// MANUALLY DUMPED [ShaderRegex\ShaderFixes\Plague_DHR.ini\_Shadows1]
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.1
//
//   using 3Dmigoto v1.3.16 on Mon Dec 28 10:38:00 2020
//
//
// Buffer Definitions:
//
// cbuffer CBufferGlobalConstant_Z
// {
//
//   struct StructGlobalConstant_Z
//   {
//
//       float4 c[90];                  // Offset:    0
//
//   } Global;                          // Offset:    0 Size:  1440
//
// }
//
// cbuffer CBufferUserConstant_Z
// {
//
//   struct StructUserConstant_Z
//   {
//
//       float4 c[58];                  // Offset:    0
//
//   } User;                            // Offset:    0 Size:   928
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// sZBufferSampler                   sampler      NA          NA    1        1
// sZBuffer                          texture  float4          2d    1        1
// sBlueNoiseR8G8                    texture  float4     2darray    2        1
// sAO                                   UAV   float          2d    0        1
// CBufferGlobalConstant_Z           cbuffer      NA          NA    0        1
// CBufferUserConstant_Z             cbuffer      NA          NA    1        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Input
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Output
cs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[57], immediateIndexed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_sampler s1, mode_default
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2darray (float,float,float,float) t2
dcl_uav_typed_texture2d (float,float,float,float) u0
dcl_input vThreadID.xy
dcl_temps 22
dcl_thread_group 8, 8, 1
dcl_resource_texture2d (float,float,float,float) t125
utof r0.xy, vThreadID.xyxx
add r0.xy, r0.xyxx, l(0.50000, 0.500000, 0.000000, 0.000000)
mul r0.zw, r0.xxxy, cb1[0].zzzw
ftou r1.z, cb0[1].w
and r1.xy, vThreadID.xyxx, l(63, 63, 0, 0)
mov r1.w, l(0)
ld_indexable(texture2darray)(float,float,float,float) r1.xy, r1.xyzw, t2.xyzw
mad r2.xy, r0.zwzz, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r2.z, r0.zwzz, t1.yzxw, s1, l(1.000000)
mov r2.w, l(1.000000)

        // Pattern Fix for Shadows, Lights and Reflections 1:
ld_indexable(texture2d)(float,float,float,float) r16.xyzw, l(0, 0, 0, 0), t125.xyzw
dp4 r18.z, r2.xyzw, cb0[56].xyzw
mul r17.x r16.y, r18.z
add r17.x, r17.x, l(-1.0)
mul r17.x, r16.x, r17.x
//add r2.x, r2.x, r17.x



dp4 r3.x, r2.xyzw, cb0[53].xyzw
dp4 r3.y, r2.xyzw, cb0[54].xyzw
dp4 r3.z, r2.xyzw, cb0[55].xyzw
dp4 r1.z, r2.xyzw, cb0[56].xyzw



div r2.xyz, r3.xyzx, r1.zzzz

mov r2.xyz, l(0.0)


mov r3.xw, cb1[0].zzzw
mov r3.yz, l(0,0,0,0)
mov r4.x, l(2.000000)
mov r4.y, cb1[0].w
mad r5.xyzw, r3.xyzw, l(2.000000, 2.000000, 2.000000, 2.000000), r0.zwzw
mad r6.xy, r5.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)



sample_l_indexable(texture2d)(float,float,float,float) r6.z, r5.xyxx, t1.yzxw, s1, l(1.000000)
mov r6.w, l(1.000000)




dp4 r7.x, r6.xyzw, cb0[53].xyzw
dp4 r7.y, r6.xyzw, cb0[54].xyzw
dp4 r7.z, r6.xyzw, cb0[55].xyzw
dp4 r1.z, r6.xyzw, cb0[56].xyzw
div r6.xyz, r7.xyzx, r1.zzzz
mad r7.xy, r5.zwzz, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r7.z, r5.zwzz, t1.yzxw, s1, l(1.000000)
mov r7.w, l(1.000000)





