1;
//       r8.w = max(0, r8.w);
//       r8.w = r8.w * r8.w;
//       r9.w = dot(cb3[15].xyzx, r12.xyz);
//       r9.w = saturate(r9.w * cb3[17].z + cb3[17].w);
//       r10.w = r9.w * r9.w;
//       r9.w = r10.w * r9.w;
//       r5.w = r8.w * r5.w;
//       r0.z = r0.z ? r9.w : 1;
//       r0.z = r5.w * r0.z;
//       r5.w = cmp(0 >= r0.z);
//       r8.w = cmp(cb3[17].x == 0.000000);
//       r9.w = cmp(0 >= r7.w);
//       r8.w = r8.w ? r9.w : 0;
//       r5.w = (int)r5.w | (int)r8.w;
//       if (r5.w != 0) {
//         r12.xyz = float3(0,0,0);
//       }
//       if (r5.w == 0) {
//         r13.xyz = cb3[16].xyzx * r0.zzz;
//         r0.z = cmp(0 < cb3[17].x);
//         if (r0.z != 0) {
//           r0.z = max(0.0799999982, r0.y);
//           r0.z = r0.z * r0.z;
//           r5.w = dot(-r5.yzx, r7.xyz);
//           r5.w = r5.w + r5.w;
//           r14.xyz = r7.xyz * -r5.www + -r5.yzx;
//           r5.w = dot(r14.xyz, r14.xyz);
//           r5.w = rsqrt(r5.w);
//           r14.xyz = r14.xyz * r5.www;
//           r5.w = 9.99999975e-006 + r6.w;
//           r5.w = 1 / r5.w;
//           r5.w = saturate(cb3[17].x * r5.w);
//           r5.w = r5.w * 0.5 + r0.z;
//           r5.w = min(1, r5.w);
//           r0.z = r0.z / r5.w;
//           r0.z = r0.z * r0.z;
//           r5.w = dot(r11.xyz, r14.xyz);
//           r14.xyz = r5.www * r14.xyz + -r11.xyz;
//           r5.w = dot(r14.xyz, r14.xyz);
//           r5.w = sqrt(r5.w);
//           r5.w = saturate(cb3[17].x / r5.w);
//           r11.xyz = r14.xyz * r5.www + r11.xyz;
//         } else {
//           r0.z = 1;
//         }
//         r5.w = dot(r11.xyz, r11.xyz);
//         r5.w = rsqrt(r5.w);
//         r14.xyz = r11.xyz * r5.www;
//         r6.w = max(cb3[18].z, r0.y);
//         r6.w = max(0.0799999982, r6.w);
//         r11.xyz = r11.xyz * r5.www + r5.yzx;
//         r5.w = dot(r11.xyz, r11.xyz);
//         r5.w = rsqrt(r5.w);
//         r11.xyz = r11.xyz * r5.www;
//         r5.w = saturate(dot(r11.xyz, r14.xyz));
//         r8.w = saturate(dot(r7.xyz, r11.xyz));
//         r9.w = saturate(dot(r7.xyz, r14.xyz));
//         r11.xyz = float3(1,1,1) + -r6.xyz;
//         r10.w = 1 + -r5.w;
//         r11.w = r10.w * r10.w;
//         r11.w = r11.w * r11.w;
//         r10.w = r11.w * r10.w;
//         r11.xyz = r11.xyz * r10.www + r6.xyz;
//         r10.w = r6.w * r6.w;
//         r10.w = r10.w * r10.w;
//         r11.w = r8.w * r10.w + -r8.w;
//         r8.w = r11.w * r8.w + 1;
//         r8.w = r8.w * r8.w;
//         r8.w = r10.w / r8.w;
//         r14.xy = r6.ww * float2(0.5,-0.337748349) + float2(0.5,1);
//         r10.w = r14.x * r14.x;
//         r11.w = -r14.x * r14.x + 1;
//         r12.w = abs(r1.x) * r11.w + r10.w;
//         r10.w = r9.w * r11.w + r10.w;
//         r10.w = r10.w * abs(r1.x);
//         r10.w = r9.w * r12.w + r10.w;
//         r10.w = 9.99999975e-006 + r10.w;
//         r10.w = rcp(r10.w);
//         r10.w = 0.5 * r10.w;
//         r11.xyz = r11.xyz * r8.www;
//         r11.xyz = r11.xyz * r10.www;
//         r5.w = r5.w * r5.w;
//         r5.w = dot(r5.ww, r6.ww);
//         r5.w = r6.w * 0.5 + r5.w;
//         r5.w = -1 + r5.w;
//         r6.w = 1 + -r9.w;
//         r8.w = r6.w * r6.w;
//         r8.w = r8.w * r8.w;
//         r6.w = r8.w * r6.w;
//         r6.w = r5.w * r6.w + 1;
//         r8.w = 1 + -abs(r1.x);
//         r10.w = r8.w * r8.w;
//         r10.w = r10.w * r10.w;
//         r8.w = r10.w * r8.w;
//         r5.w = r5.w * r8.w + 1;
//         r5.w = r6.w * r5.w;
//         r5.w = r5.w * r14.y;
//         r14.xyz = r13.xyz * r7.www;
//         r12.xyz = r14.xyz * r5.www;
//         r13.xyz = r13.xyz * r9.www;
//         r13.xyz = r13.xyz * r0.zzz;
//         r9.xyz = r11.xyz * r13.xyz + r9.xyz;
//       }
//       r10.xyz = r12.xyz + r10.xyz;
//     }
//   }
//   r0.z = asint(cb3[33].y) & (int)Object.c[19].x;
//   r0.z = (int)r0.z & 15;
//   if (r0.z != 0) {
//     r11.xy = asint(cb3[30].wwww) & int2(6,48);
//     r0.z = cmp((int)r11.x != 0);
//     r5.w = cmp((int)r11.y == 0);
//     r0.z = r0.z ? r5.w : 0;
//     if (r0.z != 0) {
//       r0.z = asint(cb3[30].w) & 4;
//       r11.xyz = cb3[28].xyzx + -r4.xyz;
//       r5.w = dot(r11.xyz, r11.xyz);
//       r6.w = sqrt(r5.w);
//       r12.xyz = r11.xyz / r6.www;
//       r7.w = saturate(dot(r7.xyz, r12.xyz));
//       r8.w = cb3[32].y * r5.w;
//       r5.w = r5.w * cb3[32].y + 1;
//       r5.w = 1 / r5.w;
//       r9.w = 1 / cb3[31].y;
//       r9.w = r9.w * r9.w;
//       r8.w = r9.w * r8.w;
//       r8.w = -r8.w * r8.w + 1;
//       r8.w = max(0, r8.w);
//       r8.w = r8.w * r8.w;
//       r9.w = dot(cb3[29].xyzx, r12.xyz);
//       r9.w = saturate(r9.w * cb3[31].z + cb3[31].w);
//       r10.w = r9.w * r9.w;
//       r9.w = r10.w * r9.w;
//       r5.w = r8.w * r5.w;
//       r0.z = r0.z ? r9.w : 1;
//       r0.z = r5.w * r0.z;
//       r5.w = cmp(0 >= r0.z);
//       r8.w = cmp(cb3[31].x == 0.000000);
//       r9.w = cmp(0 >= r7.w);
//       r8.w = r8.w ? r9.w : 0;
//       r5.w = (int)r5.w | (int)r8.w;
//       if (r5.w != 0) {
//         r12.xyz = float3(0,0,0);
//       }
//       if (r5.w == 0) {
//         r13.xyz = cb3[30].xyzx * r0.zzz;
//         r0.z = cmp(0 < cb3[31].x);
//         if (r0.z != 0) {
//           r0.z = max(0.0799999982, r0.y);
//           r0.z = r0.z * r0.z;
//           r5.w = dot(-r5.yzx, r7.xyz);
//           r5.w = r5.w + r5.w;
//           r14.xyz = r7.xyz * -r5.www + -r5.yzx;
//           r5.w = dot(r14.xyz, r14.xyz);
//           r5.w = rsqrt(r5.w);
//           r14.xyz = r14.xyz * r5.www;
//           r5.w = 9.99999975e-006 + r6.w;
//           r5.w = 1 / r5.w;
//           r5.w = saturate(cb3[31].x * r5.w);
//           r5.w = r5.w * 0.5 + r0.z;
//           r5.w = min(1, r5.w);
//           r0.z = r0.z / r5.w;
//           r0.z = r0.z * r0.z;
//           r5.w = dot(r11.xyz, r14.xyz);
//           r14.xyz = r5.www * r14.xyz + -r11.xyz;
//           r5.w = dot(r14.xyz, r14.xyz);
//           r5.w = sqrt(r5.w);
//           r5.w = saturate(cb3[31].x / r5.w);
//           r11.xyz = r14.xyz * r5.www + r11.xyz;
//         } else {
//           r0.z = 1;
//         }
//         r5.w = dot(r11.xyz, r11.xyz);
//         r5.w = rsqrt(r5.w);
//         r14.xyz = r11.xyz * r5.www;
//         r6.w = max(cb3[32].z, r0.y);
//         r6.w = max(0.0799999982, r6.w);
//         r11.xyz = r11.xyz * r5.www + r5.yzx;
//         r5.w = dot(r11.xyz, r11.xyz);
//         r5.w = rsqrt(r5.w);
//         r11.xyz = r11.xyz * r5.www;
//         r5.w = saturate(dot(r11.xyz, r14.xyz));
//         r8.w = saturate(dot(r7.xyz, r11.xyz));
//         r9.w = saturate(dot(r7.xyz, r14.xyz));
//         r11.xyz = float3(1,1,1) + -r6.xyz;
//         r10.w = 1 + -r5.w;
//         r11.w = r10.w * r10.w;
//         r11.w = r11.w * r11.w;
//         r10.w = r11.w * r10.w;
//         r11.xyz = r11.xyz * r10.www + r6.xyz;
//         r10.w = r6.w * r6.w;
//         r10.w = r10.w * r10.w;
//         r11.w = r8.w * r10.w + -r8.w;
//         r8.w = r11.w * r8.w + 1;
//         r8.w = r8.w * r8.w;
//         r8.w = r10.w / r8.w;
//         r14.xy = r6.ww * float2(0.5,-0.337748349) + float2(0.5,1);
//         r10.w = r14.x * r14.x;
//         r11.w = -r14.x * r14.x + 1;
//         r12.w = abs(r1.x) * r11.w + r10.w;
//         r10.w = r9.w * r11.w + r10.w;
//         r10.w = r10.w * abs(r1.x);
//         r10.w = r9.w * r12.w + r10.w;
//         r10.w = 9.99999975e-006 + r10.w;
//         r10.w = rcp(r10.w);
//         r10.w = 0.5 * r10.w;
//         r11.xyz = r11.xyz * r8.www;
//         r11.xyz = r11.xyz * r10.www;
//         r5.w = r5.w * r5.w;
//         r5.w = dot(r5.ww, r6.ww);
//         r5.w = r6.w * 0.5 + r5.w;
//         r5.w = -1 + r5.w;
//         r6.w = 1 + -r9.w;
//         r8.w = r6.w * r6.w;
//         r8.w = r8.w * r8.w;
//         r6.w = r8.w * r6.w;
//         r6.w = r5.w * r6.w + 1;
//         r8.w = 1 + -abs(r1.x);
//         r10.w = r8.w * r8.w;
//         r10.w = r10.w * r10.w;
//         r8.w = r10.w * r8.w;
//         r5.w = r5.w * r8.w + 1;
//         r5.w = r6.w * r5.w;
//         r5.w = r5.w * r14.y;
//         r14.xyz = r13.xyz * r7.www;
//         r12.xyz = r14.xyz * r5.www;
//         r13.xyz = r13.xyz * r9.www;
//         r13.xyz = r13.xyz * r0.zzz;
//         r9.xyz = r11.xyz * r13.xyz + r9.xyz;
//       }
//       r10.xyz = r12.xyz + r10.xyz;
//     }
//   }
//   r0.z = (int)OmniArray.Elt[1].ViewMat.y & (int)Object.c[19].x;
//   r0.z = (int)r0.z & 15;
//   if (r0.z != 0) {
//     r11.xy = (int2)OmniArray.Elt[1].ViewMat.ww & int2(6,48);
//     r0.z = cmp((int)r11.x != 0);
//     r5.w = cmp((int)r11.y == 0);
//     r0.z = r0.z ? r5.w : 0;
//     if (r0.z != 0) {
//       r0.z = (int)OmniArray.Elt[1].ViewMat.w & 4;
//       r11.xyz = OmniArray.Elt[1].Value2.xyz + -r4.xyz;
//       r5.w = dot(r11.xyz, r11.xyz);
//       r6.w = sqrt(r5.w);
//       r12.xyz = r11.xyz / r6.www;
//       r7.w = saturate(dot(r7.xyz, r12.xyz));
//       r8.w = OmniArray.Elt[1].ViewMat.y * r5.w;
//       r5.w = r5.w * OmniArray.Elt[1].ViewMat.y + 1;
//       r5.w = 1 / r5.w;
//       r9.w = 1 / OmniArray.Elt[1].ViewMat.y;
//       r9.w = r9.w * r9.w;
//       r8.w = r9.w * r8.w;
//       r8.w = -r8.w * r8.w + 1;
//       r8.w = max(0, r8.w);
//       r8.w = r8.w * r8.w;
//       r9.w = dot(OmniArray.Elt[1].Value3.xyz, r12.xyz);
//       r9.w = saturate(r9.w * OmniArray.Elt[1].ViewMat.z + OmniArray.Elt[1].ViewMat.w);
//       r10.w = r9.w * r9.w;
//       r9.w = r10.w * r9.w;
//       r5.w = r8.w * r5.w;
//       r0.z = r0.z ? r9.w : 1;
//       r0.z = r5.w * r0.z;
//       r5.w = cmp(0 >= r0.z);
//       r8.w = cmp(OmniArray.Elt[1].ViewMat.x == 0.000000);
//       r9.w = cmp(0 >= r7.w);
//       r8.w = r8.w ? r9.w : 0;
//       r5.w = (int)r5.w | (int)r8.w;
//       if (r5.w != 0) {
//         r12.xyz = float3(0,0,0);
//       }
//       if (r5.w == 0) {
//         r13.xyz = OmniArray.Elt[1].ViewMat.xyz * r0.zzz;
//         r0.z = cmp(0 < OmniArray.Elt[1].ViewMat.x);
//         if (r0.z != 0) {
//           r0.z = max(0.0799999982, r0.y);
//           r0.z = r0.z * r0.z;
//           r5.w = dot(-r5.yzx, r7.xyz);
//           r5.w = r5.w + r5.w;
//           r14.xyz = r7.xyz * -r5.www + -r5.yzx;
//           r5.w = dot(r14.xyz, r14.xyz);
//           r5.w = rsqrt(r5.w);
//           r14.xyz = r14.xyz * r5.www;
//           r5.w = 9.99999975e-006 + r6.w;
//           r5.w = 1 / r5.w;
//           r5.w = saturate(OmniArray.Elt[1].ViewMat.x * r5.w);
//           r5.w = r5.w * 0.5 + r0.z;
//           r5.w = min(1, r5.w);
//           r0.z = r0.z / r5.w;
//           r0.z = r0.z * r0.z;
//           r5.w = dot(r11.xyz, r14.xyz);
//           r14.xyz = r5.www * r14.xyz + -r11.xyz;
//           r5.w = dot(r14.xyz, r14.xyz);
//           r5.w = sqrt(r5.w);
//           r5.w = saturate(OmniArray.Elt[1].ViewMat.x / r5.w);
//           r11.xyz = r14.xyz * r5.www + r11.xyz;
//         } else {
//           r0.z = 1;
//         }
//         r5.w = dot(r11.xyz, r11.xyz);
//         r5.w = rsqrt(r5.w);
//         r14.xyz = r11.xyz * r5.www;
//         r6.w = max(OmniArray.Elt[1].ViewMat.z, r0.y);
//         r6.w = max(0.0799999982, r6.w);
//         r11.xyz = r11.xyz * r5.www + r5.yzx;
//         r5.w = dot(r11.xyz, r11.xyz);
//         r5.w = rsqrt(r5.w);
//         r11.xyz = r11.xyz * r5.www;
//         r5.w = saturate(dot(r11.xyz, r14.xyz));
//         r8.w = saturate(dot(r7.xyz, r11.xyz));
//         r9.w = saturate(dot(r7.xyz, r14.xyz));
//         r11.xyz = float3(1,1,1) + -r6.xyz;
//         r10.w = 1 + -r5.w;
//         r11.w = r10.w * r10.w;
//         r11.w = r11.w * r11.w;
//         r10.w = r11.w * r10.w;
//         r11.xyz = r11.xyz * r10.www + r6.xyz;
//         r10.w = r6.w * r6.w;
//         r10.w = r10.w * r10.w;
//         r11.w = r8.w * r10.w + -r8.w;
//         r8.w = r11.w * r8.w + 1;
//         r8.w = r8.w * r8.w;
//         r8.w = r10.w / r8.w;
//         r14.xy = r6.ww * float2(0.5,-0.337748349) + float2(0.5,1);
//         r10.w = r14.x * r14.x;
//         r11.w = -r14.x * r14.x + 1;
//         r12.w = abs(r1.x) * r11.w + r10.w;
//         r10.w = r9.w * r11.w + r10.w;
//         r10.w = r10.w * abs(r1.x);
//         r10.w = r9.w * r12.w + r10.w;
//         r10.w = 9.99999975e-006 + r10.w;
//         r10.w = rcp(r10.w);
//         r10.w = 0.5 * r10.w;
//         r11.xyz = r11.xyz * r8.www;
//         r11.xyz = r11.xyz * r10.www;
//         r5.w = r5.w * r5.w;
//         r5.w = dot(r5.ww, r6.ww);
//         r5.w = r6.w * 0.5 + r5.w;
//         r5.w = -1 + r5.w;
//         r6.w = 1 + -r9.w;
//         r8.w = r6.w * r6.w;
//         r8.w = r8.w * r8.w;
//         r6.w = r8.w * r6.w;
//         r6.w = r5.w * r6.w + 1;
//         r8.w = 1 + -abs(r1.x);
//         r10.w = r8.w * r8.w;
//         r10.w = r10.w * r10.w;
//         r8.w = r10.w * r8.w;
//         r5.w = r5.w * r8.w + 1;
//         r5.w = r6.w * r5.w;
//         r5.w = r5.w * r14.y;
//         r14.xyz = r13.xyz * r7.www;
//         r12.xyz = r14.xyz * r5.www;
//         r13.xyz = r13.xyz * r9.www;
//         r13.xyz = r13.xyz * r0.zzz;
//         r9.xyz = r11.xyz * r13.xyz + r9.xyz;
//       }
//       r10.xyz = r12.xyz + r10.xyz;
//     }
//   }
//   r0.z = asint(cb3[61].y) & (int)Object.c[19].x;
//   r0.z = (int)r0.z & 15;
//   if (r0.z != 0) {
//     r11.xy = asint(cb3[58].wwww) & int2(6,48);
//     r0.z = cmp((int)r11.x != 0);
//     r5.w = cmp((int)r11.y == 0);
//     r0.z = r0.z ? r5.w : 0;
//     if (r0.z != 0) {
//       r0.z = asint(cb3[58].w) & 4;
//       r11.xyz = cb3[56].xyzx + -r4.xyz;
//       r5.w = dot(r11.xyz, r11.xyz);
//       r6.w = sqrt(r5.w);
//       r12.xyz = r11.xyz / r6.www;
//       r7.w = saturate(dot(r7.xyz, r12.xyz));
//       r8.w = cb3[60].y * r5.w;
//       r5.w = r5.w * cb3[60].y + 1;
//       r5.w = 1 / r5.w;
//       r9.w = 1 / cb3[59].y;
//       r9.w = r9.w * r9.w;
//       r8.w = r9.w * r8.w;
//       r8.w = -r8.w * r8.w + 1;
//       r8.w = max(0, r8.w);
//       r8.w = r8.w * r8.w;
//       r9.w = dot(cb3[57].xyzx, r12.xyz);
//       r9.w = saturate(r9.w * cb3[59].z + cb3[59].w);
//       r10.w = r9.w * r9.w;
//       r9.w = r10.w * r9.w;
//       r5.w = r8.w * r5.w;
//       r0.z = r0.z ? r9.w : 1;
//       r0.z = r5.w * r0.z;
//       r5.w = cmp(0 >= r0.z);
//       r8.w = cmp(cb3[59].x == 0.000000);
//       r9.w = cmp(0 >= r7.w);
//       r8.w = r8.w ? r9.w : 0;
//       r5.w = (int)r5.w | (int)r8.w;
//       if (r5.w != 0) {
//         r12.xyz = float3(0,0,0);
//       }
//       if (r5.w == 0) {
//         r13.xyz = cb3[58].xyzx * r0.zzz;
//         r0.z = cmp(0 < cb3[59].x);
//         if (r0.z != 0) {
//           r0.z = max(0.0799999982, r0.y);
//           r0.z = r0.z * r0.z;
//           r5.w = dot(-r5.yzx, r7.xyz);
//           r5.w = r5.w + r5.w;
//           r14.xyz = r7.xyz * -r5.www + -r5.yzx;
//           r5.w = dot(r14.xyz, r14.xyz);
//           r5.w = rsqrt(r5.w);
//           r14.xyz = r14.xyz * r5.www;
//           r5.w = 9.99999975e-006 + r6.w;
//           r5.w = 1 / r5.w;
//           r5.w = saturate(cb3[59].x * r5.w);
//           r5.w = r5.w * 0.5 + r0.z;
//           r5.w = min(1, r5.w);
//           r0.z = r0.z / r5.w;
//           r0.z = r0.z * r0.z;
//           r5.w = dot(r11.xyz, r14.xyz);
//           r14.xyz = r5.www * r14.xyz + -r11.xyz;
//           r5.w = dot(r14.xyz, r14.xyz);
//           r5.w = sqrt(r5.w);
//           r5.w = saturate(cb3[59].x / r5.w);
//           r11.xyz = r14.xyz * r5.www + r11.xyz;
//         } else {
//           r0.z = 1;
//         }
//         r5.w = dot(r11.xyz, r11.xyz);
//         r5.w = rsqrt(r5.w);
//         r14.xyz = r11.xyz * r5.www;
//         r6.w = max(cb3[60].z, r0.y);
//         r6.w = max(0.0799999982, r6.w);
//         r11.xyz = r11.xyz * r5.www + r5.yzx;
//         r5.w = dot(r11.xyz, r11.xyz);
//         r5.w = rsqrt(r5.w);
//         r11.xyz = r11.xyz * r5.www;
//         r5.w = saturate(dot(r11.xyz, r14.xyz));
//         r8.w = saturate(dot(r7.xyz, r11.xyz));
//         r9.w = saturate(dot(r7.xyz, r14.xyz));
//         r11.xyz = float3(1,1,1) + -r6.xyz;
//         r10.w = 1 + -r5.w;
//         r11.w = r10.w * r10.w;
//         r11.w = r11.w * r11.w;
//         r10.w = r11.w * r10.w;
//         r11.xyz = r11.xyz * r10.www + r6.xyz;
//         r10.w = r6.w * r6.w;
//         r10.w = r10.w * r10.w;
//         r11.w = r8.w * r10.w + -r8.w;
//         r8.w = r11.w * r8.w + 1;
//         r8.w = r8.w * r8.w;
//         r8.w = r10.w / r8.w;
//         r14.xy = r6.ww * float2(0.5,-0.337748349) + float2(0.5,1);
//         r10.w = r14.x * r14.x;
//         r11.w = -r14.x * r14.x + 1;
//         r12.w = abs(r1.x) * r11.w + r10.w;
//         r10.w = r9.w * r11.w + r10.w;
//         r10.w = r10.w * abs(r1.x);
//         r10.w = r9.w * r12.w + r10.w;
//         r10.w = 9.99999975e-006 + r10.w;
//         r10.w = rcp(r10.w);
//         r10.w = 0.5 * r10.w;
//         r11.xyz = r11.xyz * r8.www;
//         r11.xyz = r11.xyz * r10.www;
//         r5.w = r5.w * r5.w;
//         r5.w = dot(r5.ww, r6.ww);
//         r5.w = r6.w * 0.5 + r5.w;
//         r5.w = -1 + r5.w;
//         r6.w = 1 + -r9.w;
//         r8.w = r6.w * r6.w;
//         r8.w = r8.w * r8.w;
//         r6.w = r8.w * r6.w;
//         r6.w = r5.w * r6.w + 1;
//         r8.w = 1 + -abs(r1.x);
//         r10.w = r8.w * r8.w;
//         r10.w = r10.w * r10.w;
//         r8.w = r10.w * r8.w;
//         r5.w = r5.w * r8.w + 1;
//         r5.w = r6.w * r5.w;
//         r5.w = r5.w * r14.y;
//         r14.xyz = r13.xyz * r7.www;
//         r12.xyz = r14.xyz * r5.www;
//         r13.xyz = r13.xyz * r9.www;
//         r13.xyz = r13.xyz * r0.zzz;
//         r9.xyz = r11.xyz * r13.xyz + r9.xyz;
//       }
//       r10.xyz = r12.xyz + r10.xyz;
//     }
//   }
//   r11.xyz = Object.c[19].yyy * Light.c[1].xyz;
//   r0.z = dot(r7.xyz, Light.c[0].xyz);
//   r12.x = dot(r7.xyz, Global.c[31].xyz);
//   r12.y = dot(r7.xyz, Global.c[32].xyz);
//   r12.z = dot(r7.xyz, Global.c[33].xyz);