dp4 r5.y, r7.xyzw, cb0[53].xyzw
dp4 r5.z, r7.xyzw, cb0[54].xyzw
dp4 r5.x, r7.xyzw, cb0[55].xyzw
dp4 r1.z, r7.xyzw, cb0[56].xyzw
div r5.xyz, r5.xyzx, r1.zzzz
mad r1.zw, r3.xxxy, l(0.000000, 0.000000, -2.000000, 2.000000), r0.zzzw
mad r3.xy, r1.zwzz, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r3.z, r1.zwzz, t1.yzxw, s1, l(1.000000)
mov r3.w, l(1.000000)
dp4 r7.x, r3.xyzw, cb0[53].xyzw
dp4 r7.y, r3.xyzw, cb0[54].xyzw
dp4 r7.z, r3.xyzw, cb0[55].xyzw
dp4 r1.z, r3.xyzw, cb0[56].xyzw
div r3.xyz, r7.xyzx, r1.zzzz
mad r0.zw, l(0.000000, 0.000000, 0.000000, -2.000000), r4.xxxy, r0.zzzw



mad r4.xy, r0.zwzz, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)




sample_l_indexable(texture2d)(float,float,float,float) r4.z, r0.zwzz, t1.yzxw, s1, l(1.000000)
mov r4.w, l(1.000000)
dp4 r7.y, r4.xyzw, cb0[53].xyzw
dp4 r7.z, r4.xyzw, cb0[54].xyzw
dp4 r7.x, r4.xyzw, cb0[55].xyzw
dp4 r0.z, r4.xyzw, cb0[56].xyzw
div r4.xyz, r7.xyzx, r0.zzzz


add r6.xyz, -r2.xyzx, r6.xyzx
add r5.xyz, -r2.zxyz, r5.xyzx
add r3.xyz, -r2.xyzx, r3.xyzx
add r4.xyz, -r2.zxyz, r4.xyzx





add r0.z, |r3.z|, |r5.x|
add r0.z, |r4.x|, r0.z
add r0.w, |r3.z|, |r4.x|
add r0.w, |r6.z|, r0.w
add r1.z, |r6.z|, |r4.x|
add r1.z, |r5.x|, r1.z
add r1.w, |r5.x|, |r6.z|
add r1.w, |r3.z|, r1.w
dp3 r2.w, r6.xyzx, r6.xyzx
rsq r2.w, r2.w
mul r6.xyz, r2.wwww, r6.xyzx
dp3 r2.w, r5.xyzx, r5.xyzx
rsq r2.w, r2.w
mul r5.xyz, r2.wwww, r5.xyzx
dp3 r2.w, r3.xyzx, r3.xyzx
rsq r2.w, r2.w
mul r3.xyz, r2.wwww, r3.xyzx
mul r3.xyz, r1.zzzz, r3.xyzx
dp3 r1.z, r4.xyzx, r4.xyzx
rsq r1.z, r1.z
mul r4.xyz, r1.zzzz, r4.xyzx
mul r4.xyz, r1.wwww, r4.xyzx
mad r3.xyz, r6.xyzx, r0.zzzz, -r3.xyzx
mad r4.xyz, r5.xyzx, r0.wwww, -r4.xyzx
mul r5.xyz, r3.xyzx, r4.xyzx
mad r3.xyz, r3.zxyz, r4.yzxy, -r5.xyzx
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
mad r2.xyz, r3.zxyz, l(0.005000, 0.005000, 0.005000, 0.000000), r2.xyzx
mul r0.z, r2.z, l(0.250000)
mul r0.z, r0.z, r0.z
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), r0.z
mul r1.z, cb1[0].x, l(0.00104166672)
mov r4.w, l(1.000000)
mov r5.w, l(1.000000)
mov r6.w, l(1.000000)
mov r7.w, l(1.000000)
mov r1.w, l(0)
mov r2.w, l(0)
loop
  uge r3.w, r2.w, l(3)
  breakc_nz r3.w
  imul null, r8.xy, r2.wwww, l(0xc13faa00, 0x91e10e00, 0, 0)
  utof r8.xy, r8.xyxx
  mad r8.xy, r8.xyxx, l(2.328306437E-010, 2.328306437E-010, 0.000000, 0.000000), r1.xyxx
  frc r8.xy, r8.xyxx
  mul r3.w, r8.x, l(1.57079637)
  sincos r8.x, r9.x, r3.w
  mad r3.w, r8.y, l(0.500000), l(0.500000)
  mov r10.z, -r9.x
  mul r3.w, r1.z, r3.w
  mov r10.xw, r8.xxxx
  mov r10.y, r9.x
  mov r9.xyzw, l(-1.000000,-1.000000,-1.000000,-1.000000)
  mov r8.xyzw, l(0,0,0,2)
  loop
    ult r11.x, l(32), r8.w
    breakc_nz r11.x
    utof r11.x, r8.w
    mul r11.x, r3.w, r11.x
    mul r11.yz, r10.xxyx, r11.xxxx
    round_ne r11.yz, r11.yyzy
    mul r11.yz, r11.yyzy, cb1[0].zzwz
    mad r12.xy, r0.xyxx, cb1[0].zwzz, r11.yzyy
    mad r4.xy, r12.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
    sample_l_indexable(texture2d)(float,float,float,float) r4.z, r12.xyxx, t1.yzxw, s1, l(1.000000)
    