//   r5.w = cmp(0 < Shadow.Shadow.FadeParams.w);
//   if (r5.w != 0) {
//     r13.xyz = r12.xyz * Shadow.Slices[0].NormalBias.xyz + v7.xyz;
//     r5.w = dot(r13.xyz, Shadow.Slices[0].Mat._m00_m10_m20);
//     r6.w = dot(r13.xyz, Shadow.Slices[0].Mat._m01_m11_m21);
//     r7.w = dot(r13.xyz, Shadow.Slices[0].Mat._m02_m12_m22);
//     r13.x = Shadow.Slices[0].Mat._m30 + r5.w;
//     r13.y = Shadow.Slices[0].Mat._m31 + r6.w;
//     r13.z = Shadow.Slices[0].Mat._m32 + r7.w;
//     r14.xyz = r12.xyz * cb7[9].xyzx + v7.xyz;
//     r5.w = dot(r14.xyz, cb7[5].xyzx);
//     r6.w = dot(r14.xyz, cb7[6].xyzx);
//     r7.w = dot(r14.xyz, cb7[7].xyzx);
//     r14.x = cb7[5].w + r5.w;
//     r14.y = cb7[6].w + r6.w;
//     r14.z = cb7[7].w + r7.w;
//     r15.xyz = r12.xyz * cb7[14].xyzx + v7.xyz;
//     r5.w = dot(r15.xyz, cb7[10].xyzx);
//     r6.w = dot(r15.xyz, cb7[11].xyzx);
//     r7.w = dot(r15.xyz, cb7[12].xyzx);
//     r15.x = cb7[10].w + r5.w;
//     r15.y = cb7[11].w + r6.w;
//     r15.z = cb7[12].w + r7.w;
//     r16.xyz = r12.xyz * Shadow.Slices[1].Mat + v7.xyz;
//     r5.w = dot(r16.xyz, cb7[15].xyzx);
//     r6.w = dot(r16.xyz, cb7[16].xyzx);
//     r7.w = dot(r16.xyz, Shadow.Slices[1].Mat.xyz);
//     r16.x = cb7[15].w + r5.w;
//     r16.y = cb7[16].w + r6.w;
//     r16.z = Shadow.Slices[1].Mat.w + r7.w;
//     r5.w = cmp(Global.c[49].z == 0.000000);
//     r17.xy = (uint2)v0.xy;
//     r6.w = (uint)Global.c[1].w;
//     r18.z = r5.w ? 0 : r6.w;
//     r18.xy = (int2)r17.xy & int2(63,63);
//     r18.w = 0;
//     r5.w = sBlueNoiseR8.Load(r18.xyzw).x;
//     r17.xyzw = cmp(Shadow.Shadow.FadeParams.wwww == float4(1,2,3,4));
//     r17.xyzw = r17.xyzw ? Shadow.Shadow.FadeParams.xxxx : Shadow.Shadow.FadeParams.zzzz;
//     r17.xyzw = r5.wwww * r17.xyzw + float4(1,1,1,1);
//     r18.xy = float2(-0.5,-0.5) + r13.xy;
//     r18.xy = abs(r18.xy) * r17.xx;
//     r18.xy = cmp(r18.xy < float2(0.5,0.5));
//     r5.w = r18.y ? r18.x : 0;
//     r18.xy = float2(-0.5,-0.5) + r14.xy;
//     r17.xy = abs(r18.xy) * r17.yy;
//     r17.xy = cmp(r17.xy < float2(0.5,0.5));
//     r6.w = r17.y ? r17.x : 0;
//     r17.xy = float2(-0.5,-0.5) + r15.xy;
//     r17.xy = abs(r17.xy) * r17.zz;
//     r17.xy = cmp(r17.xy < float2(0.5,0.5));
//     r7.w = r17.y ? r17.x : 0;
//     r17.xy = float2(-0.5,-0.5) + r16.xy;
//     r17.xy = abs(r17.xy) * r17.ww;
//     r17.xy = cmp(r17.xy < float2(0.5,0.5));
//     r8.w = r17.y ? r17.x : 0;
//     r16.w = 3;
//     r16.xyzw = r8.wwww ? r16.xyzw : float4(42,42,42,42);
//     r15.w = 2;
//     r15.xyzw = r7.wwww ? r15.xyzw : r16.xyzw;
//     r14.w = 1;
//     r14.xyzw = r6.wwww ? r14.xyzw : r15.xyzw;
//     r13.w = 0;
//     r13.xyzw = r5.wwww ? r13.xyzw : r14.xyzw;
//     r5.w = cmp(0 < r13.z);
//     r13.xyzw = r5.wwww ? r13.xywz : float4(42,42,42,42);
//     r5.w = (uint)r13.z;
//     r6.w = (uint)Shadow.Shadow.FadeParams.w;
//     r5.w = cmp((uint)r5.w < (uint)r6.w);
//     if (r5.w != 0) {
//       r5.w = 2.38418579e-007 + r13.w;
//       r14.xy = r13.xy * Shadow.Shadow.TextureSize.xx + float2(0.5,0.5);
//       r14.zw = floor(r14.xy);
//       r14.xy = r14.xy + -r14.zw;
//       r15.xy = -r14.yx * float2(3,3) + float2(4,4);
//       r15.zw = r14.xy * float2(3,3) + float2(1,1);
//       r16.xy = -r14.xy * float2(2,2) + float2(3,3);
//       r16.xy = r16.xy / r15.yx;
//       r16.zw = float2(3,3) + r14.xy;
//       r14.xy = r14.xy / r15.zw;
//       r16.xy = float2(-2,-2) + r16.xy;
//       r16.zw = Shadow.Shadow.TextureSize.yy * r16.zw;
//       r14.xyzw = float4(2,2,-0.5,-0.5) + r14.xyzw;
//       r17.xw = Shadow.Shadow.TextureSize.yy * r16.xy;
//       r17.yz = float2(0.142857149,0.142857149) * r16.wz;
//       r16.xy = Shadow.Shadow.TextureSize.yy * r14.xy;
//       r6.w = r15.y * r15.x;
//       r13.xy = r14.zw * Shadow.Shadow.TextureSize.yy + r17.xw;
//       r7.w = sShadowMap.SampleCmpLevelZero(sShadowMapSampler_s, r13.xyz, r5.w).x;
//       r14.xy = float2(7,7) * r15.xy;
//       r13.xy = r14.zw * Shadow.Shadow.TextureSize.yy + r17.zw;
//       r8.w = sShadowMap.SampleCmpLevelZero(sShadowMapSampler_s, r13.xyz, r5.w).x;
//       r8.w = r14.x * r8.w;
//       r6.w = r6.w * r7.w + r8.w;
//       r15.xy = r15.zw * r15.xy;
//       r16.zw = r17.wy;
//       r13.xy = r14.zw * Shadow.Shadow.TextureSize.yy + r16.xz;
//       r7.w = sShadowMap.SampleCmpLevelZero(sShadowMapSampler_s, r13.xyz, r5.w).x;
//       r6.w = r15.x * r7.w + r6.w;
//       r13.xy = r14.zw * Shadow.Shadow.TextureSize.yy + r17.xy;
//       r7.w = sShadowMap.SampleCmpLevelZero(sShadowMapSampler_s, r13.xyz, r5.w).x;
//       r6.w = r14.y * r7.w + r6.w;
//       r13.xy = r14.zw * Shadow.Shadow.TextureSize.yy + r17.zy;
//       r7.w = sShadowMap.SampleCmpLevelZero(sShadowMapSampler_s, r13.xyz, r5.w).x;
//       r6.w = r7.w * 49 + r6.w;
//       r14.xy = float2(7,7) * r15.zw;
//       r13.xy = r14.zw * Shadow.Shadow.TextureSize.yy + r16.xw;
//       r7.w = sShadowMap.SampleCmpLevelZero(sShadowMapSampler_s, r13.xyz, r5.w).x;
//       r6.w = r14.x * r7.w + r6.w;
//       r17.y = r16.y;
//       r13.xy = r14.zw * Shadow.Shadow.TextureSize.yy + r17.xy;
//       r7.w = sShadowMap.SampleCmpLevelZero(sShadowMapSampler_s, r13.xyz, r5.w).x;
//       r6.w = r15.y * r7.w + r6.w;
//       r13.xy = r14.zw * Shadow.Shadow.TextureSize.yy + r17.zy;
//       r7.w = sShadowMap.SampleCmpLevelZero(sShadowMapSampler_s, r13.xyz, r5.w).x;
//       r6.w = r14.y * r7.w + r6.w;
//       r7.w = r15.z * r15.w;
//       r13.xy = r14.zw * Shadow.Shadow.TextureSize.yy + r16.xy;
//       r5.w = sShadowMap.SampleCmpLevelZero(sShadowMapSampler_s, r13.xyz, r5.w).x;
//       r5.w = r7.w * r5.w + r6.w;
//       r5.w = 0.0069444445 * r5.w;
//       r5.w = r5.w * r5.w;
//     } else {
//       r5.w = Shadow.Shadow.FadeParams.y;
//     }
//   } else {
//     r5.w = Shadow.Shadow.FadeParams.y;
//   }
//   r11.xyz = r11.xyz * r5.www;
//   r5.w = dot(-r5.yzx, r7.xyz);
//   r5.w = r5.w + r5.w;
//   r13.xyz = r7.xyz * -r5.www + -r5.yzx;
//   r5.w = dot(Light.c[0].xyz, r13.xyz);
//   r14.xyz = -r5.www * Light.c[0].xyz + r13.xyz;
//   r5.w = cmp(r5.w < 0.999988675);
//   r6.w = dot(r14.xyz, r14.xyz);
//   r6.w = rsqrt(r6.w);
//   r14.xyz = r14.xyz * r6.www;
//   r14.xyz = float3(0.0047559822,0.0047559822,0.0047559822) * r14.xyz;
//   r14.xyz = Light.c[0].xyz * float3(0.999988675,0.999988675,0.999988675) + r14.xyz;
//   r6.w = dot(r14.xyz, r14.xyz);
//   r6.w = rsqrt(r6.w);
//   r14.xyz = r14.xyz * r6.www;
//   r14.xyz = r5.www ? r14.xyz : r13.xyz;
//   r5.w = max(Light.c[1].w, r0.y);
//   r5.w = max(0.0799999982, r5.w);
//   r1.yzw = r1.zwy * r0.www + r14.xyz;
//   r0.w = dot(r1.yzw, r1.yzw);
//   r0.w = rsqrt(r0.w);
//   r1.yzw = r1.yzw * r0.www;
//   r0.w = saturate(dot(r1.yzw, r14.xyz));
//   r1.y = saturate(dot(r7.xyz, r1.yzw));
//   r1.z = saturate(dot(r7.xyz, r14.xyz));
//   r14.xyz = float3(1,1,1) + -r6.xyz;
//   r1.w = 1 + -r0.w;
//   r6.w = r1.w * r1.w;
//   r6.w = r6.w * r6.w;
//   r1.w = r6.w * r1.w;
//   r6.xyz = r14.xyz * r1.www + r6.xyz;
//   r1.w = r5.w * r5.w;
//   r1.w = r1.w * r1.w;
//   r6.w = r1.y * r1.w + -r1.y;
//   r1.y = r6.w * r1.y + 1;
//   r1.y = r1.y * r1.y;
//   r1.y = r1.w / r1.y;
//   r14.xy = r5.ww * float2(0.5,-0.337748349) + float2(0.5,1);
//   r1.w = r14.x * r14.x;
//   r6.w = -r14.x * r14.x + 1;
//   r7.w = abs(r1.x) * r6.w + r1.w;
//   r1.w = r1.z * r6.w + r1.w;
//   r1.w = abs(r1.x) * r1.w;
//   r1.w = r1.z * r7.w + r1.w;
//   r1.w = 9.99999975e-006 + r1.w;
//   r1.w = rcp(r1.w);
//   r1.w = 0.5 * r1.w;
//   r6.xyz = r6.xyz * r1.yyy;
//   r6.xyz = r6.xyz * r1.www;
//   r0.w = r0.w * r0.w;
//   r0.w = dot(r0.ww, r5.ww);
//   r0.w = r5.w * 0.5 + r0.w;
//   r0.w = -1 + r0.w;
//   r1.y = 1 + -r1.z;
//   r1.w = r1.y * r1.y;
//   r1.w = r1.w * r1.w;
//   r1.y = r1.w * r1.y;
//   r1.y = r0.w * r1.y + 1;
//   r1.x = 1 + -abs(r1.x);
//   r1.w = r1.x * r1.x;
//   r1.w = r1.w * r1.w;
//   r1.x = r1.w * r1.x;
//   r0.w = r0.w * r1.x + 1;
//   r0.w = r1.y * r0.w;
//   r0.w = r0.w * r14.y;
//   r1.xyw = r0.www * r11.xyz;
//   r0.w = saturate(r0.z);
//   r1.xyw = r1.xyw * r0.www + r10.xyz;
//   r6.xyz = r6.xyz * r11.xyz;
//   r6.xyz = r6.xyz * r1.zzz + r9.xyz;
//   r9.xyz = float3(1,1,1) + -r8.xyz;
//   r0.z = -1 + r0.z;
//   r0.z = r0.z * Light.c[2].w + 1;
//   r0.w = r7.y * 0.5 + 0.5;
//   r1.z = -r7.y * 0.5 + 0.5;
//   r0.w = r0.w * r0.w;
//   r1.z = r1.z * r1.z;
//   r10.xyz = Scattering.c[26].xyz * r1.zzz;
//   r10.xyz = r0.www * Scattering.c[25].xyz + r10.xyz;
//   r10.xyz = Light.c[2].xyz * r0.zzz + r10.xyz;
//   r0.z = saturate(dot(r7.xyz, Scattering.c[24].xyz));
//   r10.xyz = Scattering.c[23].xyz * r0.zzz + r10.xyz;
//   r1.xyz = r10.xyz * r9.xyz + r1.xyw;
//   r1.xyz = r1.xyz * r2.xyw + r3.xyz;
//   r0.z = cmp(RefProbeArray.Elt[0].Pos.w == 1.000000);
//   if (r0.z != 0) {
//     r2.xyw = -RefProbeArray.Elt[0].Pos.xyz + r4.xyz;
//     r0.z = dot(r2.xyw, r2.xyw);
//     r0.w = sqrt(r0.z);
//     r0.w = saturate(RefProbeArray.Elt[0].Value0.y * r0.w);