    dp4 r12.x, r4.xyzw, cb0[53].xyzw
    dp4 r12.y, r4.xyzw, cb0[54].xyzw
    dp4 r12.z, r4.xyzw, cb0[55].xyzw
    dp4 r4.x, r4.xyzw, cb0[56].xyzw
    div r4.xyz, r12.xyzx, r4.xxxx
    add r4.xyz, r2.xyzx, -r4.xyzx



    mad r11.yz, r0.xxyx, cb1[0].zzwz, -r11.yyzy
    mad r5.xy, r11.yzyy, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
    sample_l_indexable(texture2d)(float,float,float,float) r5.z, r11.yzyy, t1.yzxw, s1, l(1.000000)
    



    dp4 r12.x, r5.xyzw, cb0[53].xyzw
    dp4 r12.y, r5.xyzw, cb0[54].xyzw
    dp4 r12.z, r5.xyzw, cb0[55].xyzw
    dp4 r5.x, r5.xyzw, cb0[56].xyzw
    div r5.xyz, r12.xyzx, r5.xxxx



    add r5.xyz, r2.xyzx, -r5.xyzx
    dp3 r11.y, r4.xyzx, r4.xyzx
    dp3 r11.z, r5.xyzx, r5.xyzx
    dp3 r12.x, r3.zxyz, r4.xyzx
    mad r4.xyz, -r3.zxyz, r12.xxxx, r4.xyzx
    dp3 r13.x, r3.zxyz, r5.xyzx
    mad r5.xyz, -r3.zxyz, r13.xxxx, r5.xyzx
    ieq r11.w, r8.w, l(2)
    mul r14.xyz, |r12.xxxx|, r5.yzxy
    mad r14.xyz, r4.yzxy, |r13.xxxx|, -r14.xyzx
    mul r15.xyz, r2.xyzx, r14.xyzx
    mad r14.xyz, r14.zxyz, r2.yzxy, -r15.xyzx
    mul r15.xyz, r3.xyzx, r14.xyzx
    mad r14.xyz, r14.zxyz, r3.yzxy, -r15.xyzx
    dp3 r12.z, r14.xyzx, r14.xyzx
    rsq r12.z, r12.z
    mul r14.xyz, r12.zzzz, r14.xyzx
    movc r8.xyz, r11.wwww, r14.xyzx, r8.xyzx
    dp3 r12.y, r4.xyzx, r8.xyzx
    dp3 r4.x, r5.xyzx, r8.xyzx
    mov r13.y, -r4.x
    dp2 r4.x, r12.xyxx, r12.xyxx
    rsq r4.x, r4.x
    mul r4.xy, r4.xxxx, r12.xyxx
    dp2 r4.z, r13.xyxx, r13.xyxx
    rsq r4.z, r4.z
    mul r5.xy, r4.zzzz, r13.xyxx
    mul r4.z, r11.x, l(0.500000)
    rcp r4.z, r4.z
    mov_sat r4.z, r4.z
    lt r5.z, r11.y, r0.z
    min r11.x, |r4.y|, |r4.x|
    max r11.w, |r4.y|, |r4.x|
    div r11.w, l(1.000000, 1.000000, 1.000000, 1.000000), r11.w
    mul r11.x, r11.w, r11.x
    mul r11.w, r11.x, r11.x
    mad r12.x, r11.w, l(0.0208350997), l(-0.085133)
    mad r12.x, r11.w, r12.x, l(0.180141)
    mad r12.x, r11.w, r12.x, l(-0.330299497)
    mad r11.w, r11.w, r12.x, l(0.999866)
    mul r12.x, r11.w, r11.x
    lt r12.y, |r4.y|, |r4.x|
    mad r12.x, r12.x, l(-2.000000), l(1.57079637)
    and r12.x, r12.y, r12.x
    mad r11.x, r11.x, r11.w, r12.x
    lt r11.w, r4.y, -r4.y
    and r11.w, r11.w, l(0xc0490fdb)
    add r11.x, r11.w, r11.x
    min r11.w, r4.y, -r4.x
    max r4.x, r4.y, -r4.x
    lt r4.y, r11.w, -r11.w
    ge r4.x, r4.x, -r4.x
    and r4.x, r4.x, r4.y
    movc r4.x, r4.x, -r11.x, r11.x
    mul r12.y, r4.x, l(0.636620)
    mad r4.y, -r11.y, r0.w, l(1.000000)
    lt r11.x, r9.y, r12.y
    mad r4.x, r4.x, l(0.636620), -r9.y
    mul r11.y, r4.x, r4.y
    mad r12.x, r4.y, r4.x, r9.x
    mad r13.x, r11.y, r4.z, r9.x
    mov r13.yz, r9.yyxy
    movc r4.xy, r11.xxxx, r12.xyxx, r13.xyxx
    movc r9.xy, r5.zzzz, r4.xyxx, r13.zyzz
    lt r4.x, r11.z, r0.z
    min r4.y, |r5.y|, |r5.x|
    max r5.z, |r5.y|, |r5.x|
    div r5.z, l(1.000000, 1.000000, 1.000000, 1.000000), r5.z
    mul r4.y, r4.y, r5.z
    mul r5.z, r4.y, r4.y
    mad r11.x, r5.z, l(0.0208350997), l(-0.085133)
    mad r11.x, r5.z, r11.x, l(0.180141)
    mad r11.x, r5.z, r11.x, l(-0.330299497)
    mad r5.z, r5.z, r11.x, l(0.999866)
    mul r11.x, r4.y, r5.z
    lt r11.y, |r5.y|, |r5.x|
    mad r11.x, r11.x, l(-2.000000), l(1.57079637)
    and r11.x, r11.y, r11.x
    mad r4.y, r4.y, r5.z, r11.x
    lt r5.z, r5.y, -r5.y
    and r5.z, r5.z, l(0xc0490fdb)
    add r4.y, r4.y, r5.z
    min r5.z, r5.y, -r5.x
    max r5.x, r5.y, -r5.x
    lt r5.y, r5.z, -r5.z
    ge r5.x, r5.x, -r5.x
    and r5.x, r5.x, r5.y
    movc r4.y, r5.x, -r4.y, r4.y
    mul r5.y, r4.y, l(0.636620)
    mad r5.z, -r11.z, r0.w, l(1.000000)
    lt r11.x, r9.w, r5.y
    mad r4.y, r4.y, l(0.636620), -r9.w
    mul r11.y, r4.y, r5.z
    mad r5.x, r5.z, r4.y, r9.z
    mad r12.x, r11.y, r4.z, r9.z
    mov r12.yz, r9.wwzw
    movc r4.yz, r11.xxxx, r5.xxyx, r12.xxyx
    movc r9.zw, r4.xxxx, r4.yyyz, r12.zzzy
    ishl r8.w, r8.w, l(1)
  endloop
  max r4.xy, r9.xzxx, l(0.000000, 0.000000, 0.000000, 0.000000)
  add r4.x, -r4.y, r4.x
  mul r4.x, r4.x, l(0.500000)
  mad r4.x, -r4.x, r4.x, l(1.000000)
  sqrt r4.x, r4.x
  add r4.y, r9.z, r9.x
  mul_sat r4.y, r4.y, l(0.500000)
  add r4.y, -r4.y, l(1.000000)
  mul r4.x, r4.x, r4.y
  mov r5.xyz, l(0,0,0,0)
  mov r4.yz, l(0,-1.000000,-1.000000,0)
  mov r8.xyz, l(-1.000000,-1.000000,2,0)
  loop
    ult r8.w, l(32), r8.z
    breakc_nz r8.w
    utof r8.w, r8.z
    mul r8.w, r3.w, r8.w
    mul r9.yw, r8.wwww, r10.zzzw
    round_ne r9.yw, r9.yyyw
    mul r9.yw, r9.yyyw, cb1[0].zzzw
    mad r10.xy, r0.xyxx, cb1[0].zwzz, r9.ywyy
    mad r6.xy, r10.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
    sample_l_indexable(texture2d)(float,float,float,float) r6.z, r10.xyxx, t1.yzxw, s1, l(1.000000)
    