//     r1.w = dot(r13.xyz, r2.xyw);
//     r2.x = r1.w + r1.w;
//     r0.z = -RefProbeArray.Elt[0].Value0.x + r0.z;
//     r0.z = 4 * r0.z;
//     r0.z = r2.x * r2.x + -r0.z;
//     r2.x = cmp(r0.z >= 0);
//     if (r2.x != 0) {
//       r0.z = sqrt(r0.z);
//       r0.z = -r1.w * 2 + r0.z;
//       r0.z = 0.5 * r0.z;
//       r2.xyw = r0.zzz * r13.xyz + r4.xyz;
//       r10.xyz = -RefProbeArray.Elt[0].Pos.xyz + r2.xyw;
//       r0.z = -0.699999988 + r0.w;
//       r0.z = 3.33333325 * r0.z;
//       r0.z = max(0, r0.z);
//       r0.w = r0.z * -2 + 3;
//       r0.z = r0.z * r0.z;
//       r11.w = -r0.w * r0.z + 1;
//       r0.z = log2(r0.y);
//       r0.z = -r0.z * 1.79999995 + 1;
//       r0.z = 8 + -r0.z;
//       r10.w = -r10.z;
//       r2.xyw = sReflectionProbe0.SampleLevel(sReflectionProbe0Sampler_s, r10.xyw, r0.z).xyz;
//       r11.xyz = r2.xyw * r11.www;
//     } else {
//       r11.xyzw = float4(0,0,0,0);
//     }
//   } else {
//     r0.z = cmp(RefProbeArray.Elt[0].Pos.w == 2.000000);
//     if (r0.z != 0) {
//       r4.w = 1;
//       r3.x = dot(r4.xyzw, RefProbeArray.Elt[0].WorldToLocalMat._m00_m10_m20_m30);
//       r3.y = dot(r4.xyzw, RefProbeArray.Elt[0].WorldToLocalMat._m01_m11_m21_m31);
//       r3.z = dot(r4.xyzw, RefProbeArray.Elt[0].WorldToLocalMat._m02_m12_m22_m32);
//       r2.xyw = r3.xyz + r3.xyz;
//       r10.xyz = saturate(abs(r2.xyw) * RefProbeArray.Elt[0].Value0.xyz + RefProbeArray.Elt[0].Value1.xyz);
//       r0.z = r10.x * r10.y;
//       r11.w = r0.z * r10.z;
//       r10.x = dot(r13.xyz, RefProbeArray.Elt[0].WorldToLocalMat._m00_m10_m20);
//       r10.y = dot(r13.xyz, RefProbeArray.Elt[0].WorldToLocalMat._m01_m11_m21);
//       r10.z = dot(r13.xyz, RefProbeArray.Elt[0].WorldToLocalMat._m02_m12_m22);
//       r14.xyz = -r3.xyz * float3(2,2,2) + float3(1,1,1);
//       r14.xyz = r14.xyz / r10.xyz;
//       r3.xyz = -r3.xyz * float3(2,2,2) + float3(-1,-1,-1);
//       r3.xyz = r3.xyz / r10.xyz;
//       r3.xyz = max(r14.xyz, r3.xyz);
//       r0.z = min(r3.y, r3.z);
//       r0.z = min(r3.x, r0.z);
//       r2.xyw = r10.xyz * r0.zzz + r2.xyw;
//       r2.xyw = -RefProbeArray.Elt[0].Pos.xyz + r2.xyw;
//       r3.x = dot(r2.xyw, RefProbeArray.Elt[0].LocalToWorldMat._m00_m10_m20);
//       r3.y = dot(r2.xyw, RefProbeArray.Elt[0].LocalToWorldMat._m01_m11_m21);
//       r0.z = dot(r2.xyw, RefProbeArray.Elt[0].LocalToWorldMat._m02_m12_m22);
//       r0.w = log2(r0.y);
//       r0.w = -r0.w * 1.79999995 + 1;
//       r0.w = 8 + -r0.w;
//       r3.z = -r0.z;
//       r2.xyw = sReflectionProbe0.SampleLevel(sReflectionProbe0Sampler_s, r3.xyz, r0.w).xyz;
//       r11.xyz = r2.xyw * r11.www;
//     } else {
//       r11.xyzw = float4(0,0,0,0);
//     }
//   }
//   r0.z = cmp(cb4[11].w == 1.000000);
//   r0.w = cmp(r11.w < 1);
//   r0.z = r0.w ? r0.z : 0;
//   if (r0.z != 0) {
//     r0.z = 1 + -r11.w;
//     r2.xyw = cb4[11].xyxz + r4.xyz;
//     r1.w = dot(r2.xyw, r2.xyw);
//     r3.x = sqrt(r1.w);
//     r3.x = saturate(cb4[12].y * r3.x);
//     r2.x = dot(r13.xyz, r2.xyw);
//     r2.y = r2.x + r2.x;
//     r1.w = cb4[12].x + r1.w;
//     r1.w = 4 * r1.w;
//     r1.w = r2.y * r2.y + -r1.w;
//     r2.y = cmp(r1.w >= 0);
//     if (r2.y != 0) {
//       r1.w = sqrt(r1.w);
//       r1.w = -r2.x * 2 + r1.w;
//       r1.w = 0.5 * r1.w;
//       r2.xyw = r1.www * r13.xyz + r4.xyz;
//       r10.xyz = cb4[11].xyzx + r2.xyw;
//       r1.w = -0.699999988 + r3.x;
//       r1.w = 3.33333325 * r1.w;
//       r1.w = max(0, r1.w);
//       r2.x = r1.w * -2 + 3;
//       r1.w = r1.w * r1.w;
//       r14.w = -r2.x * r1.w + 1;
//       r1.w = log2(r0.y);
//       r1.w = -r1.w * 1.79999995 + 1;
//       r1.w = 8 + -r1.w;
//       r10.w = -r10.z;
//       r2.xyw = sReflectionProbe1.SampleLevel(sReflectionProbe1Sampler_s, r10.xyw, r1.w).xyz;
//       r14.xyz = r2.xyw * r14.www;
//     } else {
//       r14.xyzw = float4(0,0,0,0);
//     }
//     r11.xyzw = r0.zzzz * r14.xyzw + r11.xyzw;
//   } else {
//     r0.z = cmp(cb4[11].w == 2.000000);
//     r0.z = r0.w ? r0.z : 0;
//     if (r0.z != 0) {
//       r0.z = 1 + -r11.w;
//       r4.w = 1;
//       r3.x = dot(r4.xyzw, cb4[18].xyzw);
//       r3.y = dot(r4.xyzw, cb4[19].xyzw);
//       r3.z = dot(r4.xyzw, cb4[20].xyzw);
//       r2.xyw = r3.xyz + r3.xyz;
//       r10.xyz = saturate(abs(r2.xyw) * cb4[12].xyzx + cb4[13].xyzx);
//       r0.w = r10.x * r10.y;
//       r10.w = r0.w * r10.z;
//       r14.x = dot(r13.xyz, cb4[18].xyzx);
//       r14.y = dot(r13.xyz, cb4[19].xyzx);
//       r14.z = dot(r13.xyz, cb4[20].xyzx);
//       r15.xyz = -r3.xyz * float3(2,2,2) + float3(1,1,1);
//       r15.xyz = r15.xyz / r14.xyz;
//       r3.xyz = -r3.xyz * float3(2,2,2) + float3(-1,-1,-1);
//       r3.xyz = r3.xyz / r14.xyz;
//       r3.xyz = max(r15.xyz, r3.xyz);
//       r0.w = min(r3.y, r3.z);
//       r0.w = min(r3.x, r0.w);
//       r2.xyw = r14.xyz * r0.www + r2.xyw;
//       r2.xyw = cb4[11].xyxz + r2.xyw;
//       r3.x = dot(r2.xyw, cb4[14].xyzx);
//       r3.y = dot(r2.xyw, cb4[15].xyzx);
//       r0.w = dot(r2.xyw, cb4[16].xyzx);
//       r1.w = log2(r0.y);
//       r1.w = -r1.w * 1.79999995 + 1;
//       r1.w = 8 + -r1.w;
//       r3.z = -r0.w;
//       r2.xyw = sReflectionProbe1.SampleLevel(sReflectionProbe1Sampler_s, r3.xyz, r1.w).xyz;
//       r10.xyz = r2.xyw * r10.www;
//       r11.xyzw = r0.zzzz * r10.xyzw + r11.xyzw;
//     }
//   }
//   r0.z = cmp(cb4[22].w == 1.000000);
//   r0.w = cmp(r11.w < 1);
//   r0.z = r0.w ? r0.z : 0;
//   if (r0.z != 0) {
//     r0.z = 1 + -r11.w;
//     r2.xyw = cb4[22].xyxz + r4.xyz;
//     r1.w = dot(r2.xyw, r2.xyw);
//     r3.x = sqrt(r1.w);
//     r3.x = saturate(cb4[23].y * r3.x);
//     r2.x = dot(r13.xyz, r2.xyw);
//     r2.y = r2.x + r2.x;
//     r1.w = cb4[23].x + r1.w;
//     r1.w = 4 * r1.w;
//     r1.w = r2.y * r2.y + -r1.w;
//     r2.y = cmp(r1.w >= 0);
//     if (r2.y != 0) {
//       r1.w = sqrt(r1.w);
//       r1.w = -r2.x * 2 + r1.w;
//       r1.w = 0.5 * r1.w;
//       r2.xyw = r1.www * r13.xyz + r4.xyz;
//       r10.xyz = cb4[22].xyzx + r2.xyw;
//       r1.w = -0.699999988 + r3.x;
//       r1.w = 3.33333325 * r1.w;
//       r1.w = max(0, r1.w);
//       r2.x = r1.w * -2 + 3;
//       r1.w = r1.w * r1.w;
//       r14.w = -r2.x * r1.w + 1;
//       r1.w = log2(r0.y);
//       r1.w = -r1.w * 1.79999995 + 1;
//       r1.w = 8 + -r1.w;
//       r10.w = -r10.z;
//       r2.xyw = sReflectionProbe2.SampleLevel(sReflectionProbe2Sampler_s, r10.xyw, r1.w).xyz;
//       r14.xyz = r2.xyw * r14.www;
//     } else {
//       r14.xyzw = float4(0,0,0,0);
//     }
//     r11.xyzw = r0.zzzz * r14.xyzw + r11.xyzw;
//   } else {
//     r0.z = cmp(cb4[22].w == 2.000000);
//     r0.z = r0.w ? r0.z : 0;
//     if (r0.z != 0) {
//       r0.z = 1 + -r11.w;
//       r4.w = 1;
//       r3.x = dot(r4.xyzw, cb4[29].xyzw);
//       r3.y = dot(r4.xyzw, cb4[30].xyzw);
//       r3.z = dot(r4.xyzw, cb4[31].xyzw);
//       r2.xyw = r3.xyz + r3.xyz;
//       r10.xyz = saturate(abs(r2.xyw) * cb4[23].xyzx + cb4[24].xyzx);
//       r0.w = r10.x * r10.y;
//       r10.w = r0.w * r10.z;
//       r14.x = dot(r13.xyz, cb4[29].xyzx);
//       r14.y = dot(r13.xyz, cb4[30].xyzx);
//       r14.z = dot(r13.xyz, cb4[31].xyzx);
//       r15.xyz = -r3.xyz * float3(2,2,2) + float3(1,1,1);
//       r15.xyz = r15.xyz / r14.xyz;
//       r3.xyz = -r3.xyz * float3(2,2,2) + float3(-1,-1,-1);
//       r3.xyz = r3.xyz / r14.xyz;
//       r3.xyz = max(r15.xyz, r3.xyz);
//       r0.w = min(r3.y, r3.z);
//       r0.w = min(r3.x, r0.w);
//       r2.xyw = r14.xyz * r0.www + r2.xyw;
//       r2.xyw = cb4[22].xyxz + r2.xyw;
//       r3.x = dot(r2.xyw, cb4[25].xyzx);
//       r3.y = dot(r2.xyw, cb4[26].xyzx);
//       r0.w = dot(r2.xyw, cb4[27].xyzx);
//       r1.w = log2(r0.y);
//       r1.w = -r1.w * 1.79999995 + 1;
//       r1.w = 8 + -r1.w;
//       r3.z = -r0.w;
//       r2.xyw = sReflectionProbe2.SampleLevel(sReflectionProbe2Sampler_s, r3.xyz, r1.w).xyz;
//       r10.xyz = r2.xyw * r10.www;
//       r11.xyzw = r0.zzzz * r10.xyzw + r11.xyzw;
//     }
//   }
//   r0.z = cmp(cb4[33].w == 1.000000);
//   r0.w = cmp(r11.w < 1);
//   r0.z = r0.w ? r0.z : 0;
//   if (r0.z != 0) {
//     r0.z = 1 + -r11.w;
//     r2.xyw = cb4[33].xyxz + r4.xyz;
//     r1.w = dot(r2.xyw, r2.xyw);
//     r3.x = sqrt(r1.w);
//     r3.x = saturate(cb4[34].y * r3.x);
//     r2.x = dot(r13.xyz, r2.xyw);
//     r2.y = r2.x + r2.x;
//     r1.w = cb4[34].x + r1.w;
//     r1.w = 4 * r1.w;
//     r1.w = r2.y * r2.y + -r1.w;
//     r2.y = cmp(r1.w >= 0);
//     if (r2.y != 0) {
//       r1.w = sqrt(r1.w);
//       r1.w = -r2.x * 2 + r1.w;
//       r1.w = 0.5 * r1.w;
//       r2.xyw = r1.www * r13.xyz + r4.xyz;
//       r10.xyz = cb4[33].xyzx + r2.xyw;
//       r1.w = -0.699999988 + r3.x;
//       r1.w = 3.33333325 * r1.w;
//       r1.w = max(0, r1.w);
//       r2.x = r1.w * -2 + 3;
//       r1.w = r1.w * r1.w;
//       r14.w = -r2.x * r1.w + 1;
//       r1.w = log2(r0.y);
//       r1.w = -r1.w * 1.79999995 + 1;