    dp4 r11.x, r6.xyzw, cb0[53].xyzw
    dp4 r11.y, r6.xyzw, cb0[54].xyzw
    dp4 r11.z, r6.xyzw, cb0[55].xyzw
    dp4 r6.x, r6.xyzw, cb0[56].xyzw
    div r6.xyz, r11.xyzx, r6.xxxx



    add r6.xyz, r2.xyzx, -r6.xyzx
    mad r9.yw, r0.xxxy, cb1[0].zzzw, -r9.yyyw
    mad r7.xy, r9.ywyy, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
    sample_l_indexable(texture2d)(float,float,float,float) r7.z, r9.ywyy, t1.yzxw, s1, l(1.000000)
    


    dp4 r11.x, r7.xyzw, cb0[53].xyzw
    dp4 r11.y, r7.xyzw, cb0[54].xyzw
    dp4 r11.z, r7.xyzw, cb0[55].xyzw
    dp4 r7.x, r7.xyzw, cb0[56].xyzw
    div r7.xyz, r11.xyzx, r7.xxxx



    add r7.xyz, r2.xyzx, -r7.xyzx
    dp3 r9.y, r6.xyzx, r6.xyzx
    dp3 r9.w, r7.xyzx, r7.xyzx
    dp3 r10.x, r3.zxyz, r6.xyzx
    mad r6.xyz, -r3.zxyz, r10.xxxx, r6.xyzx
    dp3 r11.x, r3.zxyz, r7.xyzx
    mad r7.xyz, -r3.zxyz, r11.xxxx, r7.xyzx
    ieq r11.z, r8.z, l(2)
    mul r12.xyz, |r10.xxxx|, r7.yzxy
    mad r12.xyz, r6.yzxy, |r11.xxxx|, -r12.xyzx
    mul r13.xyz, r2.xyzx, r12.xyzx
    mad r12.xyz, r12.zxyz, r2.yzxy, -r13.xyzx
    mul r13.xyz, r3.xyzx, r12.xyzx
    mad r12.xyz, r12.zxyz, r3.yzxy, -r13.xyzx
    dp3 r11.w, r12.xyzx, r12.xyzx
    rsq r11.w, r11.w
    mul r12.xyz, r11.wwww, r12.xyzx
    movc r5.xyz, r11.zzzz, r12.xyzx, r5.xyzx
    dp3 r10.y, r6.xyzx, r5.xyzx
    dp3 r6.x, r7.xyzx, r5.xyzx
    mov r11.y, -r6.x
    dp2 r6.x, r10.xyxx, r10.xyxx
    rsq r6.x, r6.x
    mul r6.xy, r6.xxxx, r10.xyxx
    dp2 r6.z, r11.xyxx, r11.xyxx
    rsq r6.z, r6.z
    mul r7.xy, r6.zzzz, r11.xyxx
    mul r6.z, r8.w, l(0.500000)
    rcp r6.z, r6.z
    mov_sat r6.z, r6.z
    lt r7.z, r9.y, r0.z
    min r8.w, |r6.y|, |r6.x|
    max r10.x, |r6.y|, |r6.x|
    div r10.x, l(1.000000, 1.000000, 1.000000, 1.000000), r10.x
    mul r8.w, r8.w, r10.x
    mul r10.x, r8.w, r8.w
    mad r10.y, r10.x, l(0.0208350997), l(-0.085133)
    mad r10.y, r10.x, r10.y, l(0.180141)
    mad r10.y, r10.x, r10.y, l(-0.330299497)
    mad r10.x, r10.x, r10.y, l(0.999866)
    mul r10.y, r8.w, r10.x
    lt r11.x, |r6.y|, |r6.x|
    mad r10.y, r10.y, l(-2.000000), l(1.57079637)
    and r10.y, r11.x, r10.y
    mad r8.w, r8.w, r10.x, r10.y