//       r1.w = 8 + -r1.w;
//       r10.w = -r10.z;
//       r2.xyw = sReflectionProbe3.SampleLevel(sReflectionProbe3Sampler_s, r10.xyw, r1.w).xyz;
//       r14.xyz = r2.xyw * r14.www;
//     } else {
//       r14.xyzw = float4(0,0,0,0);
//     }
//     r11.xyzw = r0.zzzz * r14.xyzw + r11.xyzw;
//   } else {
//     r0.z = cmp(cb4[33].w == 2.000000);
//     r0.z = r0.w ? r0.z : 0;
//     if (r0.z != 0) {
//       r0.z = 1 + -r11.w;
//       r4.w = 1;
//       r3.x = dot(r4.xyzw, RefProbeArray.Elt[1].LocalToWorldMat);
//       r3.y = dot(r4.xyzw, RefProbeArray.Elt[1].LocalToWorldMat.xyzw);
//       r3.z = dot(r4.xyzw, RefProbeArray.Elt[1].WorldToLocalMat);
//       r2.xyw = r3.xyz + r3.xyz;
//       r10.xyz = saturate(abs(r2.xyw) * cb4[34].xyzx + RefProbeArray.Elt[1].Pos);
//       r0.w = r10.x * r10.y;
//       r10.w = r0.w * r10.z;
//       r14.x = dot(r13.xyz, RefProbeArray.Elt[1].LocalToWorldMat);
//       r14.y = dot(r13.xyz, RefProbeArray.Elt[1].LocalToWorldMat.xyz);
//       r14.z = dot(r13.xyz, RefProbeArray.Elt[1].WorldToLocalMat);
//       r15.xyz = -r3.xyz * float3(2,2,2) + float3(1,1,1);
//       r15.xyz = r15.xyz / r14.xyz;
//       r3.xyz = -r3.xyz * float3(2,2,2) + float3(-1,-1,-1);
//       r3.xyz = r3.xyz / r14.xyz;
//       r3.xyz = max(r15.xyz, r3.xyz);
//       r0.w = min(r3.y, r3.z);
//       r0.w = min(r3.x, r0.w);
//       r2.xyw = r14.xyz * r0.www + r2.xyw;
//       r2.xyw = cb4[33].xyxz + r2.xyw;
//       r3.x = dot(r2.xyw, RefProbeArray.Elt[1].Value0);
//       r3.y = dot(r2.xyw, RefProbeArray.Elt[1].Value1);
//       r0.w = dot(r2.xyw, RefProbeArray.Elt[1].LocalToWorldMat);
//       r1.w = log2(r0.y);
//       r1.w = -r1.w * 1.79999995 + 1;
//       r1.w = 8 + -r1.w;
//       r3.z = -r0.w;
//       r2.xyw = sReflectionProbe3.SampleLevel(sReflectionProbe3Sampler_s, r3.xyz, r1.w).xyz;
//       r10.xyz = r2.xyw * r10.www;
//       r11.xyzw = r0.zzzz * r10.xyzw + r11.xyzw;
//     }
//   }
//   r0.z = cmp(RefProbeArray.Elt[1].WorldToLocalMat == 1.000000);
//   r0.w = cmp(r11.w < 1);
//   r0.z = r0.w ? r0.z : 0;
//   if (r0.z != 0) {
//     r0.z = 1 + -r11.w;
//     r2.xyw = -RefProbeArray.Elt[1].WorldToLocalMat + r4.xyz;
//     r1.w = dot(r2.xyw, r2.xyw);
//     r3.x = sqrt(r1.w);
//     r3.x = saturate(RefProbeArray.Elt[1].WorldToLocalMat * r3.x);
//     r2.x = dot(r13.xyz, r2.xyw);
//     r2.y = r2.x + r2.x;
//     r1.w = -RefProbeArray.Elt[1].WorldToLocalMat + r1.w;
//     r1.w = 4 * r1.w;
//     r1.w = r2.y * r2.y + -r1.w;
//     r2.y = cmp(r1.w >= 0);
//     if (r2.y != 0) {
//       r1.w = sqrt(r1.w);
//       r1.w = -r2.x * 2 + r1.w;
//       r1.w = 0.5 * r1.w;
//       r2.xyw = r1.www * r13.xyz + r4.xyz;
//       r10.xyz = -RefProbeArray.Elt[1].WorldToLocalMat + r2.xyw;
//       r1.w = -0.699999988 + r3.x;
//       r1.w = 3.33333325 * r1.w;
//       r1.w = max(0, r1.w);
//       r2.x = r1.w * -2 + 3;
//       r1.w = r1.w * r1.w;
//       r1.w = -r2.x * r1.w + 1;
//       r2.x = log2(r0.y);
//       r2.x = -r2.x * 1.79999995 + 1;
//       r2.x = 8 + -r2.x;
//       r10.w = -r10.z;
//       r2.xyw = sReflectionProbe4.SampleLevel(sReflectionProbe4Sampler_s, r10.xyw, r2.x).xyz;
//       r2.xyw = r2.xyw * r1.www;
//     } else {
//       r2.xyw = float3(0,0,0);
//     }
//     r11.xyz = r0.zzz * r2.xyw + r11.xyz;
//   } else {
//     r0.z = cmp(RefProbeArray.Elt[1].WorldToLocalMat == 2.000000);
//     r0.z = r0.w ? r0.z : 0;
//     if (r0.z != 0) {
//       r0.z = 1 + -r11.w;
//       r4.w = 1;
//       r3.x = dot(r4.xyzw, cb4[51].xyzw);
//       r3.y = dot(r4.xyzw, cb4[52].xyzw);
//       r3.z = dot(r4.xyzw, cb4[53].xyzw);
//       r2.xyw = r3.xyz + r3.xyz;
//       r10.xyz = saturate(abs(r2.xyw) * RefProbeArray.Elt[1].WorldToLocalMat + cb4[46].xyzx);
//       r0.w = r10.x * r10.y;
//       r0.w = r0.w * r10.z;
//       r10.x = dot(r13.xyz, cb4[51].xyzx);
//       r10.y = dot(r13.xyz, cb4[52].xyzx);
//       r10.z = dot(r13.xyz, cb4[53].xyzx);
//       r13.xyz = -r3.xyz * float3(2,2,2) + float3(1,1,1);
//       r13.xyz = r13.xyz / r10.xyz;
//       r3.xyz = -r3.xyz * float3(2,2,2) + float3(-1,-1,-1);
//       r3.xyz = r3.xyz / r10.xyz;
//       r3.xyz = max(r13.xyz, r3.xyz);
//       r1.w = min(r3.y, r3.z);
//       r1.w = min(r3.x, r1.w);
//       r2.xyw = r10.xyz * r1.www + r2.xyw;
//       r2.xyw = -RefProbeArray.Elt[1].WorldToLocalMat + r2.xyw;
//       r3.x = dot(r2.xyw, cb4[47].xyzx);
//       r3.y = dot(r2.xyw, cb4[48].xyzx);
//       r1.w = dot(r2.xyw, cb4[49].xyzx);
//       r2.x = log2(r0.y);
//       r2.x = -r2.x * 1.79999995 + 1;
//       r2.x = 8 + -r2.x;
//       r3.z = -r1.w;
//       r2.xyw = sReflectionProbe4.SampleLevel(sReflectionProbe4Sampler_s, r3.xyz, r2.x).xyz;
//       r2.xyw = r2.xyw * r0.www;
//       r11.xyz = r0.zzz * r2.xyw + r11.xyz;
//     }
//   }
//   r4.w = 1;
//   r4.xyzw = -Global.c[35].xyzw + r4.xyzw;
//   r10.x = dot(r4.xyzw, Global.c[31].xyzw);
//   r10.y = dot(r4.xyzw, Global.c[32].xyzw);
//   r10.z = dot(r4.xyzw, Global.c[33].xyzw);
//   r0.zw = Global.c[18].zw * v0.xy;
//   r2.xy = (uint2)v0.xy;
//   r1.w = cmp(0.200000003 < r0.y);
//   if (r1.w != 0) {
//     r3.xyz = float3(0,0,0);
//     r2.w = 0;
//   }
//   if (r1.w == 0) {
//     r1.w = dot(r10.xyz, r10.xyz);
//     r1.w = rsqrt(r1.w);
//     r4.xyz = r10.xyz * r1.www;
//     r1.w = dot(r4.xyz, r12.xyz);
//     r1.w = r1.w + r1.w;
//     r13.xyz = r12.xyz * -r1.www + r4.xyz;
//     r4.w = dot(r13.xyz, r13.xyz);
//     r4.w = rsqrt(r4.w);
//     r5.w = -r0.y * r0.y + 1;
//     r6.w = sqrt(r5.w);
//     r6.w = r0.y * r0.y + r6.w;
//     r5.w = r6.w * r5.w;
//     r13.xyz = r13.xyz * r4.www + -r12.xyz;
//     r12.xyz = r5.www * r13.xyz + r12.xyz;
//     r4.w = dot(r12.xyz, r12.xyz);
//     r4.w = rsqrt(r4.w);
//     r12.xyz = r12.xyz * r4.www;
//     r4.x = dot(r12.xyz, r4.xyz);
//     r4.x = saturate(2.85714293 * r4.x);
//     r4.y = r4.x * -2 + 3;
//     r4.x = r4.x * r4.x;
//     r4.x = r4.y * r4.x;
//     r4.y = cmp(0 >= r4.x);
//     if (r4.y != 0) {
//       r3.xyz = float3(0,0,0);
//       r2.w = 0;
//     }
//     if (r4.y == 0) {
//       r4.y = cmp(Global.c[49].z == 0.000000);
//       r4.z = (uint)Global.c[1].w;
//       r13.z = r4.y ? 0 : r4.z;
//       r13.xy = (int2)r2.xy & int2(63,63);
//       r13.w = 0;
//       r4.y = sBlueNoiseR8.Load(r13.xyzw).x;
//       r13.xyz = r12.xyz * float3(500000,500000,500000) + r10.xyz;
//       r10.w = 1;
//       r14.x = dot(r10.xyzw, Global.c[49].xyzw);
//       r14.y = dot(r10.xyzw, Global.c[50].xyzw);
//       r14.z = dot(r10.xyzw, Global.c[51].xyzw);
//       r4.z = dot(r10.xyzw, Global.c[52].xyzw);
//       r13.w = 1;
//       r15.x = dot(r13.xyzw, Global.c[49].xyzw);
//       r15.y = dot(r13.xyzw, Global.c[50].xyzw);
//       r15.z = dot(r13.xyzw, Global.c[51].xyzw);
//       r4.w = dot(r13.xyzw, Global.c[52].xyzw);
//       r13.xyz = r14.xyz / r4.zzz;
//       r14.xyz = r15.xyz / r4.www;
//       r4.zw = cmp(float2(1,1) < r14.yx);
//       r7.yw = cmp(r14.yx < float2(-1,-1));
//       r7.yw = (int2)r4.zw | (int2)r7.yw;
//       r4.zw = r4.zw ? float2(-1,-1) : float2(1,1);
//       r4.zw = r14.yx + r4.zw;
//       r15.xy = r14.yx + -r13.yx;
//       r4.zw = r4.zw / r15.xy;
//       r4.z = r7.y ? r4.z : 0;
//       r4.w = max(r4.z, r4.w);
//       r4.z = r7.w ? r4.w : r4.z;
//       r15.xyz = -r14.xyz + r13.xyz;
//       r14.xyz = r4.zzz * r15.xyz + r14.xyz;
//       r14.xyz = r14.xyz + -r13.xyz;
//       r4.z = 0.0833333358 * abs(r14.z);
//       r4.w = 0.0833333358 * r4.y;
//       r5.w = r4.y * 0.0833333358 + 0.0833333358;
//       r14.xyw = float3(0.5,-0.5,1) * r14.xyz;
//       r13.xyz = r13.xyz * float3(0.5,-0.5,1) + float3(0.5,0.5,0);
//       r15.xyz = r14.xyw * r5.www + r13.xyz;
//       r6.w = sZBuffer.SampleLevel(sZBufferSampler_s, r15.xy, 0).x;
//       r6.w = r6.w + -r15.z;
//       r7.y = -abs(r14.z) * 0.0833333358 + r6.w;
//       r7.y = cmp(r4.z >= abs(r7.y));
//       if (r7.y != 0) {
//         r4.w = min(1, r4.w);
//       } else {
//         r4.w = 1;
//       }
//       r6.w = r7.y ? 0 : r6.w;
//       if (r7.y == 0) {
//         r5.w = r4.y * 0.0833333358 + 0.166666672;
//         if (r7.y == 0) {
//           r15.xyz = r14.xyw * r5.www + r13.xyz;
//           r7.y = 0.333333343 * r0.y;
//           r7.y = sZBuffer.SampleLevel(sZBufferSampler_s, r15.xy, r7.y).x;
//           r7.y = r7.y + -r15.z;
//           r7.w = -abs(r14.z) * 0.0833333358 + r7.y;
//           r7.w = cmp(r4.z >= abs(r7.w));
//           if (r7.w != 0) {
//             r8.w = -r7.y + r6.w;
//             r8.w = saturate(r6.w / r8.w);
//             r8.w = r8.w * 0.0833333358 + r5.w;
//             r8.w = -0.0833333358 + r8.w;
//             r4.w = min(r8.w, r4.w);
//           }
//           r6.w = r7.w ? r6.w : r7.y;
//         } else {
//           r7.w = -1;
//         }
//       } else {
//         r7.w = -1;
//       }
//       if (r7.w == 0) {
//         r5.w = 0.0833333358 + r5.w;
//         r15.xyz = r14.xyw * r5.www + r13.xyz;
//         r7.y = 0.666666687 * r0.y;
//         r7.y = sZBuffer.SampleLevel(sZBufferSampler_s, r15.xy, r7.y).x;
//         r7.y = r7.y + -r15.z;
//         r7.w = -abs(r14.z) * 0.0833333358 + r7.y;
//         r7.w = cmp(r4.z >= abs(r7.w));
//         if (r7.w != 0) {
//           r8.w = -r7.y + r6.w;
//           r8.w = saturate(r6.w / r8.w);
//           r8.w = r8.w * 0.0833333358 + r5.w;
//           r8.w = -0.0833333358 + r8.w;
//           r4.w = min(r8.w, r4.w);
//         }
//         r6.w = r7.w ? r6.w : r7.y;
//       } else {
//         r7.w = -1;
//       }
//       if (r7.w == 0) {
//         r5.w = 0.0833333358 + r5.w;
//         r15.xyz = r14.xyw * r5.www + r13.xyz;
//         r7.y = sZBuffer.SampleLevel(sZBufferSampler_s, r15.xy, r0.y).x;
//         r7.y = r7.y + -r15.z;
//         r7.w = -abs(r14.z) * 0.0833333358 + r7.y;
//         r7.w = cmp(r4.z >= abs(r7.w));
//         if (r7.w != 0) {
//           r8.w = -r7.y + r6.w;
//           r8.w = saturate(r6.w / r8.w);
//           r8.w = r8.w * 0.0833333358 + r5.w;
//           r8.w = -0.0833333358 + r8.w;
//           r4.w = min(r8.w, r4.w);
//         }
//         r6.w = r7.w ? r6.w : r7.y;
//       } else {
//         r7.w = -1;
//       }
//       if (r7.w == 0) {
//         r5.w = 0.0833333358 + r5.w;
//         r15.xyz = r14.xyw * r5.www + r13.xyz;
//         r7.y = 1.33333337 * r0.y;
//         r7.y = sZBuffer.SampleLevel(sZBufferSampler_s, r15.xy, r7.y).x;
//         r7.y = r7.y + -r15.z;
//         r7.w = -abs(r14.z) * 0.0833333358 + r7.y;
//         r7.w = cmp(r4.z >= abs(r7.w));
//         if (r7.w != 0) {
//           r8.w = -r7.y + r6.w;
//           r8.w = saturate(r6.w / r8.w);
//           r8.w = r8.w * 0.0833333358 + r5.w;
//           r8.w = -0.0833333358 + r8.w;
//           r4.w = min(r8.w, r4.w);
//         }
//         r6.w = r7.w ? r6.w : r7.y;
//       } else {
//         r7.w = -1;
//       }
//       if (r7.w == 0) {
//         r5.w = 0.0833333358 + r5.w;
//         r15.xyz = r14.xyw * r5.www + r13.xyz;
//         r7.y = 1.66666663 * r0.y;
//         r7.y = sZBuffer.SampleLevel(sZBufferSampler_s, r15.xy, r7.y).x;
//         r7.y = r7.y + -r15.z;
//         r7.w = -abs(r14.z) * 0.0833333358 + r7.y;
//         r7.w = cmp(r4.z >= abs(r7.w));
//         if (r7.w != 0) {
//           r8.w = -r7.y + r6.w;
//           r8.w = saturate(r6.w / r8.w);
//           r8.w = r8.w * 0.0833333358 + r5.w;
//           r8.w = -0.0833333358 + r8.w;
//           r4.w = min(r8.w, r4.w);
//         }
//         r6.w = r7.w ? r6.w : r7.y;
//       } else {
//         r7.w = -1;
//       }
//       if (r7.w == 0) {
//         r5.w = 0.0833333358 + r5.w;
//         r15.xyz = r14.xyw * r5.www + r13.xyz;
//         r3.w = sZBuffer.SampleLevel(sZBufferSampler_s, r15.xy, r3.w).x;
//         r3.w = r3.w + -r15.z;
//         r7.y = -abs(r14.z) * 0.0833333358 + r3.w;
//         r7.y = cmp(r4.z >= abs(r7.y));
//         if (r7.y != 0) {
//           r7.w = r6.w + -r3.w;
//           r7.w = saturate(r6.w / r7.w);
//           r7.w = r7.w * 0.0833333358 + r5.w;
//           r7.w = -0.0833333358 + r7.w;
//           r4.w = min(r7.w, r4.w);
//         }
//         r6.w = r7.y ? r6.w : r3.w;
//       } else {
//         r7.y = -1;
//       }
//       if (r7.y == 0) {
//         r5.w = 0.0833333358 + r5.w;
//         r15.xyz = r14.xyw * r5.www + r13.xyz;
//         r3.w = 2.33333325 * r0.y;
//         r3.w = sZBuffer.SampleLevel(sZBufferSampler_s, r15.xy, r3.w).x;
//         r3.w = r3.w + -r15.z;
//         r7.y = -abs(r14.z) * 0.0833333358 + r3.w;
//         r7.y = cmp(r4.z >= abs(r7.y));
//         if (r7.y != 0) {
//           r7.w = r6.w + -r3.w;
//           r7.w = saturate(r6.w / r7.w);
//           r7.w = r7.w * 0.0833333358 + r5.w;
//           r7.w = -0.0833333358 + r7.w;
//           r4.w = min(r7.w, r4.w);
//         }
//         r6.w = r7.y ? r6.w : r3.w;
//       } else {
//         r7.y = -1;
//       }
//       if (r7.y == 0) {
//         r5.w = 0.0833333358 + r5.w;
//         r15.xyz = r14.xyw * r5.www + r13.xyz;
//         r3.w = 2.66666675 * r0.y;
//         r3.w = sZBuffer.SampleLevel(sZBufferSampler_s, r15.xy, r3.w).x;
//         r3.w = r3.w + -r15.z;
//         r7.y = -abs(r14.z) * 0.0833333358 + r3.w;
//         r7.y = cmp(r4.z >= abs(r7.y));
//         if (r7.y != 0) {
//           r7.w = r6.w + -r3.w;
//           r7.w = saturate(r6.w / r7.w);
//           r7.w = r7.w * 0.0833333358 + r5.w;
//           r7.w = -0.0833333358 + r7.w;
//           r4.w = min(r7.w, r4.w);
//         }
//         r6.w = r7.y ? r6.w : r3.w;
//       } else {
//         r7.y = -1;
//       }
//       if (r7.y == 0) {
//         r5.w = 0.0833333358 + r5.w;
//         r15.xyz = r14.xyw * r5.www + r13.xyz;
//         r3.w = 3 * r0.y;
//         r3.w = sZBuffer.SampleLevel(sZBufferSampler_s, r15.xy, r3.w).x;
//         r3.w = r3.w + -r15.z;
//         r7.y = -abs(r14.z) * 0.0833333358 + r3.w;
//         r7.y = cmp(r4.z >= abs(r7.y));
//         if (r7.y != 0) {
//           r7.w = r6.w + -r3.w;
//           r7.w = saturate(r6.w / r7.w);
//           r7.w = r7.w * 0.0833333358 + r5.w;
//           r7.w = -0.0833333358 + r7.w;
//           r4.w = min(r7.w, r4.w);
//         }
//         r6.w = r7.y ? r6.w : r3.w;
//       } else {
//         r7.y = -1;
//       }
//       if (r7.y == 0) {
//         r5.w = 0.0833333358 + r5.w;
//         r15.xyz = r14.xyw * r5.www + r13.xyz;
//         r3.w = 3.33333325 * r0.y;
//         r3.w = sZBuffer.SampleLevel(sZBufferSampler_s, r15.xy, r3.w).x;
//         r3.w = r3.w + -r15.z;
//         r7.y = -abs(r14.z) * 0.0833333358 + r3.w;
//         r7.y = cmp(r4.z >= abs(r7.y));
//         if (r7.y != 0) {
//           r7.w = r6.w + -r3.w;
//           r7.w = saturate(r6.w / r7.w);
//           r7.w = r7.w * 0.0833333358 + r5.w;
//           r7.w = -0.0833333358 + r7.w;
//           r4.w = min(r7.w, r4.w);
//         }
//         r6.w = r7.y ? r6.w : r3.w;
//       } else {
//         r7.y = -1;
//       }
//       if (r7.y == 0) {
//         r3.w = 0.0833333358 + r5.w;
//         r15.xyz = r14.xyw * r3.www + r13.xyz;
//         r5.w = 3.66666675 * r0.y;
//         r5.w = sZBuffer.SampleLevel(sZBufferSampler_s, r15.xy, r5.w).x;
//         r5.w = r5.w + -r15.z;
//         r7.y = -abs(r14.z) * 0.0833333358 + r5.w;
//         r4.z = cmp(r4.z >= abs(r7.y));
//         if (r4.z != 0) {
//           r4.z = r6.w + -r5.w;
//           r4.z = saturate(r6.w / r4.z);
//           r3.w = r4.z * 0.0833333358 + r3.w;
//           r3.w = -0.0833333358 + r3.w;
//           r4.w = min(r4.w, r3.w);
//         }
//       }
//       r13.xyz = r14.xyw * r4.www + r13.xyz;
//       r3.w = cmp(r4.w < 1);
//       r4.zw = float2(-0.5,-0.5) + r13.xy;
//       r4.zw = cmp(float2(0.5,0.5) >= abs(r4.zw));
//       r4.z = r4.w ? r4.z : 0;
//       r3.w = r3.w ? r4.z : 0;
//       if (r3.w != 0) {
//         r14.xyzw = Global.c[18].xyyy * r13.xyyy;
//         r14.xyzw = (int4)r14.xyzw;
//       // No code for instruction (needs manual fix):
//             ld_uav_typed_indexable(texture2d)(uint,uint,uint,uint) r3.w, r14.xwww, u1.yzwx
//       // No code for instruction (needs manual fix):
//             ld_uav_typed_indexable(texture2d)(float,float,float,float) r4.z, r14.xyzw, u2.yzxw
//         r4.w = r3.w ? 0.000000 : 0;
//         r14.x = f16tof32(r4.w);
//         r3.w = (uint)r3.w >> 16;
//         r14.y = f16tof32(r3.w);
//         r7.yw = -r14.xy + r13.xy;
//         r3.w = sLastFrameHiZBuffer.SampleLevel(sLastFrameHiZBufferSampler_s, r7.yw, 0).x;
//         r3.w = r3.w + -abs(r4.z);
//         r3.w = cmp(0.00999999978 >= r3.w);
//         r4.zw = saturate(r7.yw);
//         r4.zw = r7.yw + -r4.zw;
//         r4.z = dot(r4.zw, r4.zw);
//         r4.z = cmp(r4.z == 0.000000);
//         r3.w = r3.w ? r4.z : 0;
//         if (r3.w != 0) {
//           r3.w = -Object.c[23].y * r2.z + 1;
//           r3.w = r3.w * 10 + 1;
//           r3.w = exp2(r3.w);
//           r3.w = 1 + r3.w;
//           r3.w = 1 / r3.w;
//           r3.w = -2.03504682 * r3.w;
//           r3.w = exp2(r3.w);
//           r4.z = 1 + -r3.w;
//           r4.z = sqrt(r4.z);
//           r4.w = r3.w * -0.0187292993 + 0.0742610022;
//           r4.w = r4.w * r3.w + -0.212114394;
//           r3.w = r4.w * r3.w + 1.57072878;
//           r3.w = r3.w * r4.z;
//           r3.w = 0.5 * r3.w;
//           sincos(r3.w, r14.x, r15.x);
//           r3.w = r14.x / r15.x;
//           r1.w = saturate(r1.w);
//           r4.z = sqrt(r0.y);
//           r4.w = 1 + -r1.w;
//           r1.w = r4.z * r4.w + r1.w;
//           r1.w = r3.w * r1.w;
//           r4.zw = -v0.xy * Global.c[18].zw + r13.xy;
//           r3.w = dot(r4.zw, r4.zw);
//           r3.w = sqrt(r3.w);
//           r1.w = r3.w * r1.w;
//           r3.w = max(Global.c[18].x, Global.c[18].y);
//           r1.w = dot(r3.ww, r1.ww);
//           r1.w = log2(r1.w);
//           r1.w = max(0, r1.w);
//           r1.w = min(7, r1.w);
//           r0.y = cmp(0 < r0.y);