    lt r10.x, r6.y, -r6.y
    and r10.x, r10.x, l(0xc0490fdb)
    add r8.w, r8.w, r10.x
    min r10.x, r6.y, -r6.x
    max r6.x, r6.y, -r6.x
    lt r6.y, r10.x, -r10.x
    ge r6.x, r6.x, -r6.x
    and r6.x, r6.x, r6.y
    movc r6.x, r6.x, -r8.w, r8.w
    mul r10.y, r6.x, l(0.636620)
    mad r6.y, -r9.y, r0.w, l(1.000000)
    lt r8.w, r4.z, r10.y
    mad r6.x, r6.x, l(0.636620), -r4.z
    mul r9.y, r6.x, r6.y
    mad r10.x, r6.y, r6.x, r4.y
    mad r11.x, r9.y, r6.z, r4.y
    mov r11.yz, r4.zzyz
    movc r6.xy, r8.wwww, r10.xyxx, r11.xyxx
    movc r4.yz, r7.zzzz, r6.xxyx, r11.zzyz
    lt r6.x, r9.w, r0.z
    min r6.y, |r7.y|, |r7.x|
    max r7.z, |r7.y|, |r7.x|
    div r7.z, l(1.000000, 1.000000, 1.000000, 1.000000), r7.z
    mul r6.y, r6.y, r7.z
    mul r7.z, r6.y, r6.y
    mad r8.w, r7.z, l(0.0208350997), l(-0.085133)
    mad r8.w, r7.z, r8.w, l(0.180141)
    mad r8.w, r7.z, r8.w, l(-0.330299497)
    mad r7.z, r7.z, r8.w, l(0.999866)
    mul r8.w, r6.y, r7.z
    lt r9.y, |r7.y|, |r7.x|
    mad r8.w, r8.w, l(-2.000000), l(1.57079637)
    and r8.w, r9.y, r8.w
    mad r6.y, r6.y, r7.z, r8.w
    lt r7.z, r7.y, -r7.y
    and r7.z, r7.z, l(0xc0490fdb)
    add r6.y, r6.y, r7.z
    min r7.z, r7.y, -r7.x
    max r7.x, r7.y, -r7.x
    lt r7.y, r7.z, -r7.z
    ge r7.x, r7.x, -r7.x
    and r7.x, r7.x, r7.y
    movc r6.y, r7.x, -r6.y, r6.y
    mul r7.y, r6.y, l(0.636620)
    mad r7.z, -r9.w, r0.w, l(1.000000)
    lt r8.w, r8.y, r7.y
    mad r6.y, r6.y, l(0.636620), -r8.y
    mul r9.y, r6.y, r7.z
    mad r7.x, r7.z, r6.y, r8.x
    mad r11.x, r9.y, r6.z, r8.x
    mov r11.yz, r8.yyxy
    movc r6.yz, r8.wwww, r7.xxyx, r11.xxyx
    movc r8.xy, r6.xxxx, r6.yzyy, r11.zyzz
    ishl r8.z, r8.z, l(1)
  endloop
  max r3.w, r4.y, l(0.000000)
  max r4.z, r8.x, l(0.000000)
  add r3.w, r3.w, -r4.z
  mul r3.w, r3.w, l(0.500000)
  mad r3.w, -r3.w, r3.w, l(1.000000)
  sqrt r3.w, r3.w
  add r4.z, r4.y, r8.x
  mul_sat r4.z, r4.z, l(0.500000)
  add r4.z, -r4.z, l(1.000000)
  mul r3.w, r3.w, r4.z
  mad r1.w, r4.x, r3.w, r1.w
  iadd r2.w, r2.w, l(1)
endloop
mul r0.x, r1.w, l(0.333333343)
store_uav_typed u0.xyzw, vThreadID.xyyy, r0.xxxx
ret
// Approximately 392 instruction slots used