//           r0.y = r0.y ? 1.000000 : 0;
//           r0.y = r1.w * r0.y;
//           r1.w = 0.200000003 * r4.y;
//           r4.yzw = sLastFrameColorBuffer.SampleLevel(sLastFrameColorBufferSampler_s, r7.yw, r0.y).xyz;
//           r14.xyz = r13.xyz * float3(2,-2,1) + float3(-1,1,0);
//           r14.w = 1;
//           r15.x = dot(r14.xyzw, Global.c[65].xyzw);
//           r15.y = dot(r14.xyzw, Global.c[66].xyzw);
//           r15.z = dot(r14.xyzw, Global.c[67].xyzw);
//           r0.y = dot(r14.xyzw, Global.c[68].xyzw);
//           r14.xyz = r15.xyz / r0.yyy;
//           r0.y = dot(r14.xyz, r14.xyz);
//           r0.y = sqrt(r0.y);
//           r15.xyz = Global.c[37].zxy * r14.yyy;
//           r15.xyz = r14.xxx * Global.c[36].zxy + r15.xyz;
//           r15.xyz = r14.zzz * Global.c[38].zxy + r15.xyz;
//           r3.w = dot(r15.xyz, r15.xyz);
//           r3.w = rsqrt(r3.w);
//           r15.xyz = r15.xyz * r3.www;
//           r3.w = sFogOcclusion.SampleLevel(sFogOcclusionSampler_s, r13.xy, 0).x;
//           r5.w = -Scattering.c[19].y + r0.y;
//           r5.w = saturate(r5.w / Scattering.c[19].z);
//           r5.w = -r5.w * r3.w + 1;
//           r6.w = Scattering.c[19].w * r5.w;
//           r8.w = min(abs(r15.x), abs(r15.y));
//           r9.w = max(abs(r15.x), abs(r15.y));
//           r9.w = 1 / r9.w;
//           r8.w = r9.w * r8.w;
//           r9.w = r8.w * r8.w;
//           r10.w = r9.w * 0.0208350997 + -0.0851330012;
//           r10.w = r9.w * r10.w + 0.180141002;
//           r10.w = r9.w * r10.w + -0.330299497;
//           r9.w = r9.w * r10.w + 0.999866009;
//           r10.w = r9.w * r8.w;
//           r11.w = cmp(abs(r15.y) < abs(r15.x));
//           r10.w = r10.w * -2 + 1.57079637;
//           r10.w = r11.w ? r10.w : 0;
//           r8.w = r8.w * r9.w + r10.w;
//           r13.xy = cmp(r15.yz < -r15.yz);
//           r9.w = r13.x ? -3.141593 : 0;
//           r8.w = r9.w + r8.w;
//           r9.w = min(r15.x, r15.y);
//           r10.w = max(r15.x, r15.y);
//           r9.w = cmp(r9.w < -r9.w);
//           r10.w = cmp(r10.w >= -r10.w);
//           r9.w = r9.w ? r10.w : 0;
//           r8.w = r9.w ? -r8.w : r8.w;
//           r15.x = r8.w * 0.159154937 + 0.5;
//           r8.w = 1 + -abs(r15.z);
//           r8.w = sqrt(r8.w);
//           r9.w = abs(r15.z) * -0.0187292993 + 0.0742610022;
//           r9.w = r9.w * abs(r15.z) + -0.212114394;
//           r9.w = r9.w * abs(r15.z) + 1.57072878;
//           r10.w = r9.w * r8.w;
//           r10.w = r10.w * -2 + 3.14159274;
//           r10.w = r13.y ? r10.w : 0;
//           r8.w = r9.w * r8.w + r10.w;
//           r15.y = 0.318309873 * r8.w;
//           r13.xyzw = sMipFog0.SampleLevel(sMipFog0Sampler_s, r15.xy, r6.w).xyzw;
//           r8.w = cmp(0 < Scattering.c[22].w);
//           if (r8.w != 0) {
//             r15.xyzw = sMipFog1.SampleLevel(sMipFog0Sampler_s, r15.xy, r6.w).xyzw;
//             r15.xyzw = r15.xyzw + -r13.xyzw;
//             r13.xyzw = Scattering.c[22].wwww * r15.xyzw + r13.xyzw;
//           }
//           r15.xyz = r13.xyz * Scattering.c[20].www + Scattering.c[20].xyz;
//           r15.xyz = r15.xyz + -r13.xyz;
//           r13.xyz = r5.www * r15.xyz + r13.xyz;
//           r15.xyz = float3(1,1,1) + -Scattering.c[21].xyz;
//           r15.xyz = r3.www * r15.xyz + Scattering.c[21].xyz;
//           r13.xyz = r15.xyz * r13.xyz;
//           r13.xyz = Scattering.c[21].www * r13.xyz;
//           r0.y = Scattering.c[19].x * -r0.y;
//           r0.y = 1.44269502 * r0.y;
//           r0.y = exp2(r0.y);
//           r0.y = 1 + -r0.y;
//           r5.w = r13.w * r0.y;
//           r4.yzw = r13.xyz * r5.www + -r4.yzw;
//           r0.y = r13.w * r0.y + -1;
//           r4.yzw = r4.yzw / r0.yyy;
//           r13.xyz = r14.xyz + -r10.xyz;
//           r0.y = dot(r13.xyz, r13.xyz);
//           r0.y = sqrt(r0.y);
//           r13.xyz = Global.c[32].zxy * r12.yyy;
//           r12.xyw = r12.xxx * Global.c[31].zxy + r13.xyz;
//           r12.xyz = r12.zzz * Global.c[33].zxy + r12.xyw;
//           r5.w = -Scattering.c[19].y + r0.y;
//           r5.w = saturate(r5.w / Scattering.c[19].z);
//           r3.w = -r5.w * r3.w + 1;
//           r5.w = Scattering.c[19].w * r3.w;
//           r6.w = min(abs(r12.x), abs(r12.y));
//           r9.w = max(abs(r12.x), abs(r12.y));
//           r9.w = 1 / r9.w;
//           r6.w = r9.w * r6.w;
//           r9.w = r6.w * r6.w;
//           r10.w = r9.w * 0.0208350997 + -0.0851330012;
//           r10.w = r9.w * r10.w + 0.180141002;
//           r10.w = r9.w * r10.w + -0.330299497;
//           r9.w = r9.w * r10.w + 0.999866009;
//           r10.w = r9.w * r6.w;
//           r11.w = cmp(abs(r12.y) < abs(r12.x));
//           r10.w = r10.w * -2 + 1.57079637;
//           r10.w = r11.w ? r10.w : 0;
//           r6.w = r6.w * r9.w + r10.w;
//           r13.xy = cmp(r12.yz < -r12.yz);
//           r9.w = r13.x ? -3.141593 : 0;
//           r6.w = r9.w + r6.w;
//           r9.w = min(r12.x, r12.y);
//           r10.w = max(r12.x, r12.y);
//           r9.w = cmp(r9.w < -r9.w);
//           r10.w = cmp(r10.w >= -r10.w);
//           r9.w = r9.w ? r10.w : 0;
//           r6.w = r9.w ? -r6.w : r6.w;
//           r12.x = r6.w * 0.159154937 + 0.5;
//           r6.w = 1 + -abs(r12.z);
//           r6.w = sqrt(r6.w);
//           r9.w = abs(r12.z) * -0.0187292993 + 0.0742610022;
//           r9.w = r9.w * abs(r12.z) + -0.212114394;
//           r9.w = r9.w * abs(r12.z) + 1.57072878;
//           r10.w = r9.w * r6.w;
//           r10.w = r10.w * -2 + 3.14159274;
//           r10.w = r13.y ? r10.w : 0;
//           r6.w = r9.w * r6.w + r10.w;
//           r12.y = 0.318309873 * r6.w;
//           r13.xyzw = sMipFog0.SampleLevel(sMipFog0Sampler_s, r12.xy, r5.w).xyzw;
//           if (r8.w != 0) {
//             r12.xyzw = sMipFog1.SampleLevel(sMipFog0Sampler_s, r12.xy, r5.w).xyzw;
//             r12.xyzw = r12.xyzw + -r13.xyzw;
//             r13.xyzw = Scattering.c[22].wwww * r12.xyzw + r13.xyzw;
//           }
//           r12.xyz = r13.xyz * Scattering.c[20].www + Scattering.c[20].xyz;
//           r12.xyz = r12.xyz + -r13.xyz;
//           r12.xyz = r3.www * r12.xyz + r13.xyz;
//           r12.xyz = r12.xyz * r15.xyz;
//           r0.y = Scattering.c[19].x * -r0.y;
//           r0.y = 1.44269502 * r0.y;
//           r0.y = exp2(r0.y);
//           r0.y = 1 + -r0.y;
//           r0.y = r13.w * r0.y;
//           r12.xyz = r12.xyz * Scattering.c[21].www + -r4.yzw;
//           r4.yzw = r0.yyy * r12.xyz + r4.yzw;
//           r7.yw = r7.yw * float2(2,2) + float2(-1,-1);
//           r7.yw = float2(1,1) + -abs(r7.yw);
//           r0.y = min(r7.y, r7.w);
//           r0.y = saturate(r0.y / r1.w);
//           r3.xyz = min(float3(0,0,0), -r4.yzw);
//           r3.xyz = -r3.xyz;
//         } else {
//           r3.xyz = float3(0,0,0);
//           r0.y = 0;
//         }
//       } else {
//         r3.xyz = float3(0,0,0);
//         r0.y = 0;
//       }
//       r0.y = r0.y * r4.x;
//       r1.w = Object.c[23].y * r2.z + -0.200000003;
//       r1.w = saturate(-10 * r1.w);
//       r2.w = r1.w * r0.y;
//     }
//   }
//   r0.y = cmp(Global.c[49].z == 0.000000);
//   r4.z = (uint)Global.c[1].w;
//   r12.z = r0.y ? 0 : r4.z;
//   r12.xy = (int2)r2.xy & int2(63,63);
//   r12.w = 0;
//   r0.y = sBlueNoiseR8.Load(r12.xyzw).x;
//   r1.w = cmp(r2.w < 1);
//   r0.y = 0.5 * r0.y;
//   r0.y = r1.w ? r0.y : 0;
//   r0.y = saturate(r2.w + -r0.y);
//   r1.w = (int)Global.c[19].z & 1;
//   r2.xyz = r3.xyz + -r11.xyz;
//   r2.xyz = r0.yyy * r2.xyz + r11.xyz;
//   r2.xyz = r1.www ? r2.xyz : r11.xyz;
//   r2.xyz = r2.xyz * r8.xyz + r6.xyz;
//   r3.xy = v0.xy * Global.c[20].xy + Global.c[20].zw;
//   r0.y = dot(r10.xyz, r10.xyz);
//   r0.y = sqrt(r0.y);
//   r1.w = sFogOcclusion.SampleLevel(sFogOcclusionSampler_s, r3.xy, 0).x;
//   r2.w = -Scattering.c[19].y + r0.y;
//   r2.w = saturate(r2.w / Scattering.c[19].z);
//   r2.w = -r2.w * r1.w + 1;
//   r3.z = Scattering.c[19].w * r2.w;
//   r3.w = min(abs(r5.x), abs(r5.y));
//   r5.w = max(abs(r5.x), abs(r5.y));
//   r5.w = 1 / r5.w;
//   r3.w = r5.w * r3.w;
//   r5.w = r3.w * r3.w;
//   r6.x = r5.w * 0.0208350997 + -0.0851330012;
//   r6.x = r5.w * r6.x + 0.180141002;
//   r6.x = r5.w * r6.x + -0.330299497;
//   r5.w = r5.w * r6.x + 0.999866009;
//   r6.x = r5.w * r3.w;
//   r6.y = cmp(abs(r5.y) < abs(r5.x));
//   r6.x = r6.x * -2 + 1.57079637;
//   r6.x = r6.y ? r6.x : 0;
//   r3.w = r3.w * r5.w + r6.x;
//   r6.xy = cmp(-r5.yz < r5.yz);
//   r5.w = r6.x ? -3.141593 : 0;
//   r3.w = r5.w + r3.w;
//   r5.w = min(-r5.x, -r5.y);
//   r5.x = max(-r5.x, -r5.y);
//   r5.y = cmp(r5.w < -r5.w);
//   r5.x = cmp(r5.x >= -r5.x);
//   r5.x = r5.x ? r5.y : 0;
//   r3.w = r5.x ? -r3.w : r3.w;
//   r5.x = r3.w * 0.159154937 + 0.5;
//   r3.w = 1 + -abs(r5.z);
//   r3.w = sqrt(r3.w);
//   r5.w = abs(r5.z) * -0.0187292993 + 0.0742610022;
//   r5.w = r5.w * abs(r5.z) + -0.212114394;
//   r5.z = r5.w * abs(r5.z) + 1.57072878;
//   r5.w = r5.z * r3.w;
//   r5.w = r5.w * -2 + 3.14159274;
//   r5.w = r6.y ? r5.w : 0;
//   r3.w = r5.z * r3.w + r5.w;
//   r5.y = 0.318309873 * r3.w;
//   r6.xyzw = sMipFog0.SampleLevel(sMipFog0Sampler_s, r5.xy, r3.z).xyzw;
//   r3.w = cmp(0 < Scattering.c[22].w);
//   if (r3.w != 0) {
//     r5.xyzw = sMipFog1.SampleLevel(sMipFog0Sampler_s, r5.xy, r3.z).xyzw;
//     r5.xyzw = r5.xyzw + -r6.xyzw;
//     r6.xyzw = Scattering.c[22].wwww * r5.xyzw + r6.xyzw;
//   }
//   r5.xyz = r6.xyz * Scattering.c[20].www + Scattering.c[20].xyz;
//   r5.xyz = r5.xyz + -r6.xyz;
//   r5.xyz = r2.www * r5.xyz + r6.xyz;
//   r6.xyz = float3(1,1,1) + -Scattering.c[21].xyz;
//   r6.xyz = r1.www * r6.xyz + Scattering.c[21].xyz;
//   r5.xyz = r6.xyz * r5.xyz;
//   r5.xyz = Scattering.c[21].www * r5.xyz;
//   r0.y = Scattering.c[19].x * -r0.y;
//   r0.y = 1.44269502 * r0.y;
//   r0.y = exp2(r0.y);
//   r0.y = 1 + -r0.y;
//   r0.y = r6.w * r0.y;
//   r5.xyz = r5.xyz * Object.c[20].www + -r2.xyz;
//   r2.xyz = r0.yyy * r5.xyz + r2.xyz;
//   r5.x = v3.z / v3.w;
//   r0.y = sZBuffer.SampleLevel(sZBufferSampler_s, r3.xy, 1).x;
//   r0.y = -Global.c[51].z + r0.y;
//   r0.y = Global.c[51].w / r0.y;
//   r5.y = 1;
//   r1.w = dot(r5.xy, Global.c[55].zw);
//   r2.w = dot(r5.xy, Global.c[56].zw);
//   r1.w = r1.w / r2.w;
//   r0.y = -r1.w + r0.y;
//   r3.xyz = sRenderTarget.Sample(sRenderTargetSampler_s, r0.zw).xyz;
//   r0.z = cmp(Object.c[26].w != 0.000000);
//   if (r0.z != 0) {
//     r0.z = 0.0500000007 * Object.c[26].w;
//     r4.xyw = r12.xyw;
//     r4.xy = sBlueNoiseR8G8.Load(r4.xyzw).xy;
//     r4.xy = float2(-0.5,-0.5) + r4.xy;
//     r0.zw = r0.zz * r4.xy + r7.xz;
//     r2.w = Object.c[26].z * r0.y;
//     r2.w = 0.200000003 * r2.w;
//     r0.zw = r2.ww * r0.zw;
//     r0.zw = r0.zw / r1.ww;
//     r0.zw = v0.xy * Global.c[18].zw + r0.zw;
//     r4.xy = r0.zw / Global.c[18].zw;
//     r4.xy = r4.xy * Global.c[20].xy + Global.c[20].zw;
//     r2.w = sZBuffer.SampleLevel(sZBufferSampler_s, r4.xy, 1).x;
//     r2.w = -Global.c[51].z + r2.w;
//     r2.w = Global.c[51].w / r2.w;
//     r2.w = r2.w + -r1.w;
//     r3.w = cmp(0 < r2.w);
//     if (r3.w != 0) {
//       r4.xyz = sRenderTarget.Sample(sRenderTargetSampler_s, r0.zw).xyz;
//       r4.w = r2.w;
//     } else {
//       r4.xyz = r3.xyz;
//       r4.w = r0.y;
//     }
//     r4.w = Object.c[25].z * -r4.w;
//     r4.w = r4.w * r0.x;
//     r4.w = 0.144269511 * r4.w;
//     r4.w = exp2(r4.w);
//     r4.w = 1 + -r4.w;
//     r4.w = max(0, r4.w);
//     r5.xyz = -r4.xyz + r1.xyz;
//     r4.xyz = r4.www * r5.xyz + r4.xyz;
//     if (r3.w != 0) {
//       r5.xyz = sRenderTarget.Sample(sRenderTargetSampler_s, r0.zw).xyz;
//       r4.w = r2.w;
//     } else {
//       r5.xyz = r3.xyz;
//       r4.w = r0.y;
//     }
//     r4.w = Object.c[25].z * -r4.w;
//     r4.w = r4.w * r0.x;
//     r4.w = 0.144269511 * r4.w;
//     r4.w = exp2(r4.w);
//     r4.w = 1 + -r4.w;
//     r4.w = max(0, r4.w);
//     r6.xyz = -r5.xyz + r1.xyz;
//     r5.xyz = r4.www * r6.xyz + r5.xyz;
//     r5.xyz = float3(0.125,0.125,0.125) * r5.xyz;
//     r4.xyz = r4.xyz * float3(0.125,0.125,0.125) + r5.xyz;
//     if (r3.w != 0) {
//       r5.xyz = sRenderTarget.Sample(sRenderTargetSampler_s, r0.zw).xyz;
//       r4.w = r2.w;
//     } else {
//       r5.xyz = r3.xyz;
//       r4.w = r0.y;
//     }
//     r4.w = Object.c[25].z * -r4.w;
//     r4.w = r4.w * r0.x;
//     r4.w = 0.144269511 * r4.w;
//     r4.w = exp2(r4.w);
//     r4.w = 1 + -r4.w;
//     r4.w = max(0, r4.w);
//     r6.xyz = -r5.xyz + r1.xyz;
//     r5.xyz = r4.www * r6.xyz + r5.xyz;
//     r4.xyz = r5.xyz * float3(0.125,0.125,0.125) + r4.xyz;
//     if (r3.w != 0) {
//       r5.xyz = sRenderTarget.Sample(sRenderTargetSampler_s, r0.zw).xyz;
//       r4.w = r2.w;
//     } else {
//       r5.xyz = r3.xyz;
//       r4.w = r0.y;
//     }
//     r4.w = Object.c[25].z * -r4.w;
//     r4.w = r4.w * r0.x;
//     r4.w = 0.144269511 * r4.w;
//     r4.w = exp2(r4.w);
//     r4.w = 1 + -r4.w;
//     r4.w = max(0, r4.w);
//     r6.xyz = -r5.xyz + r1.xyz;
//     r5.xyz = r4.www * r6.xyz + r5.xyz;
//     r4.xyz = r5.xyz * float3(0.125,0.125,0.125) + r4.xyz;
//     if (r3.w != 0) {
//       r5.xyz = sRenderTarget.Sample(sRenderTargetSampler_s, r0.zw).xyz;
//       r4.w = r2.w;
//     } else {
//       r5.xyz = r3.xyz;
//       r4.w = r0.y;
//     }
//     r4.w = Object.c[25].z * -r4.w;
//     r4.w = r4.w * r0.x;
//     r4.w = 0.144269511 * r4.w;
//     r4.w = exp2(r4.w);
//     r4.w = 1 + -r4.w;
//     r4.w = max(0, r4.w);
//     r6.xyz = -r5.xyz + r1.xyz;
//     r5.xyz = r4.www * r6.xyz + r5.xyz;
//     r4.xyz = r5.xyz * float3(0.125,0.125,0.125) + r4.xyz;
//     if (r3.w != 0) {
//       r5.xyz = sRenderTarget.Sample(sRenderTargetSampler_s, r0.zw).xyz;
//       r4.w = r2.w;
//     } else {
//       r5.xyz = r3.xyz;
//       r4.w = r0.y;
//     }
//     r4.w = Object.c[25].z * -r4.w;
//     r4.w = r4.w * r0.x;
//     r4.w = 0.144269511 * r4.w;
//     r4.w = exp2(r4.w);
//     r4.w = 1 + -r4.w;
//     r4.w = max(0, r4.w);
//     r6.xyz = -r5.xyz + r1.xyz;
//     r5.xyz = r4.www * r6.xyz + r5.xyz;
//     r4.xyz = r5.xyz * float3(0.125,0.125,0.125) + r4.xyz;
//     if (r3.w != 0) {
//       r5.xyz = sRenderTarget.Sample(sRenderTargetSampler_s, r0.zw).xyz;
//       r4.w = r2.w;
//     } else {
//       r5.xyz = r3.xyz;
//       r4.w = r0.y;
//     }
//     r4.w = Object.c[25].z * -r4.w;
//     r4.w = r4.w * r0.x;
//     r4.w = 0.144269511 * r4.w;
//     r4.w = exp2(r4.w);
//     r4.w = 1 + -r4.w;
//     r4.w = max(0, r4.w);
//     r6.xyz = -r5.xyz + r1.xyz;
//     r5.xyz = r4.www * r6.xyz + r5.xyz;
//     r4.xyz = r5.xyz * float3(0.125,0.125,0.125) + r4.xyz;
//     if (r3.w != 0) {
//       r3.xyz = sRenderTarget.Sample(sRenderTargetSampler_s, r0.zw).xyz;
//     } else {
//       r2.w = r0.y;
//     }
//     r0.z = Object.c[25].z * -r2.w;
//     r0.z = r0.z * r0.x;
//     r0.z = 0.144269511 * r0.z;
//     r0.z = exp2(r0.z);
//     r0.z = 1 + -r0.z;
//     r0.z = max(0, r0.z);
//     r5.xyz = -r3.xyz + r1.xyz;
//     r5.xyz = r0.zzz * r5.xyz + r3.xyz;
//     r4.xyz = r5.xyz * float3(0.125,0.125,0.125) + r4.xyz;
//   } else {
//     r0.z = Object.c[26].z * r0.y;
//     r0.z = 0.200000003 * r0.z;
//     r0.zw = r7.xz * r0.zz;
//     r0.zw = r0.zw / r1.ww;
//     r0.zw = v0.xy * Global.c[18].zw + r0.zw;
//     r5.xy = r0.zw / Global.c[18].zw;
//     r5.xy = r5.xy * Global.c[20].xy + Global.c[20].zw;
//     r2.w = sZBuffer.SampleLevel(sZBufferSampler_s, r5.xy, 1).x;
//     r2.w = -Global.c[51].z + r2.w;
//     r2.w = Global.c[51].w / r2.w;
//     r1.w = r2.w + -r1.w;
//     r2.w = cmp(0 < r1.w);
//     if (r2.w != 0) {
//       r3.xyz = sRenderTarget.Sample(sRenderTargetSampler_s, r0.zw).xyz;
//     } else {
//       r1.w = r0.y;
//     }
//     r0.z = Object.c[25].z * -r1.w;
//     r0.z = r0.z * r0.x;
//     r0.z = 0.144269511 * r0.z;
//     r0.z = exp2(r0.z);
//     r0.z = 1 + -r0.z;
//     r0.z = max(0, r0.z);
//     r5.xyz = -r3.xyz + r1.xyz;
//     r4.xyz = r0.zzz * r5.xyz + r3.xyz;
//   }
//   r0.z = max(0.00100000005, Object.c[26].y);
//   r0.z = saturate(r0.y / r0.z);
//   r3.xyz = float3(1,1,1) + -r9.xyz;
//   r3.xyz = -r3.xyz * r0.zzz + float3(1,1,1);
//   r0.y = Object.c[25].z * -r0.y;
//   r0.x = r0.y * r0.x;
//   r0.x = 0.144269511 * r0.x;
//   r0.x = exp2(r0.x);
//   r0.x = 1 + -r0.x;
//   r0.x = max(0, r0.x);
//   r1.xyz = -r4.xyz + r1.xyz;
//   r0.xyw = r0.xxx * r1.xyz + r4.xyz;
//   r0.xyw = r3.xyz * r0.xyw;
//   r0.xyz = r2.xyz * r0.zzz + r0.xyw;
//   if (3 == 0) r0.w = 0; else if (3+2 < 32) {   r0.w = (uint)Global.c[1].x << (32-(3 + 2)); r0.w = (uint)r0.w >> (32-3);  } else r0.w = (uint)Global.c[1].x >> 2;
//   r0.w = cmp((uint)r0.w >= 5);
//   if (r0.w != 0) {
//     r0.w = (int)Global.c[1].x & 1;
//     if (r0.w != 0) {
//       r1.xyz = log2(r0.xyz);
//       r1.xyz = floor(r1.xyz);
//       r1.xyz = float3(-6,-6,-5) + r1.xyz;
//       r1.xyz = exp2(r1.xyz);
//       r2.x = sBlueNoiseR8.Load(r12.xyww).x;
//       r2.yz = float2(1,-1);
//       r3.xyz = r2.xyy * r1.xyz;
//       r1.xyz = float3(1,0,0) * r1.xyz;
//       r4.xyz = cmp(float3(0,0,0) < r0.xyz);
//       r4.xyz = r4.xyz ? float3(1,1,1) : 0;
//       r1.xyz = r2.zxx * r3.xyz + r1.xyz;
//       r0.xyz = r4.xyz * r1.xyz + r0.xyz;
//     } else {
//       r0.w = sBlueNoiseR8.Load(r12.xyww).x;
//       r1.xyz = cmp(float3(0,0,0) < r0.xyz);
//       r1.xyz = r1.xyz ? float3(1,1,1) : 0;
//       r2.xyz = r0.www * float3(-0.00392156886,0.00392156886,0.00392156886) + float3(0.00392156886,0,0);
//       r0.xyz = r1.xyz * r2.xyz + r0.xyz;
//     }
//   }
//   o0.xyz = r0.xyz;
//   o0.w = 1;
//   return;
// }
//////////////////////////////// HLSL Errors ////////////////////////////////
// D:\GAMES\A Plague Tale Innocence\ShaderFixes\5d8febf76caa2822-ps_replace.txt(394,16-18): error X3004: undeclared identifier 'cb3'
/////////////////////////////////////////////////////////////////////////////
